Player Matchup

Gilgamesh
Gilgamesh
BobbyBoi1510
Gilgamesh
Level 27
God Stats
6W - 6L
1,196 SR
Queue Stats
81W - 92L
1,290 Elo+
Solo
Medusa
Medusa
GameFreak_Jr05
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
My Pants
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,519 SR
Queue Stats
6W - 8L
1,252 Elo+
Solo
Mercury
Mercury
Spirit Naza
Mercury
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,251 Elo+
Solo
Khepri
Khepri
TheRealNeckGod
Khepri
Level 17
God Stats
6W - 4L
1,400 SR
Queue Stats
226W - 219L
1,430 Elo+
Party 1
Team Averages
Level 23
1,423 SR
1,345 Elo+

VS

Team Averages
Level 16
1,461 SR
1,292 Elo+
Loki
Loki
Lekolow
Loki
Level 24
God Stats
3W - 5L
1,351 SR
Queue Stats
4W - 10L
1,206 Elo+
Solo
Cthulhu
Cthulhu
Maodechumbo5273
Cthulhu
Level 7
God Stats
1W - 12L
1,097 SR
Queue Stats
5W - 21L
1,037 Elo+
Solo
Merlin
Merlin
PDK Zeref
Merlin
Level 16
God Stats
11W - 5L
1,893 SR
Queue Stats
25W - 19L
1,464 Elo+
Solo
Olorun
Olorun
dari-maicon
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
koala892timide
Hades
Level 29
God Stats
24W - 23L
1,464 SR
Queue Stats
247W - 398L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BobbyBoi1510
Gilgamesh
14
3 / 2 / 2
9,154
572
3,862
6,857
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
10 / 3 / 3
9,708
607
10,660
8,906
3,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
My Pants
Ah Muzen Cab
12
0 / 6 / 6
8,245
515
3,853
8,625
3,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
Spirit Naza
Mercury
17
9 / 2 / 4
10,917
682
9,581
11,692
4,211
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 5
9,740
609
4,825
9,164
8,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Lekolow
Loki
12
4 / 6 / 3
8,075
505
4,493
11,558
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 3 / 0
5,821
364
1,626
5,657
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
PDK Zeref
Merlin
14
8 / 2 / 0
8,650
541
7,936
6,957
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
10
0 / 11 / 4
6,637
415
1,575
11,301
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 6 / 2
6,360
398
4,419
10,109
4,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
26
Kills
14
15
Deaths
28
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BobbyBoi1510
Gilgamesh
3
2
2
2
W
10
3
3
3.83
L
Loki
Lekolow
Loki
4
6
3
0.92
L
2
3
0
0.67
W
Ah Muzen Cab
My Pants
Ah Muzen Cab
0
6
6
0.5
L
Merlin
PDK Zeref
Merlin
8
2
0
4
W
Mercury
Spirit Naza
Mercury
9
2
4
5.5
W
4
2
5
3.25
L
Olorun
0
11
4
0.18
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,781
Damage
20,049
45,244
Taken
45,582
22,370
Mitigated
19,433
9,735
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BobbyBoi1510
Gilgamesh
3,862
1,584
0
1,064
6,857
2,814
4,381
1,540
5,008
0
43,707
W
10,660
6,005
0
2,381
8,906
3,263
4,957
2,609
6,297
0
40,031
L
Loki
Lekolow
Loki
4,493
1,571
0
4,475
11,558
3,408
0
1,557
10,001
0
33,785
L
1,626
421
0
273
5,657
4,003
308
0
5,657
6,878
0
W
Ah Muzen Cab
My Pants
Ah Muzen Cab
3,853
1,502
0
1,960
8,625
3,604
3,294
5,378
3,247
0
34,997
L
Merlin
PDK Zeref
Merlin
7,936
449
0
262
6,957
2,630
1,007
920
6,037
40,015
0
W
Mercury
Spirit Naza
Mercury
9,581
7,882
0
2,976
11,692
4,211
2,686
2,856
8,756
0
78,471
W
4,825
959
0
1,354
9,164
8,478
305
2,495
6,669
31,460
0
L
Olorun
1,575
1,012
47
558
11,301
4,594
574
814
10,487
14,111
2,673
L
4,419
306
165
1,385
10,109
4,798
280
1,534
8,575
23,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
35,543
388
Minions Killed
230
0
Camps Cleared
0
1,343,185
Distance Traveled
1,169,052
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,154
572
87
5
0
287,148
0
W
Medusa
9,708
607
59
4
0
220,436
0
L
Loki
8,075
505
61
4
0
299,491
0
L
Cthulhu
5,821
364
6
0
0
132,531
0
W
Ah Muzen Cab
8,245
515
64
4
0
262,030
0
L
Merlin
8,650
541
80
5
0
231,156
0
W
Mercury
10,917
682
135
8
0
304,549
0
W
Khepri
9,740
609
43
3
0
269,022
5
L
Olorun
6,637
415
40
3
0
253,381
0
L
Hades
6,360
398
43
3
0
252,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role