Player Matchup

Ra
Ra
BeardedEagle
Ra
Level 113
God Stats
276W - 228L
1,628 SR
Queue Stats
836W - 624L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Icontracstds
Gilgamesh
Level 107
God Stats
103W - 69L
1,545 SR
Queue Stats
799W - 623L
1,501 Elo+
Party 2
Loki
Loki
KidneyPenetrator
Loki
Level 88
God Stats
3W - 8L
1,307 SR
Queue Stats
692W - 506L
1,543 Elo+
Party 2
Team Averages
Level 103
1,493 SR
1,531 Elo+

VS

Team Averages
Level 83
1,436 SR
1,421 Elo+
Anhur
Anhur
ANDRES1FABELA
Anhur
Level 85
God Stats
2W - 10L
1,308 SR
Queue Stats
134W - 192L
1,367 Elo+
Solo
Aphrodite
Aphrodite
ChronenbergRick
Aphrodite
Level 106
God Stats
11W - 2L
1,500 SR
Queue Stats
185W - 207L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
cosghost
Cabrakan
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 5
14,651
610
19,978
12,276
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Icontracstds
Gilgamesh
17
4 / 6 / 5
14,141
589
12,675
25,108
25,465
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 6 / 7
13,576
566
17,420
12,231
4,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 7
15,930
664
17,820
21,343
9,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ChronenbergRick
Aphrodite
19
4 / 3 / 9
14,764
615
8,016
21,861
17,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
cosghost
Cabrakan
19
3 / 3 / 10
14,464
603
10,239
22,459
22,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
9
Kills
15
15
Deaths
9
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
3
3
5
1.83
W
Aphrodite
ChronenbergRick
Aphrodite
4
3
9
2.83
L
Gilgamesh
Icontracstds
Gilgamesh
4
6
5
1.08
L
2
6
7
0.92
W
Cabrakan
cosghost
Cabrakan
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,073
Damage
36,075
49,615
Taken
65,663
35,415
Mitigated
49,415
11,858
Healing
31,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,820
9,560
0
5,703
21,343
9,349
3,079
5,674
15,420
0
93,054
L
19,978
919
4,126
4,417
12,276
5,438
1,424
3,956
8,320
118,692
0
W
Aphrodite
ChronenbergRick
Aphrodite
8,016
700
12,362
12,436
21,861
17,565
320
6,623
14,855
69,769
0
L
Gilgamesh
Icontracstds
Gilgamesh
12,675
1,830
0
3,288
25,108
25,465
374
9,036
16,072
853
36,965
L
17,420
1,395
0
27
12,231
4,512
476
5,263
6,968
0
45,286
W
Cabrakan
cosghost
Cabrakan
10,239
1,692
645
705
22,459
22,501
377
7,128
14,979
21,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,368
Gold Earned
45,158
267
Minions Killed
249
0
Camps Cleared
0
1,290,359
Distance Traveled
1,180,637
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,930
664
151
6
0
364,465
2
L
Ra
14,651
610
197
8
0
464,349
5
W
Aphrodite
14,764
615
81
3
0
413,154
4
L
Gilgamesh
14,141
589
34
1
0
425,390
3
L
Loki
13,576
566
36
2
0
400,620
3
W
Cabrakan
14,464
603
17
1
0
403,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role