Player Matchup

Tsukuyomi
Tsukuyomi
Evlap
Tsukuyomi
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 241L
1,443 Elo+
Solo
Agni
Agni
InterusSohn
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,626 Elo+
Party 2
He Bo
He Bo
Zilion187
He Bo
Level 70
God Stats
7W - 3L
1,399 SR
Queue Stats
346W - 348L
1,464 Elo+
Party 2
Olorun
Olorun
lNTERCEPT0R
Olorun
Level 160
God Stats
4W - 2L
1,796 SR
Queue Stats
258W - 223L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
loknay
Jing Wei
Level 86
God Stats
3W - 5L
1,480 SR
Queue Stats
485W - 513L
1,480 Elo+
Solo
Team Averages
Level 106
1,535 SR
1,503 Elo+

VS

Team Averages
Level 133
1,379 SR
1,524 Elo+
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
MRDA Ounys CZ
Set
Level 139
God Stats
0W - 4L
1,148 SR
Queue Stats
207W - 211L
1,517 Elo+
Party 1
Mercury
Mercury
MRDA TRoth
Mercury
Level 116
God Stats
1W - 2L
1,198 SR
Queue Stats
72W - 69L
1,513 Elo+
Party 1
Geb
Geb
Maxxon
Geb
Level 129
God Stats
1W - 1L
1,551 SR
Queue Stats
14W - 11L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Evlap
Tsukuyomi
16
7 / 0 / 18
9,208
1,023
10,046
12,734
10,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 1 / 17
8,465
941
8,198
7,972
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Zilion187
He Bo
13
3 / 2 / 17
8,254
917
7,209
7,099
3,051
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
7 / 1 / 16
8,821
980
8,078
8,818
4,774
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
loknay
Jing Wei
15
3 / 0 / 20
8,472
941
9,077
8,408
3,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 6 / 1
7,348
816
6,770
13,071
14,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
 
Nemesis
10
1 / 6 / 0
6,246
694
2,144
8,864
5,586
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
0 / 6 / 1
6,151
683
7,910
8,828
4,369
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
MRDA TRoth
Mercury
11
0 / 5 / 1
6,002
667
5,201
7,492
3,021
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
Maxxon
Geb
14
0 / 2 / 3
6,461
718
9,527
9,198
9,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
10
25
Kills
4
4
Deaths
25
88
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
6
1
0.58
L
Nemesis
 
Nemesis
1
6
0
0.17
W
Tsukuyomi
Evlap
Tsukuyomi
7
0
18
16
W
5
1
17
13.5
L
0
6
1
0.08
L
Mercury
MRDA TRoth
Mercury
0
5
1
0.1
L
Geb
Maxxon
Geb
0
2
3
0.75
W
He Bo
Zilion187
He Bo
3
2
17
5.75
W
Olorun
7
1
16
15
W
Jing Wei
loknay
Jing Wei
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,608
Damage
31,552
45,031
Taken
47,453
26,057
Mitigated
36,996
22,705
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,770
103
1,165
2,635
13,071
14,678
0
7,417
5,654
12,416
0
L
Nemesis
 
Nemesis
2,144
322
1,012
562
8,864
5,586
0
4,757
4,107
0
5,063
W
Tsukuyomi
Evlap
Tsukuyomi
10,046
1,122
1,974
1,486
12,734
10,797
0
4,126
8,608
0
20,518
W
8,198
647
1,538
760
7,972
3,551
957
2,717
5,255
16,398
0
L
7,910
2,342
130
1,032
8,828
4,369
0
4,270
4,558
0
13,795
L
Mercury
MRDA TRoth
Mercury
5,201
889
0
1,225
7,492
3,021
0
3,003
4,489
0
10,417
L
Geb
Maxxon
Geb
9,527
112
932
1,467
9,198
9,342
0
4,038
5,160
18,058
0
W
He Bo
Zilion187
He Bo
7,209
509
1,169
711
7,099
3,051
857
2,765
4,334
14,715
0
W
Olorun
8,078
4,973
7,122
3,540
8,818
4,774
1,459
3,320
5,498
21,793
0
W
Jing Wei
loknay
Jing Wei
9,077
5,301
2,444
1,961
8,408
3,884
1,674
3,369
5,039
0
20,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,220
Gold Earned
32,208
102
Minions Killed
49
0
Camps Cleared
0
912,770
Distance Traveled
761,651
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,348
816
5
1
0
140,446
1
L
Nemesis
6,246
694
9
1
0
106,684
0
W
Tsukuyomi
9,208
1,023
16
2
0
226,144
4
W
Agni
8,465
941
21
2
0
174,022
0
L
Set
6,151
683
16
2
0
161,024
1
L
Mercury
6,002
667
5
1
0
169,846
0
L
Geb
6,461
718
14
2
0
183,651
1
W
He Bo
8,254
917
18
2
0
185,356
0
W
Olorun
8,821
980
24
3
0
165,438
2
W
Jing Wei
8,472
941
23
3
0
161,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role