Player Matchup

Baron Samedi
Baron Samedi
AlliedLeopard23
Baron Samedi
Level 86
God Stats
8W - 7L
1,632 SR
Queue Stats
239W - 203L
1,559 Elo+
Party 2
Medusa
Medusa
SootierSine4173
Medusa
Level 115
God Stats
4W - 4L
1,786 SR
Queue Stats
39W - 41L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
davidv2507
Gilgamesh
Level 29
God Stats
7W - 6L
1,393 SR
Queue Stats
21W - 35L
1,408 Elo+
Party 2
Team Averages
Level 77
1,604 SR
1,492 Elo+

VS

Team Averages
Level 65
1,492 SR
1,475 Elo+
Chaac
Chaac
DxSpark
Chaac
Level 114
God Stats
21W - 24L
1,433 SR
Queue Stats
389W - 430L
1,445 Elo+
Party 1
Ra
Ra
Ruckdafoo
Ra
Level 57
God Stats
14W - 8L
1,543 SR
Queue Stats
141W - 120L
1,481 Elo+
Party 1
Artio
Artio
SteppenWolf17
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlliedLeopard23
Baron Samedi
13
7 / 1 / 14
9,041
822
12,842
7,615
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 2 / 9
8,758
796
9,285
6,557
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
davidv2507
Gilgamesh
14
9 / 1 / 12
9,568
870
11,368
9,878
7,215
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DxSpark
Chaac
11
3 / 9 / 0
7,587
690
9,246
15,383
7,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 7 / 1
6,404
582
4,331
10,485
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 3
6,796
618
2,731
13,997
8,364
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
23
Kills
3
4
Deaths
23
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlliedLeopard23
Baron Samedi
7
1
14
14
L
Chaac
DxSpark
Chaac
3
9
0
0.33
L
0
7
1
0.07
W
7
2
9
5.75
L
0
7
3
0.21
W
Gilgamesh
davidv2507
Gilgamesh
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,495
Damage
16,308
24,050
Taken
39,865
13,268
Mitigated
20,653
6,337
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlliedLeopard23
Baron Samedi
12,842
904
1,621
3,683
7,615
3,260
176
2,132
5,483
34,385
0
L
Chaac
DxSpark
Chaac
9,246
1,174
0
3,153
15,383
7,950
0
6,168
8,826
0
28,096
L
4,331
585
877
2,431
10,485
4,339
0
2,960
7,359
22,643
0
W
9,285
3,709
0
795
6,557
2,793
698
1,791
4,766
0
30,812
L
2,731
447
899
1,905
13,997
8,364
0
4,637
9,178
10,057
0
W
Gilgamesh
davidv2507
Gilgamesh
11,368
2,366
0
238
9,878
7,215
76
3,139
6,739
2,987
22,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
20,787
133
Minions Killed
84
0
Camps Cleared
0
605,088
Distance Traveled
511,480
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,041
822
64
6
0
188,655
3
L
Chaac
7,587
690
33
3
0
184,794
0
L
Ra
6,404
582
37
3
0
152,365
0
W
Medusa
8,758
796
37
3
0
190,653
1
L
Artio
6,796
618
14
1
0
174,321
1
W
Gilgamesh
9,568
870
32
3
0
225,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role