Player Matchup

Tyr
Tyr
Ayyymon
Tyr
Level 104
God Stats
9W - 3L
1,700 SR
Queue Stats
248W - 144L
1,741 Elo+
Party 2
Eset
Eset
BishopMozgus
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,363 Elo+
Solo
Danzaburou
Danzaburou
ForKOBE24826643
Danzaburou
Level 95
God Stats
15W - 13L
1,654 SR
Queue Stats
565W - 572L
1,425 Elo+
Solo
Discordia
Discordia
Koehlari
Discordia
Level 26
God Stats
2W - 2L
1,661 SR
Queue Stats
56W - 29L
1,681 Elo+
Party 2
Xbalanque
Xbalanque
SpeciousKarma64
Xbalanque
Level 149
God Stats
1W - 1L
1,734 SR
Queue Stats
40W - 57L
1,396 Elo+
Solo
Team Averages
Level 88
1,650 SR
1,521 Elo+

VS

Team Averages
Level 65
1,375 SR
1,519 Elo+
Merlin
Merlin
Astraeus27
Merlin
Level 109
God Stats
7W - 5L
1,526 SR
Queue Stats
348W - 386L
1,364 Elo+
Solo
Amaterasu
Amaterasu
Blizzy 37
Amaterasu
Level 96
God Stats
2W - 3L
1,191 SR
Queue Stats
186W - 181L
1,500 Elo+
Solo
Ra
Ra
Cokezoo8bg9775
Ra
Level 21
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 10L
1,694 Elo+
Party 1
Hera
Hera
DrPsyccho
Hera
Level 67
God Stats
8W - 5L
1,485 SR
Queue Stats
429W - 430L
1,549 Elo+
Solo
Ares
Ares
dru280
Ares
Level 31
God Stats
1W - 0L
1,389 SR
Queue Stats
24W - 25L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
8 / 3 / 14
13,490
710
17,728
20,961
34,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 6 / 14
12,276
646
11,669
14,856
6,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ForKOBE24826643
Danzaburou
19
3 / 6 / 13
12,306
648
11,273
16,740
7,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Koehlari
Discordia
20
6 / 4 / 16
12,834
675
20,547
13,189
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SpeciousKarma64
Xbalanque
18
6 / 7 / 13
12,392
652
24,749
19,230
8,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Astraeus27
Merlin
20
4 / 5 / 8
12,708
669
17,679
15,340
6,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Blizzy 37
Amaterasu
19
6 / 4 / 9
12,705
669
11,920
20,017
10,437
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 5 / 10
14,772
777
11,874
19,623
9,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
20
8 / 7 / 6
13,589
715
18,197
15,270
5,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
dru280
Ares
18
0 / 5 / 14
11,325
596
5,152
23,200
33,246
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
71
26
Kills
24
26
Deaths
26
70
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Merlin
Astraeus27
Merlin
4
5
8
1.6
L
Tyr
8
3
14
5
L
3
6
14
1.67
W
Amaterasu
Blizzy 37
Amaterasu
6
4
9
2.63
W
6
5
10
2.2
W
Hera
8
7
6
1.57
L
Danzaburou
ForKOBE24826643
Danzaburou
3
6
13
1.58
L
Discordia
Koehlari
Discordia
6
4
16
3.5
L
Xbalanque
SpeciousKarma64
Xbalanque
6
7
13
1.79
W
Ares
dru280
Ares
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,966
Damage
64,822
84,976
Taken
93,450
62,398
Mitigated
64,905
25,315
Healing
31,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Astraeus27
Merlin
17,679
294
1,913
1,900
15,340
6,870
820
4,674
10,666
40,127
0
L
Tyr
17,728
1,167
1,735
7,947
20,961
34,336
170
11,014
9,947
0
29,567
L
11,669
166
1,371
1,579
14,856
6,470
1,100
10,114
4,742
39,412
0
W
Amaterasu
Blizzy 37
Amaterasu
11,920
2,684
966
5,912
20,017
10,437
2,376
5,808
14,209
0
20,545
W
11,874
305
9,473
7,186
19,623
9,050
871
6,484
13,139
50,017
0
W
Hera
18,197
4,448
2,236
1,415
15,270
5,302
419
6,316
8,954
37,469
0
L
Danzaburou
ForKOBE24826643
Danzaburou
11,273
1,921
2,707
3,650
16,740
7,138
1,710
10,285
6,455
0
30,049
L
Discordia
Koehlari
Discordia
20,547
824
455
251
13,189
5,826
505
6,230
6,959
47,607
0
L
Xbalanque
SpeciousKarma64
Xbalanque
24,749
5,400
2,157
3,463
19,230
8,628
998
15,259
3,971
0
36,007
W
Ares
dru280
Ares
5,152
182
0
0
23,200
33,246
656
8,934
14,266
11,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,298
Gold Earned
65,099
190
Minions Killed
182
0
Camps Cleared
0
1,607,304
Distance Traveled
1,681,394
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,708
669
37
2
0
307,431
0
L
Tyr
13,490
710
15
1
0
353,746
3
L
Eset
12,276
646
58
3
0
319,518
0
W
Amaterasu
12,705
669
16
1
0
395,597
0
W
Ra
14,772
777
92
5
0
352,510
0
W
Hera
13,589
715
29
2
0
324,023
0
L
Danzaburou
12,306
648
43
2
0
297,789
0
L
Discordia
12,834
675
48
3
0
322,534
0
L
Xbalanque
12,392
652
26
1
0
313,717
4
W
Ares
11,325
596
8
0
0
301,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role