Player Matchup

Yemoja
Yemoja
Silver V
Avosify
Yemoja
Silver V
Level 44
God Stats
4W - 5L
1,532 SR
Queue Stats
115W - 114L
1,263 MMR
Solo
Awilix
Awilix
Silver II
Lrs92_
Awilix
Silver II
Level 103
God Stats
60W - 28L
1,730 SR
Queue Stats
454W - 459L
1,147 MMR
Party 1
Agni
Agni
Silver I
WRXX_Tabasco
Agni
Silver I
Level 73
God Stats
28W - 18L
1,536 SR
Queue Stats
166W - 169L
1,286 MMR
Solo
Fenrir
Fenrir
Gold V
el_rodrigo24
Fenrir
Gold V
Level 123
God Stats
36W - 20L
1,698 SR
Queue Stats
300W - 303L
1,340 MMR
Party 1
Skadi
Skadi
Gold III
knifed2_hell
Skadi
Gold III
Level 102
God Stats
61W - 48L
1,635 SR
Queue Stats
692W - 694L
1,314 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,626 SR
1,270 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,630 SR
1,272 MMR
Kali
Kali
Gold V
bfc187
Kali
Gold V
Level 144
God Stats
61W - 35L
1,719 SR
Queue Stats
129W - 125L
1,262 MMR
Solo
Ganesha
Ganesha
Silver V
epicenverlop890
Ganesha
Silver V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,263 MMR
Solo
Hou Yi
Hou Yi
Gold V
i-am-Awesome_Bro
Hou Yi
Gold V
Level 146
God Stats
22W - 23L
1,529 SR
Queue Stats
269W - 267L
1,286 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
true_assamita
Baron Samedi
Silver I
Level 148
God Stats
27W - 20L
1,695 SR
Queue Stats
478W - 482L
1,243 MMR
Solo
Sol
Sol
Silver I
vetra42
Sol
Silver I
Level 108
God Stats
20W - 6L
1,709 SR
Queue Stats
140W - 153L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Avosify
Yemoja
6
0 / 1 / 1
4,369
485
1,008
3,903
1,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
Lrs92_
Awilix
9
2 / 2 / 1
5,548
616
3,191
6,532
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 2
4,646
516
2,415
4,615
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
2 / 2 / 0
4,888
543
2,985
4,515
2,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 0
4,732
526
3,814
3,988
682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GilgameshMorgan Le FayAthenaDanzaburouScylla

VS

Bans
AchillesAphroditeLokiCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
bfc187
Kali
9
2 / 1 / 4
5,672
630
2,807
4,092
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 1 / 3
4,416
491
919
5,572
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 0
5,473
608
2,079
6,785
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
true_assamita
Baron Samedi
9
2 / 1 / 0
5,236
582
1,648
5,037
5,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
9
6 / 2 / 2
5,764
640
6,978
5,710
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Avosify
Yemoja
0
1
1
0.5
L
Awilix
Lrs92_
Awilix
2
2
1
1.25
L
0
5
2
0.2
W
Kali
bfc187
Kali
2
1
4
4
L
Fenrir
2
2
0
1
W
0
1
3
1.5
W
1
0
0
1
L
1
1
0
1
W
Baron Samedi
true_assamita
Baron Samedi
2
1
0
2
W
Sol
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,413
Damage
14,431
23,553
Taken
27,196
8,017
Mitigated
13,085
4,706
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Avosify
Yemoja
1,008
260
243
700
3,903
1,343
0
2,479
1,424
5,676
0
L
Awilix
Lrs92_
Awilix
3,191
1,276
0
826
6,532
1,895
0
1,861
4,671
0
25,759
L
2,415
160
0
280
4,615
1,490
0
2,417
2,198
19,945
0
W
Kali
bfc187
Kali
2,807
1,225
0
1,460
4,092
1,516
27
243
3,849
0
26,981
L
Fenrir
2,985
473
0
1,602
4,515
2,607
0
1,515
3,000
0
18,523
W
919
390
13
988
5,572
2,603
0
454
5,118
12,058
0
W
2,079
576
0
4,674
6,785
1,847
308
908
5,877
0
29,771
L
3,814
1,891
0
1,055
3,988
682
0
429
3,559
0
22,872
W
Baron Samedi
true_assamita
Baron Samedi
1,648
107
136
2,573
5,037
5,403
0
0
5,037
20,229
0
W
Sol
6,978
3,077
0
2,540
5,710
1,716
1,084
1,818
3,892
23,587
3,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,183
Gold Earned
26,561
186
Minions Killed
219
0
Camps Cleared
0
828,826
Distance Traveled
806,274
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,369
485
10
1
0
148,918
0
L
Awilix
5,548
616
55
6
0
194,686
0
L
Agni
4,646
516
46
5
0
160,738
0
W
Kali
5,672
630
50
6
0
186,896
2
L
Fenrir
4,888
543
29
3
0
168,493
1
W
Ganesha
4,416
491
10
1
0
175,788
1
W
Hou Yi
5,473
608
72
8
0
148,238
2
L
Skadi
4,732
526
46
5
0
155,991
3
W
Baron Samedi
5,236
582
37
4
0
146,110
1
W
Sol
5,764
640
50
6
0
149,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role