Player Matchup

Chaac
Chaac
Gallta
Chaac
Level 24
God Stats
3W - 6L
1,296 SR
Queue Stats
122W - 177L
1,296 Elo+
Party 1
Ymir
Ymir
NekoMarcus
Ymir
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 149L
1,325 Elo+
Party 1
Vamana
Vamana
aviao_defensor
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,062 Elo+
Solo
Team Averages
Level 35
1,432 SR
1,228 Elo+

VS

Team Averages
Level 51
1,487 SR
1,414 Elo+
Thor
Thor
Give Me Grim
Thor
Level 29
God Stats
5W - 8L
1,350 SR
Queue Stats
152W - 115L
1,523 Elo+
Solo
Scylla
Scylla
PM_ORDONEZ-1998
Scylla
Level 66
God Stats
10W - 9L
1,434 SR
Queue Stats
79W - 108L
1,415 Elo+
Solo
Merlin
Merlin
dLiMiTLESSb
Merlin
Level 57
God Stats
19W - 16L
1,677 SR
Queue Stats
122W - 167L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gallta
Chaac
16
5 / 7 / 2
12,588
699
16,856
20,238
11,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 7 / 5
11,429
635
9,526
21,684
24,166
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 14 / 4
9,304
517
4,418
17,860
9,363
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 14
12,749
708
19,920
15,814
7,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
8 / 3 / 11
12,433
691
10,163
13,248
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
17
11 / 5 / 11
13,782
766
15,753
11,716
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
28
28
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
Gallta
Chaac
5
7
2
0.86
W
9
3
14
5.33
L
4
7
5
0.93
W
8
3
11
4.5
L
0
14
4
0.14
W
Merlin
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
45,836
59,782
Taken
40,778
45,464
Mitigated
16,013
5,366
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Gallta
Chaac
16,856
3,959
0
4,004
20,238
11,935
0
9,177
11,061
0
36,140
W
19,920
8,134
0
3,820
15,814
7,710
624
3,808
12,006
0
53,704
L
9,526
685
0
46
21,684
24,166
150
9,585
12,099
37,914
0
W
10,163
1,149
402
4,339
13,248
4,095
233
2,765
10,483
34,016
0
L
4,418
2,306
0
1,316
17,860
9,363
78
7,154
10,706
0
15,970
W
Merlin
15,753
1,491
854
1,956
11,716
4,208
1,040
2,953
8,763
42,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
38,964
110
Minions Killed
161
0
Camps Cleared
0
840,543
Distance Traveled
874,791
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,588
699
28
2
0
319,584
0
W
Thor
12,749
708
60
3
0
278,314
2
L
Ymir
11,429
635
68
4
0
277,468
0
W
Scylla
12,433
691
60
3
0
282,890
2
L
Vamana
9,304
517
14
1
0
243,491
0
W
Merlin
13,782
766
41
2
0
313,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role