Player Matchup

Apollo
Apollo
Gamer Kid619683
Apollo
Level 29
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sage Naruto31
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
Tastylight1260
Kali
Level 31
God Stats
1W - 6L
1,271 SR
Queue Stats
7W - 24L
1,323 Elo+
Solo
Horus
Horus
gneration1
Horus
Level 14
God Stats
0W - 1L
1,260 SR
Queue Stats
5W - 11L
1,126 Elo+
Solo
Camazotz
Camazotz
temp-417472
Camazotz
Level 23
God Stats
9W - 6L
1,529 SR
Queue Stats
20W - 13L
1,364 Elo+
Solo
Team Averages
Level 23
1,291 SR
1,363 Elo+

VS

Team Averages
Level 11
1,411 SR
1,360 Elo+
Zhong Kui
Zhong Kui
Mystic-Kui
Zhong Kui
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Sicario8443
Merlin
Level 14
God Stats
4W - 5L
1,278 SR
Queue Stats
5W - 14L
1,034 Elo+
Solo
Neith
Neith
SpinyLynx70818
Neith
Level 7
God Stats
1W - 0L
1,251 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
XCookieCrumbleX
Susano
Level 28
God Stats
21W - 15L
1,526 SR
Queue Stats
88W - 91L
1,268 Elo+
Solo
Olorun
Olorun
babyfrogg06
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 15 / 5
9,415
336
1,249
15,293
3,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Sage Naruto31
Morgan Le Fay
14
0 / 14 / 5
10,304
368
4,707
21,828
7,492
Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 3
12,279
439
9,993
25,006
11,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
18
7 / 10 / 4
13,425
479
10,073
30,722
32,914
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
temp-417472
Camazotz
20
13 / 11 / 3
14,457
516
22,866
41,291
15,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mystic-Kui
Zhong Kui
20
20 / 1 / 6
17,378
621
42,766
24,992
37,669
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
19
8 / 5 / 14
13,331
476
15,145
13,838
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 8 / 14
11,820
422
10,610
16,929
7,536
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 5 / 6
13,911
497
20,827
21,259
13,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
5
2 / 3 / 2
8,682
310
1,413
2,050
644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
22
Kills
47
55
Deaths
22
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
15
5
0.17
W
Zhong Kui
Mystic-Kui
Zhong Kui
20
1
6
23
L
Morgan Le Fay
Sage Naruto31
Morgan Le Fay
0
14
5
0.18
W
Merlin
8
5
14
3
W
5
8
14
1.5
L
2
5
3
0.7
W
12
5
6
3
W
Olorun
2
3
2
1
L
Horus
7
10
4
0.9
L
Camazotz
temp-417472
Camazotz
13
11
3
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
90,761
134,140
Taken
79,068
71,212
Mitigated
65,519
32,744
Healing
20,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,249
451
0
0
15,293
3,830
10
4,631
9,610
0
9,756
W
Zhong Kui
Mystic-Kui
Zhong Kui
42,766
6,539
613
16,445
24,992
37,669
7,254
1,460
23,532
143,107
0
L
Morgan Le Fay
Sage Naruto31
Morgan Le Fay
4,707
1,265
0
790
21,828
7,492
870
8,853
12,975
34,395
0
W
Merlin
15,145
1,775
0
0
13,838
6,551
728
1,013
12,825
53,943
0
W
10,610
5,843
0
1,189
16,929
7,536
2,947
575
16,354
0
44,218
L
9,993
4,656
196
6,877
25,006
11,667
2,097
12,963
12,043
0
66,649
W
20,827
11,549
565
1,870
21,259
13,119
2,581
1,320
19,939
0
89,886
W
Olorun
1,413
1,068
0
88
2,050
644
0
339
1,711
2,922
1,681
L
Horus
10,073
6,802
1,952
4,701
30,722
32,914
356
14,436
16,286
0
43,713
L
Camazotz
temp-417472
Camazotz
22,866
10,672
0
18,228
41,291
15,309
3,444
18,362
22,929
0
87,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,880
Gold Earned
65,122
297
Minions Killed
493
0
Camps Cleared
0
2,177,019
Distance Traveled
1,832,595
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,415
336
11
0
0
380,528
1
W
Zhong Kui
17,378
621
242
9
0
434,701
0
L
Morgan Le Fay
10,304
368
46
2
0
446,311
2
W
Merlin
13,331
476
76
3
0
440,989
0
W
Neith
11,820
422
60
2
0
377,897
0
L
Kali
12,279
439
95
3
0
463,442
6
W
Susano
13,911
497
109
4
0
497,609
4
W
Olorun
8,682
310
6
0
0
81,399
0
L
Horus
13,425
479
58
2
0
433,258
0
L
Camazotz
14,457
516
87
3
0
453,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role