Player Matchup

Cthulhu
Cthulhu
Atomzwiebel
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Decazi
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Merlin
Merlin
Etnograf23
Merlin
Level 26
God Stats
5W - 6L
1,643 SR
Queue Stats
11W - 12L
1,589 Elo+
Solo
Neith
Neith
Facemeltar
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Sol
Sol
SyntaxxS
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 22
1,529 SR
1,518 Elo+

VS

Team Averages
Level 19
1,575 SR
1,510 Elo+
Arachne
Arachne
DonKare
Arachne
Level 18
God Stats
5W - 2L
1,201 SR
Queue Stats
162W - 135L
1,430 Elo+
Solo
Thor
Thor
Fa6ian3k
Thor
Level 7
God Stats
1W - 1L
1,694 SR
Queue Stats
9W - 12L
1,545 Elo+
Solo
Sol
Sol
Leoxi1
Sol
Level 25
God Stats
9W - 4L
1,647 SR
Queue Stats
90W - 69L
1,490 Elo+
Solo
Ares
Ares
Tentai
Ares
Level 29
God Stats
2W - 0L
1,834 SR
Queue Stats
31W - 26L
1,587 Elo+
Solo
Xbalanque
Xbalanque
klausfr
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atomzwiebel
Cthulhu
15
3 / 10 / 6
9,278
1,031
8,068
27,524
18,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Decazi
Jormungandr
15
2 / 6 / 7
8,944
994
7,572
19,579
16,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Etnograf23
Merlin
14
0 / 3 / 4
7,853
873
1,149
2,699
899
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
8 / 10 / 4
10,468
1,163
12,175
23,180
7,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 13 / 10
9,547
1,061
15,635
28,425
9,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonKare
Arachne
17
8 / 3 / 10
10,648
1,183
10,430
13,326
6,625
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
17
1 / 3 / 14
9,345
1,038
3,414
6,978
3,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Leoxi1
Sol
20
24 / 1 / 13
15,041
1,671
57,529
19,396
10,706
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Tentai
Ares
19
6 / 1 / 28
11,810
1,312
11,636
11,694
15,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
klausfr
Xbalanque
17
3 / 6 / 22
10,437
1,160
15,483
12,093
5,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
129
14
Kills
42
42
Deaths
14
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atomzwiebel
Cthulhu
3
10
6
0.6
L
Jormungandr
Decazi
Jormungandr
2
6
7
0.92
W
Arachne
DonKare
Arachne
8
3
10
4.33
L
Merlin
Etnograf23
Merlin
0
3
4
0.67
W
Thor
1
3
14
2.67
L
Neith
8
10
4
1
W
Sol
Leoxi1
Sol
24
1
13
30.5
L
1
13
10
0.46
W
Ares
Tentai
Ares
6
1
28
20
W
Xbalanque
klausfr
Xbalanque
3
6
22
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,599
Damage
98,492
101,407
Taken
63,487
53,559
Mitigated
42,187
6,606
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atomzwiebel
Cthulhu
8,068
1,078
137
434
27,524
18,791
0
21,252
6,272
15,200
0
L
Jormungandr
Decazi
Jormungandr
7,572
2,133
0
0
19,579
16,636
0
13,798
5,781
16,422
0
W
Arachne
DonKare
Arachne
10,430
7,905
0
4,013
13,326
6,625
0
7,614
4,852
0
21,398
L
Merlin
Etnograf23
Merlin
1,149
112
0
6
2,699
899
0
1,804
895
8,233
0
W
Thor
3,414
123
0
11
6,978
3,720
0
4,290
2,688
0
15,660
L
Neith
12,175
6,891
0
2,005
23,180
7,887
0
14,955
8,225
0
15,610
W
Sol
Leoxi1
Sol
57,529
31,943
0
15,306
19,396
10,706
0
8,247
10,789
88,505
0
L
15,635
5,642
0
4,024
28,425
9,346
0
17,356
11,069
29,416
0
W
Ares
Tentai
Ares
11,636
802
0
507
11,694
15,251
0
6,761
4,933
21,350
0
W
Xbalanque
klausfr
Xbalanque
15,483
11,425
0
3,864
12,093
5,885
0
5,512
6,581
0
25,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,090
Gold Earned
57,281
113
Minions Killed
165
0
Camps Cleared
7
565,177
Distance Traveled
824,948
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,278
1,031
23
3
0
133,463
1
L
Jormungandr
8,944
994
22
2
0
121,015
1
W
Arachne
10,648
1,183
30
3
1
182,466
0
L
Merlin
7,853
873
11
1
0
30,271
0
W
Thor
9,345
1,038
30
3
4
172,329
1
L
Neith
10,468
1,163
11
1
0
133,192
4
W
Sol
15,041
1,671
71
8
1
175,351
0
L
Sol
9,547
1,061
46
5
0
147,236
0
W
Ares
11,810
1,312
11
1
1
185,829
0
W
Xbalanque
10,437
1,160
23
3
0
108,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role