Player Matchup

Artemis
Artemis
Gwanjeol
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,381 Elo+
Party 2
Terra
Terra
KumbhaCallum
Terra
Level 140
God Stats
2W - 0L
1,602 SR
Queue Stats
54W - 39L
1,524 Elo+
Party 2
Janus
Janus
benpearce
Janus
Level 22
God Stats
1W - 1L
1,388 SR
Queue Stats
4W - 6L
1,343 Elo+
Party 2
Team Averages
Level 96
1,497 SR
1,416 Elo+

VS

Team Averages
Level 65
1,383 SR
1,504 Elo+
Hou Yi
Hou Yi
Drackdracker1313
Hou Yi
Level 26
God Stats
0W - 2L
1,249 SR
Queue Stats
50W - 42L
1,490 Elo+
Party 1
Zeus
Zeus
Tanadiel17
Zeus
Level 146
God Stats
0W - 1L
1,400 SR
Queue Stats
117W - 129L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
henry2002300
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gwanjeol
Artemis
15
5 / 5 / 3
11,019
689
13,689
14,068
6,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 6
11,351
709
5,396
18,292
28,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
benpearce
Janus
15
3 / 4 / 6
11,089
693
15,109
11,109
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
10,972
686
12,328
18,100
6,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

5
0 / 3 / 0
7,600
475
1,031
2,633
590
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
henry2002300
Sun Wukong
15
3 / 3 / 6
10,129
633
11,062
19,540
16,465
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
9
9
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
W
Artemis
Gwanjeol
Artemis
5
5
3
1.3
W
2
0
6
5
L
0
3
0
0
W
Janus
benpearce
Janus
3
4
6
1.5
L
Sun Wukong
henry2002300
Sun Wukong
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
24,421
43,469
Taken
40,273
40,738
Mitigated
23,881
15,247
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,328
5,549
0
355
18,100
6,826
861
9,017
8,826
0
45,267
W
Artemis
Gwanjeol
Artemis
13,689
9,809
0
3,921
14,068
6,838
1,747
340
13,728
0
48,562
W
5,396
1,130
3,353
7,108
18,292
28,580
651
1,115
17,177
19,564
0
L
1,031
134
0
210
2,633
590
0
1,168
1,423
2,950
0
W
Janus
benpearce
Janus
15,109
1,866
0
865
11,109
5,320
368
271
10,838
51,464
0
L
Sun Wukong
henry2002300
Sun Wukong
11,062
1,370
0
1,233
19,540
16,465
470
9,489
9,519
2,306
35,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
28,701
184
Minions Killed
126
0
Camps Cleared
0
790,621
Distance Traveled
548,235
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,972
686
76
5
0
246,430
0
W
Artemis
11,019
689
75
5
0
227,572
2
W
Terra
11,351
709
20
1
0
276,285
5
L
Zeus
7,600
475
4
0
0
30,431
0
W
Janus
11,089
693
89
6
0
286,764
0
L
Sun Wukong
10,129
633
46
3
0
271,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role