Player Matchup

Anubis
Anubis
FlintFs
Anubis
Level 27
God Stats
15W - 15L
1,582 SR
Queue Stats
183W - 204L
1,404 Elo+
Solo
Hachiman
Hachiman
OlympusFall
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,636 Elo+
Solo
Sol
Sol
eliminou_voce
Sol
Level 4
God Stats
1W - 5L
1,160 SR
Queue Stats
20W - 22L
1,564 Elo+
Solo
Bacchus
Bacchus
iLeeoh
Bacchus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,869 Elo+
Solo
Ymir
Ymir
kroquetasdequeso
Ymir
Level 22
God Stats
37W - 28L
1,676 SR
Queue Stats
76W - 63L
1,617 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,618 Elo+

VS

Team Averages
Level 20
1,533 SR
1,553 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Angel_miranda_hd
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Fallengodx
Cthulhu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 127L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
Geshock
Danzaburou
Level 12
God Stats
11W - 2L
1,769 SR
Queue Stats
42W - 14L
1,803 Elo+
Solo
Kukulkan
Kukulkan
ZAFC_xALFA2004x
Kukulkan
Level 28
God Stats
4W - 5L
1,397 SR
Queue Stats
332W - 436L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FlintFs
Anubis
10
2 / 4 / 1
5,907
591
2,211
7,579
3,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
OlympusFall
Hachiman
7
0 / 9 / 1
4,446
445
2,215
7,478
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 2 / 1
6,394
639
7,497
5,345
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
iLeeoh
Bacchus
9
1 / 2 / 3
5,406
541
3,451
7,200
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
5 / 3 / 1
6,449
645
2,472
6,955
2,489
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
5 / 4 / 1
6,498
650
6,889
4,218
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 3
5,910
591
3,623
7,726
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Fallengodx
Cthulhu
8
1 / 2 / 7
5,154
515
2,711
6,137
2,654
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Geshock
Danzaburou
11
10 / 1 / 2
7,174
717
8,561
6,948
2,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
10
1 / 2 / 3
5,722
572
2,337
3,849
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
12
Kills
19
20
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
4
1
1.38
W
2
3
3
1.17
W
Cthulhu
Fallengodx
Cthulhu
1
2
7
2.25
L
Anubis
FlintFs
Anubis
2
4
1
0.63
W
Danzaburou
Geshock
Danzaburou
10
1
2
11
L
Hachiman
OlympusFall
Hachiman
0
9
1
0.06
W
Kukulkan
1
2
3
1.25
L
4
2
1
2.25
L
Bacchus
iLeeoh
Bacchus
1
2
3
1.25
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,846
Damage
24,121
34,557
Taken
28,878
14,532
Mitigated
10,003
7,964
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,889
776
0
100
4,218
1,063
216
2,514
1,704
30,526
0
W
3,623
1,404
0
2,222
7,726
2,479
0
3,618
4,108
0
28,977
W
Cthulhu
Fallengodx
Cthulhu
2,711
660
139
1,575
6,137
2,654
0
3,837
2,300
11,024
0
L
Anubis
FlintFs
Anubis
2,211
139
0
2,784
7,579
3,193
80
5,691
1,888
29,730
0
W
Danzaburou
Geshock
Danzaburou
8,561
4,848
0
3,577
6,948
2,320
108
3,860
3,088
0
41,796
L
Hachiman
OlympusFall
Hachiman
2,215
1,621
0
547
7,478
1,453
96
1,422
6,056
0
10,436
W
Kukulkan
2,337
170
0
440
3,849
1,487
638
1,802
2,047
26,931
0
L
7,497
3,531
0
1,689
5,345
1,460
2,840
1,153
4,192
35,776
0
L
Bacchus
iLeeoh
Bacchus
3,451
612
0
2,009
7,200
5,937
186
1,502
5,698
11,810
0
L
2,472
422
0
935
6,955
2,489
0
2,169
4,786
31,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,602
Gold Earned
30,458
255
Minions Killed
274
0
Camps Cleared
0
854,581
Distance Traveled
933,678
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,498
650
55
6
0
164,141
1
W
Hun Batz
5,910
591
55
6
0
204,284
6
W
Cthulhu
5,154
515
17
2
0
187,467
0
L
Anubis
5,907
591
72
7
0
147,507
3
W
Danzaburou
7,174
717
78
8
0
187,740
4
L
Hachiman
4,446
445
25
3
0
173,774
0
W
Kukulkan
5,722
572
69
7
0
190,046
0
L
Sol
6,394
639
77
8
0
180,072
0
L
Bacchus
5,406
541
16
2
0
183,937
3
L
Ymir
6,449
645
65
7
0
169,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role