Player Matchup

Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
LastBattlefield
Jing Wei
Level 85
God Stats
2W - 3L
1,128 SR
Queue Stats
234W - 204L
1,530 Elo+
Party 1
Artio
Artio
batmanman1002
Artio
Level 109
God Stats
2W - 2L
1,655 SR
Queue Stats
108W - 100L
1,552 Elo+
Party 2
Hachiman
Hachiman
chachito2016
Hachiman
Level 29
God Stats
1W - 1L
1,310 SR
Queue Stats
128W - 128L
1,644 Elo+
Party 2
Bellona
Bellona
killjoyolo
Bellona
Level 73
God Stats
3W - 0L
1,714 SR
Queue Stats
199W - 178L
1,518 Elo+
Party 1
Team Averages
Level 84
1,461 SR
1,549 Elo+

VS

Team Averages
Level 93
1,405 SR
1,497 Elo+
Skadi
Skadi
 
Skadi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Jere51666
Da Ji
Level 127
God Stats
4W - 5L
1,581 SR
Queue Stats
788W - 796L
1,503 Elo+
Solo
Nox
Nox
Waterbloon
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,502 Elo+
Solo
Geb
Geb
WiggyStax
Geb
Level 147
God Stats
5W - 6L
1,335 SR
Queue Stats
716W - 685L
1,608 Elo+
Party 3
Chronos
Chronos
deserteraccount2
Chronos
Level 28
God Stats
0W - 1L
1,110 SR
Queue Stats
1W - 5L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
7 / 2 / 13
10,755
1,076
10,340
12,480
12,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
16
3 / 3 / 17
9,400
940
11,706
10,607
4,454
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 2 / 12
9,319
932
11,700
22,420
12,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
chachito2016
Hachiman
14
6 / 4 / 12
9,039
904
11,328
8,737
3,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
killjoyolo
Bellona
15
3 / 4 / 14
8,987
899
12,134
19,570
16,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 5 / 9
7,923
792
14,461
10,868
5,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Jere51666
Da Ji
13
5 / 5 / 6
8,207
821
10,267
11,509
5,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 11
7,748
775
8,963
9,642
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 4 / 12
8,502
850
12,268
21,275
23,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 5 / 4
8,293
829
13,652
12,350
6,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
23
Kills
14
15
Deaths
23
68
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
2
13
6.75
L
Skadi
 
Skadi
2
5
9
1.3
L
Da Ji
Jere51666
Da Ji
5
5
6
1.6
W
Jing Wei
3
3
17
3.83
L
1
4
11
1.63
L
0
4
12
1.5
W
4
2
12
5
W
Hachiman
chachito2016
Hachiman
6
4
12
3
L
6
5
4
1.6
W
Bellona
killjoyolo
Bellona
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,208
Damage
59,611
73,814
Taken
65,644
49,197
Mitigated
45,214
35,305
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,340
1,138
2,756
3,458
12,480
12,381
696
6,217
6,263
5,845
15,603
L
Skadi
 
Skadi
14,461
6,180
1,179
339
10,868
5,202
753
3,116
7,710
0
27,440
L
Da Ji
Jere51666
Da Ji
10,267
1,801
1,971
1,465
11,509
5,762
0
2,264
8,994
0
11,115
W
Jing Wei
11,706
9,581
1,071
2,518
10,607
4,454
2,574
4,473
6,134
0
27,302
L
8,963
1,925
483
576
9,642
4,746
37
3,041
6,479
17,023
0
L
12,268
1,020
1,010
4,474
21,275
23,472
25
4,030
16,553
23,051
0
W
11,700
1,008
2,810
11,821
22,420
12,693
607
11,529
10,891
22,446
0
W
Hachiman
chachito2016
Hachiman
11,328
4,106
786
1,435
8,737
3,104
723
4,806
3,931
0
19,529
L
13,652
7,563
1,468
708
12,350
6,032
831
1,865
10,267
19,911
0
W
Bellona
killjoyolo
Bellona
12,134
1,014
2,598
6,052
19,570
16,565
446
7,858
11,712
0
19,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,500
Gold Earned
40,673
109
Minions Killed
77
0
Camps Cleared
0
1,045,552
Distance Traveled
899,373
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,755
1,076
19
2
0
223,938
0
L
Skadi
7,923
792
29
3
0
164,404
0
L
Da Ji
8,207
821
7
1
0
191,501
0
W
Jing Wei
9,400
940
38
4
0
195,780
0
L
Nox
7,748
775
13
1
0
187,429
1
L
Geb
8,502
850
18
2
0
204,484
4
W
Artio
9,319
932
23
2
0
223,342
4
W
Hachiman
9,039
904
18
2
0
188,691
0
L
Chronos
8,293
829
10
1
0
151,555
0
W
Bellona
8,987
899
11
1
0
213,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role