Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Maxiitis123
Medusa
Gold III
Level 129
God Stats
4W - 2L
1,822 SR
Queue Stats
81W - 82L
1,524 MMR
Solo
Cabrakan
Cabrakan
Gold III
asenco
Cabrakan
Gold III
Level 123
God Stats
2W - 6L
1,192 SR
Queue Stats
252W - 248L
1,518 MMR
Solo
Olorun
Olorun
Bronze III
iTzAlex
Olorun
Bronze III
Level 38
God Stats
4W - 2L
1,645 SR
Queue Stats
10W - 9L
1,505 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,532 SR
1,510 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,633 SR
1,525 MMR
Bacchus
Bacchus
Bronze III
KS2KYT
Bacchus
Bronze III
Level 160
God Stats
0W - 1L
1,737 SR
Queue Stats
39W - 23L
1,500 MMR
Solo
Achilles
Achilles
Gold III
Lazdy
Achilles
Gold III
Level 118
God Stats
6W - 9L
1,637 SR
Queue Stats
275W - 276L
1,548 MMR
Party 1
Merlin
Merlin
Bronze III
NyzeXx
Merlin
Bronze III
Level 74
God Stats
4W - 9L
1,634 SR
Queue Stats
49W - 39L
1,500 MMR
Solo
Sol
Sol
Gold II
Sääk
Sol
Gold II
Level 149
God Stats
44W - 45L
1,655 SR
Queue Stats
942W - 963L
1,564 MMR
Solo
Odin
Odin
Gold III
n3osil
Odin
Gold III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
7 / 4 / 5
11,179
621
10,110
14,689
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
 
Vamana
17
0 / 2 / 6
10,474
582
7,282
17,480
15,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
17
5 / 3 / 4
11,151
620
10,184
13,391
5,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
asenco
Cabrakan
14
2 / 3 / 11
9,945
553
5,460
13,008
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
iTzAlex
Olorun
19
11 / 3 / 4
12,516
695
17,941
17,845
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayAthenaTiamatGilgameshTsukuyomi

VS

Bans
SetTyrGebScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KS2KYT
Bacchus
14
5 / 4 / 4
9,719
540
8,976
17,121
22,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Lazdy
Achilles
11
1 / 4 / 1
7,950
442
7,567
11,166
9,302
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
NyzeXx
Merlin
14
1 / 7 / 3
8,713
484
8,922
11,775
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
Sääk
Sol
16
4 / 5 / 2
10,432
580
11,536
13,145
5,846
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
n3osil
Odin
17
3 / 5 / 3
10,218
568
8,511
13,810
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
25
Kills
14
15
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
4
5
2.38
W
Vamana
 
Vamana
0
2
6
1.5
L
Bacchus
KS2KYT
Bacchus
5
4
4
1.75
L
Achilles
Lazdy
Achilles
1
4
1
0.38
W
Medusa
5
3
4
2.33
L
Merlin
NyzeXx
Merlin
1
7
3
0.36
L
Sol
Sääk
Sol
4
5
2
1
W
Cabrakan
asenco
Cabrakan
2
3
11
2.5
W
Olorun
iTzAlex
Olorun
11
3
4
4.33
L
Odin
n3osil
Odin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,977
Damage
45,512
76,413
Taken
67,017
50,433
Mitigated
48,404
31,966
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,110
5,511
0
5,677
14,689
6,302
1,805
4,982
9,707
0
86,705
W
Vamana
 
Vamana
7,282
2,873
0
7,498
17,480
15,910
80
3,623
13,857
14,133
61,062
L
Bacchus
KS2KYT
Bacchus
8,976
1,411
0
3,746
17,121
22,094
0
5,766
11,355
28,857
0
L
Achilles
Lazdy
Achilles
7,567
2,730
0
3,099
11,166
9,302
0
2,650
8,516
0
32,874
W
Medusa
10,184
5,679
0
3,332
13,391
5,033
2,089
7,980
5,411
0
73,622
L
Merlin
NyzeXx
Merlin
8,922
404
0
698
11,775
4,204
171
6,715
5,060
54,835
0
L
Sol
Sääk
Sol
11,536
4,147
0
5,573
13,145
5,846
326
3,900
9,245
75,742
0
W
Cabrakan
asenco
Cabrakan
5,460
866
0
4,093
13,008
15,179
15
6,532
6,476
29,098
0
W
Olorun
iTzAlex
Olorun
17,941
10,534
301
11,065
17,845
8,009
5,042
9,377
8,468
81,708
6,686
L
Odin
n3osil
Odin
8,511
3,176
0
2,619
13,810
6,958
0
4,600
9,210
0
69,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,265
Gold Earned
47,032
557
Minions Killed
469
0
Camps Cleared
0
1,660,410
Distance Traveled
1,549,342
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,179
621
115
6
0
340,223
4
W
Vamana
10,474
582
126
7
0
341,871
5
L
Bacchus
9,719
540
27
2
0
330,533
5
L
Achilles
7,950
442
75
4
0
255,423
1
W
Medusa
11,151
620
130
7
0
329,367
5
L
Merlin
8,713
484
97
5
0
297,199
7
L
Sol
10,432
580
153
9
0
309,126
8
W
Cabrakan
9,945
553
32
2
0
328,123
6
W
Olorun
12,516
695
154
9
0
320,826
2
L
Odin
10,218
568
117
7
0
357,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role