Player Matchup

Anubis
Anubis
 
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IlReDeiMortiRip
Fenrir
Level 49
God Stats
8W - 6L
1,460 SR
Queue Stats
10W - 13L
1,214 Elo+
Party 1
Thor
Thor
Sky_Daddy77
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,152 Elo+
Solo
Team Averages
Level 27
1,487 SR
1,289 Elo+

VS

Team Averages
Level 33
1,492 SR
1,327 Elo+
Baron Samedi
Baron Samedi
A_literal_nut
Baron Samedi
Level 28
God Stats
20W - 16L
1,503 SR
Queue Stats
44W - 47L
1,358 Elo+
Party 2
Chaac
Chaac
RELAXIN-VENTUS
Chaac
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 38L
1,276 Elo+
Party 2
Hades
Hades
xXHyperSyncXx16
Hades
Level 48
God Stats
11W - 7L
1,473 SR
Queue Stats
13W - 20L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 10 / 3
10,615
758
18,683
18,126
11,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 7 / 3
9,881
706
7,394
15,754
5,262
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 8 / 5
8,329
595
4,343
14,495
4,999
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_literal_nut
Baron Samedi
16
9 / 2 / 13
12,341
882
17,632
18,502
13,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 18
10,723
766
10,859
14,264
11,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 4 / 10
11,708
836
12,035
13,433
6,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
8
Kills
25
25
Deaths
8
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
10
3
0.55
W
Baron Samedi
A_literal_nut
Baron Samedi
9
2
13
7.75
L
4
7
3
0.79
W
5
2
18
7
L
0
8
5
0.31
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
40,526
48,375
Taken
46,199
22,008
Mitigated
31,039
6,976
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,683
387
128
5,014
18,126
11,747
0
12,750
5,376
56,841
0
W
Baron Samedi
A_literal_nut
Baron Samedi
17,632
1,948
3,197
8,176
18,502
13,377
1,182
7,112
11,390
52,117
0
L
7,394
2,083
114
1,720
15,754
5,262
0
9,460
6,294
0
16,428
W
10,859
1,905
424
3,179
14,264
11,205
606
4,527
9,737
0
28,456
L
4,343
380
0
0
14,495
4,999
140
7,457
7,038
0
17,134
W
12,035
896
2,073
2,331
13,433
6,457
914
7,044
6,389
39,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
34,772
121
Minions Killed
161
0
Camps Cleared
0
640,394
Distance Traveled
745,191
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,615
758
77
6
0
184,791
0
W
Baron Samedi
12,341
882
67
5
0
223,121
1
L
Fenrir
9,881
706
23
2
0
222,284
0
W
Chaac
10,723
766
30
2
0
284,293
0
L
Thor
8,329
595
21
2
0
233,319
2
W
Hades
11,708
836
64
5
0
237,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role