Player Matchup

Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Major_Adeen
Cthulhu
Level 109
God Stats
10W - 9L
1,606 SR
Queue Stats
105W - 109L
1,472 Elo+
Party 1
Ymir
Ymir
joeserk
Ymir
Level 128
God Stats
4W - 1L
1,465 SR
Queue Stats
83W - 86L
1,539 Elo+
Party 1
Team Averages
Level 101
1,524 SR
1,503 Elo+

VS

Team Averages
Level 30
1,500 SR
1,338 Elo+
Set
Set
Assassgatti
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Ermacaco 22
Medusa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,013 Elo+
Solo
Ra
Ra
KingBuBu20
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
13 / 0 / 10
9,213
1,024
8,206
7,617
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Major_Adeen
Cthulhu
12
9 / 1 / 15
8,638
960
5,590
6,753
6,037
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
joeserk
Ymir
10
3 / 2 / 16
7,536
837
3,619
10,078
9,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 2
5,406
601
2,640
9,322
2,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Medusa
11
3 / 5 / 0
6,955
773
6,618
8,398
2,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 10 / 2
5,627
625
1,741
7,823
2,042
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
25
Kills
3
3
Deaths
25
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
13
0
10
18
L
0
10
2
0.1
L
Medusa
3
5
0
0.6
L
0
10
2
0.1
W
Cthulhu
Major_Adeen
Cthulhu
9
1
15
16.5
W
Ymir
joeserk
Ymir
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
10,999
24,448
Taken
25,543
19,284
Mitigated
6,710
5,017
Healing
1,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,206
2,690
643
1,282
7,617
3,975
916
568
7,049
0
22,586
L
2,640
1,172
0
663
9,322
2,312
0
2,122
7,047
0
9,284
L
Medusa
6,618
2,881
0
500
8,398
2,356
0
3,737
4,580
0
28,953
L
1,741
91
0
269
7,823
2,042
33
3,350
4,473
6,242
0
W
Cthulhu
Major_Adeen
Cthulhu
5,590
648
651
1,352
6,753
6,037
596
641
6,112
23,092
0
W
Ymir
joeserk
Ymir
3,619
541
26
1,063
10,078
9,272
25
532
9,546
16,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
17,988
92
Minions Killed
57
0
Camps Cleared
0
509,192
Distance Traveled
393,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,213
1,024
31
3
0
180,575
0
L
Set
5,406
601
8
1
0
120,533
0
L
Medusa
6,955
773
41
5
0
147,737
2
L
Ra
5,627
625
8
1
0
124,975
0
W
Cthulhu
8,638
960
40
4
0
176,980
0
W
Ymir
7,536
837
21
2
0
151,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role