Player Matchup

Thanatos
Thanatos
Blurbzzz
Thanatos
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 46L
1,200 Elo+
Solo
Janus
Janus
Gizius
Janus
Level 19
God Stats
5W - 10L
940 SR
Queue Stats
41W - 53L
1,318 Elo+
Party 2
Olorun
Olorun
ManofFlames
Olorun
Level 6
God Stats
1W - 14L
1,057 SR
Queue Stats
39W - 43L
1,237 Elo+
Party 3
Hachiman
Hachiman
Serpentin7
Hachiman
Level 19
God Stats
8W - 10L
1,394 SR
Queue Stats
40W - 53L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
Zyn4
Nu Wa
Level 28
God Stats
61W - 64L
1,374 SR
Queue Stats
166W - 185L
1,353 Elo+
Party 3
Team Averages
Level 15
1,253 SR
1,285 Elo+

VS

Team Averages
Level 12
1,491 SR
1,212 Elo+
Agni
Agni
Broodpap
Agni
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,072 Elo+
Party 1
Thanatos
Thanatos
NorthernLightsX
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,050 Elo+
Party 1
Odin
Odin
Poekenstein
Odin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,072 Elo+
Party 1
Anubis
Anubis
atomrakete1337
Anubis
Level 20
God Stats
39W - 26L
1,454 SR
Queue Stats
139W - 138L
1,364 Elo+
Solo
Medusa
Medusa
monstermino
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blurbzzz
Thanatos
17
4 / 10 / 11
10,886
1,089
8,152
18,166
5,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Gizius
Janus
17
4 / 9 / 7
10,477
1,048
10,598
17,653
4,797
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
17
0 / 10 / 11
9,614
961
9,061
19,258
6,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
Serpentin7
Hachiman
17
3 / 10 / 11
10,390
1,039
12,733
16,391
5,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Zyn4
Nu Wa
17
7 / 8 / 10
11,966
1,197
15,526
16,271
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
8 / 5 / 26
11,546
1,155
15,351
13,587
4,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
19
13 / 4 / 24
12,954
1,295
18,154
13,580
4,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 1 / 31
10,743
1,074
9,035
12,010
10,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
19 / 1 / 21
14,218
1,422
23,858
9,435
4,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
4 / 7 / 32
10,717
1,072
15,176
11,789
3,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
181
18
Kills
47
47
Deaths
18
50
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blurbzzz
Thanatos
4
10
11
0.95
W
Agni
8
5
26
4.2
L
Janus
Gizius
Janus
4
9
7
0.83
L
Olorun
0
10
11
0.55
W
Thanatos
13
4
24
6.25
W
3
1
31
18.5
L
Hachiman
Serpentin7
Hachiman
3
10
11
0.85
L
Nu Wa
Zyn4
Nu Wa
7
8
10
1.5
W
19
1
21
29.5
W
Medusa
4
7
32
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,070
Damage
81,574
87,739
Taken
60,401
28,041
Mitigated
27,807
7,271
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blurbzzz
Thanatos
8,152
2,796
0
2,557
18,166
5,797
0
7,005
11,161
0
15,767
W
Agni
15,351
3,415
238
1,640
13,587
4,547
0
8,304
5,283
43,799
0
L
Janus
Gizius
Janus
10,598
953
0
228
17,653
4,797
0
5,297
12,356
28,954
0
L
Olorun
9,061
4,193
936
2,575
19,258
6,210
0
11,244
8,014
30,775
0
W
Thanatos
18,154
5,228
0
7,881
13,580
4,804
0
6,992
6,588
0
25,878
W
9,035
3,851
0
0
12,010
10,993
0
6,854
5,014
0
21,335
L
Hachiman
Serpentin7
Hachiman
12,733
7,573
0
500
16,391
5,183
0
8,520
7,871
0
26,637
L
Nu Wa
Zyn4
Nu Wa
15,526
5,092
0
475
16,271
6,054
0
7,143
9,128
37,062
0
W
23,858
239
684
5,065
9,435
4,051
0
6,474
2,961
54,846
0
W
Medusa
15,176
6,471
0
728
11,789
3,412
0
6,561
5,228
0
31,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,333
Gold Earned
60,178
169
Minions Killed
223
3
Camps Cleared
4
798,530
Distance Traveled
898,851
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,886
1,089
20
2
1
176,596
0
W
Agni
11,546
1,155
78
8
1
180,449
0
L
Janus
10,477
1,048
46
5
2
161,641
0
L
Olorun
9,614
961
41
4
0
148,475
2
W
Thanatos
12,954
1,295
18
2
1
174,724
0
W
Odin
10,743
1,074
9
1
0
214,376
0
L
Hachiman
10,390
1,039
20
2
0
167,625
0
L
Nu Wa
11,966
1,197
42
4
0
144,193
0
W
Anubis
14,218
1,422
75
8
2
185,665
0
W
Medusa
10,717
1,072
43
4
0
143,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role