Player Matchup

Rama
Rama
Arhatos
Rama
Level 17
God Stats
34W - 24L
1,587 SR
Queue Stats
34W - 24L
1,575 Elo+
Solo
Set
Set
Contr0llled
Set
Level 24
God Stats
6W - 4L
1,617 SR
Queue Stats
214W - 212L
1,625 Elo+
Solo
Kukulkan
Kukulkan
NatBar22
Kukulkan
Level 16
God Stats
17W - 10L
1,559 SR
Queue Stats
25W - 18L
1,640 Elo+
Solo
Anhur
Anhur
Nieube
Anhur
Level 29
God Stats
8W - 13L
1,522 SR
Queue Stats
260W - 242L
1,614 Elo+
Solo
Fafnir
Fafnir
OneLittleFool
Fafnir
Level 23
God Stats
14W - 9L
1,710 SR
Queue Stats
285W - 226L
1,628 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,616 Elo+

VS

Team Averages
Level 23
1,570 SR
1,566 Elo+
Ymir
Ymir
GrannyBuster911
Ymir
Level 16
God Stats
5W - 2L
1,793 SR
Queue Stats
131W - 103L
1,576 Elo+
Solo
Nemesis
Nemesis
H1GHLVND3R
Nemesis
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 58L
1,549 Elo+
Solo
Anubis
Anubis
MouaVALoX
Anubis
Level 26
God Stats
11W - 9L
1,714 SR
Queue Stats
48W - 38L
1,565 Elo+
Solo
Cupid
Cupid
TheKaBuS
Cupid
Level 28
God Stats
10W - 9L
1,517 SR
Queue Stats
17W - 20L
1,540 Elo+
Solo
Bellona
Bellona
xXBackToSpawnXx
Bellona
Level 23
God Stats
1W - 1L
1,324 SR
Queue Stats
60W - 44L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arhatos
Rama
10
0 / 4 / 3
6,026
464
4,367
9,116
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 5 / 1
6,763
520
5,416
8,431
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
NatBar22
Kukulkan
12
1 / 4 / 0
6,474
498
2,464
6,175
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Nieube
Anhur
11
1 / 5 / 1
6,410
493
3,333
8,383
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 4 / 1
6,077
467
3,215
12,634
6,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,182
552
7,582
10,975
7,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
H1GHLVND3R
Nemesis
12
5 / 0 / 2
7,708
593
2,462
5,515
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
MouaVALoX
Anubis
14
7 / 0 / 5
8,162
628
10,035
4,024
2,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
TheKaBuS
Cupid
11
3 / 3 / 7
6,616
509
5,723
6,926
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 3
8,924
686
6,673
9,169
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
22
22
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
Arhatos
Rama
0
4
3
0.38
L
2
5
1
0.5
W
3
1
9
7.5
W
Nemesis
H1GHLVND3R
Nemesis
5
0
2
6
W
Anubis
MouaVALoX
Anubis
7
0
5
9.5
L
Kukulkan
NatBar22
Kukulkan
1
4
0
0.25
L
Anhur
Nieube
Anhur
1
5
1
0.3
L
1
4
1
0.38
W
Cupid
TheKaBuS
Cupid
3
3
7
2.17
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
32,475
44,739
Taken
36,609
15,172
Mitigated
19,875
7,461
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Arhatos
Rama
4,367
2,559
325
3,431
9,116
2,768
446
4,654
4,462
0
40,857
L
5,416
1,650
0
172
8,431
2,231
0
3,252
5,179
0
41,363
W
7,582
2,836
75
3,567
10,975
7,043
280
1,330
9,645
30,948
0
W
Nemesis
H1GHLVND3R
Nemesis
2,462
990
0
239
5,515
1,756
0
1,066
4,449
0
40,832
W
Anubis
MouaVALoX
Anubis
10,035
678
0
3,073
4,024
2,038
104
536
3,488
51,470
0
L
Kukulkan
NatBar22
Kukulkan
2,464
68
0
898
6,175
2,165
0
0
6,175
37,363
0
L
Anhur
Nieube
Anhur
3,333
1,057
0
610
8,383
1,622
0
3,838
4,545
0
35,391
L
3,215
562
0
2,025
12,634
6,386
0
5,873
6,761
7,257
0
W
Cupid
TheKaBuS
Cupid
5,723
3,064
0
2,440
6,926
1,939
650
1,216
5,710
0
24,091
W
6,673
2,019
0
3,774
9,169
7,099
372
1,630
7,539
0
53,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
38,592
312
Minions Killed
398
0
Camps Cleared
0
1,078,668
Distance Traveled
1,270,574
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,026
464
80
6
0
213,632
4
L
Set
6,763
520
77
6
0
239,322
1
W
Ymir
7,182
552
42
3
0
238,884
0
W
Nemesis
7,708
593
82
6
0
259,520
0
W
Anubis
8,162
628
96
7
0
254,563
4
L
Kukulkan
6,474
498
74
6
0
211,792
2
L
Anhur
6,410
493
71
5
0
184,059
2
L
Fafnir
6,077
467
10
1
0
229,863
4
W
Cupid
6,616
509
46
4
0
238,930
3
W
Bellona
8,924
686
132
10
0
278,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role