Player Matchup

Olorun
Olorun
Contopia02
Olorun
Level 123
God Stats
1W - 0L
1,256 SR
Queue Stats
113W - 87L
1,499 Elo+
Party 2
Khepri
Khepri
Shrekpp
Khepri
Level 64
God Stats
10W - 0L
1,955 SR
Queue Stats
292W - 376L
1,324 Elo+
Party 3
Ymir
Ymir
Spiritcall
Ymir
Level 25
God Stats
21W - 11L
1,439 SR
Queue Stats
110W - 91L
1,488 Elo+
Party 2
Kali
Kali
darkmage522
Kali
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 195L
1,319 Elo+
Party 3
Cernunnos
Cernunnos
eburr2
Cernunnos
Level 41
God Stats
16W - 10L
1,543 SR
Queue Stats
194W - 212L
1,236 Elo+
Solo
Team Averages
Level 58
1,539 SR
1,373 Elo+

VS

Team Averages
Level 41
1,467 SR
1,284 Elo+
Danzaburou
Danzaburou
BrothaMan07
Danzaburou
Level 40
God Stats
29W - 36L
1,490 SR
Queue Stats
197W - 199L
1,511 Elo+
Solo
Achilles
Achilles
DryTadpole22
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,240 Elo+
Party 1
Arachne
Arachne
Shazzorock
Arachne
Level 47
God Stats
30W - 38L
1,455 SR
Queue Stats
600W - 696L
1,338 Elo+
Solo
Cerberus
Cerberus
Skelelellelele
Cerberus
Level 68
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 10L
1,160 Elo+
Party 1
Bellona
Bellona
Slayer4ever8
Bellona
Level 32
God Stats
4W - 7L
1,196 SR
Queue Stats
122W - 178L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Contopia02
Olorun
17
9 / 0 / 3
11,098
653
17,416
8,341
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Shrekpp
Khepri
13
1 / 1 / 5
9,012
530
4,485
5,938
4,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 2 / 0
9,849
579
11,431
9,166
10,311
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 2 / 5
8,191
482
1,357
9,784
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
eburr2
Cernunnos
15
4 / 0 / 3
9,237
543
8,795
7,667
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrothaMan07
Danzaburou
9
1 / 2 / 2
6,812
401
5,385
8,653
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DryTadpole22
Achilles
12
2 / 5 / 0
7,742
455
4,865
13,666
9,236
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Shazzorock
Arachne
11
1 / 9 / 2
7,226
425
5,167
15,213
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
11
0 / 1 / 3
7,082
417
3,616
14,063
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Slayer4ever8
Bellona
9
1 / 3 / 0
6,143
361
2,366
8,134
4,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
5
5
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrothaMan07
Danzaburou
1
2
2
1
W
Olorun
Contopia02
Olorun
9
0
3
10.5
L
Achilles
DryTadpole22
Achilles
2
5
0
0.4
L
Arachne
Shazzorock
Arachne
1
9
2
0.22
W
Khepri
Shrekpp
Khepri
1
1
5
3.5
L
Cerberus
0
1
3
1.5
L
Bellona
Slayer4ever8
Bellona
1
3
0
0.33
W
6
2
0
3
W
0
2
5
1.25
W
Cernunnos
eburr2
Cernunnos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,484
Damage
21,399
40,896
Taken
59,729
25,673
Mitigated
33,204
15,664
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrothaMan07
Danzaburou
5,385
2,858
561
4,336
8,653
2,639
0
2,974
5,679
0
30,613
W
Olorun
Contopia02
Olorun
17,416
9,935
0
5,862
8,341
4,555
8,526
963
7,378
82,008
7,284
L
Achilles
DryTadpole22
Achilles
4,865
2,291
0
324
13,666
9,236
0
10,139
3,527
0
34,723
L
Arachne
Shazzorock
Arachne
5,167
2,983
0
3,868
15,213
6,092
0
6,749
8,464
0
40,568
W
Khepri
Shrekpp
Khepri
4,485
210
0
498
5,938
4,376
342
628
5,310
18,612
0
L
Cerberus
3,616
113
0
2,998
14,063
10,832
0
7,397
6,666
23,404
0
L
Bellona
Slayer4ever8
Bellona
2,366
1,279
0
747
8,134
4,405
961
4,553
3,581
0
16,366
W
11,431
3,936
0
1,090
9,166
10,311
160
178
8,988
49,424
0
W
1,357
615
0
4,910
9,784
3,899
88
637
9,147
0
43,739
W
Cernunnos
eburr2
Cernunnos
8,795
4,031
0
3,304
7,667
2,532
1,607
1,614
6,053
0
52,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,387
Gold Earned
35,005
453
Minions Killed
269
0
Camps Cleared
0
1,486,015
Distance Traveled
1,282,973
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,812
401
57
3
0
266,669
2
W
Olorun
11,098
653
164
10
0
310,363
3
L
Achilles
7,742
455
63
4
0
239,770
0
L
Arachne
7,226
425
57
3
0
271,950
0
W
Khepri
9,012
530
32
2
0
335,454
4
L
Cerberus
7,082
417
59
3
0
332,769
3
L
Bellona
6,143
361
33
2
0
171,815
0
W
Ymir
9,849
579
89
5
0
229,165
6
W
Kali
8,191
482
69
4
0
323,189
1
W
Cernunnos
9,237
543
99
6
0
287,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role