Player Matchup

Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KILLERPANDA961
Loki
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
375W - 485L
1,402 Elo+
Party 1
Sylvanus
Sylvanus
Merrr213
Sylvanus
Level 46
God Stats
15W - 11L
1,690 SR
Queue Stats
210W - 281L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
WaldoFlame
Baron Samedi
Level 4
God Stats
25W - 22L
1,283 SR
Queue Stats
60W - 75L
1,262 Elo+
Solo
Ymir
Ymir
m4kylew
Ymir
Level 13
God Stats
4W - 3L
1,531 SR
Queue Stats
14W - 20L
1,327 Elo+
Solo
Team Averages
Level 22
1,501 SR
1,380 Elo+

VS

Team Averages
Level 20
1,505 SR
1,426 Elo+
Serqet
Serqet
Djstinger
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 69L
1,423 Elo+
Solo
Danzaburou
Danzaburou
PP1310
Danzaburou
Level 17
God Stats
24W - 34L
1,484 SR
Queue Stats
39W - 65L
1,359 Elo+
Solo
Hercules
Hercules
Raggaa
Hercules
Level 27
God Stats
9W - 10L
1,574 SR
Queue Stats
368W - 414L
1,468 Elo+
Solo
Osiris
Osiris
XRayFallenPy
Osiris
Level 14
God Stats
13W - 16L
1,454 SR
Queue Stats
121W - 123L
1,473 Elo+
Solo
Tiamat
Tiamat
xKira96
Tiamat
Level 26
God Stats
106W - 97L
1,514 SR
Queue Stats
310W - 329L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
22 / 9 / 8
22,212
653
44,479
31,573
15,977
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 9 / 10
19,458
572
27,312
33,764
13,496
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Merrr213
Sylvanus
20
1 / 8 / 11
15,415
453
15,582
33,432
42,010
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
WaldoFlame
Baron Samedi
20
2 / 17 / 4
15,151
446
10,242
31,904
13,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
m4kylew
Ymir
20
0 / 6 / 14
14,431
424
8,906
28,413
27,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Djstinger
Serqet
20
19 / 8 / 6
17,712
521
26,843
31,802
20,294
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
PP1310
Danzaburou
20
5 / 14 / 8
14,476
426
15,447
26,935
8,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Raggaa
Hercules
13
2 / 3 / 4
13,730
404
3,568
10,015
5,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
20
6 / 7 / 7
16,272
479
21,427
35,935
39,701
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
xKira96
Tiamat
20
14 / 8 / 14
18,629
548
48,498
34,770
23,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
85
40
Kills
46
49
Deaths
40
47
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
22
9
8
2.89
L
Serqet
Djstinger
Serqet
19
8
6
2.75
W
15
9
10
2.22
W
Sylvanus
Merrr213
Sylvanus
1
8
11
0.81
L
Danzaburou
PP1310
Danzaburou
5
14
8
0.64
L
Hercules
Raggaa
Hercules
2
3
4
1.33
W
Baron Samedi
WaldoFlame
Baron Samedi
2
17
4
0.24
L
Osiris
6
7
7
1.36
W
Ymir
m4kylew
Ymir
0
6
14
1.17
L
Tiamat
xKira96
Tiamat
14
8
14
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,521
Damage
115,783
159,086
Taken
139,457
113,305
Mitigated
97,513
41,075
Healing
24,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
44,479
33,950
388
9,518
31,573
15,977
5,393
8,719
22,094
0
156,781
L
Serqet
Djstinger
Serqet
26,843
6,280
0
360
31,802
20,294
4,910
9,252
22,390
0
95,745
W
27,312
9,880
0
10,385
33,764
13,496
3,324
7,889
24,401
0
125,886
W
Sylvanus
Merrr213
Sylvanus
15,582
6,202
3,519
8,656
33,432
42,010
1,696
9,042
22,489
59,441
14,208
L
Danzaburou
PP1310
Danzaburou
15,447
8,283
0
4,026
26,935
8,266
4,693
3,273
23,662
0
78,805
L
Hercules
Raggaa
Hercules
3,568
1,205
0
2,258
10,015
5,308
328
1,166
8,849
0
18,421
W
Baron Samedi
WaldoFlame
Baron Samedi
10,242
1,444
511
4,966
31,904
13,971
3,072
12,702
18,598
96,990
0
L
Osiris
21,427
8,729
0
10,337
35,935
39,701
1,727
9,267
26,554
0
103,689
W
Ymir
m4kylew
Ymir
8,906
1,960
0
3,132
28,413
27,851
1,150
10,476
16,983
64,651
0
L
Tiamat
xKira96
Tiamat
48,498
2,589
356
7,150
34,770
23,944
1,513
10,293
24,477
133,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,667
Gold Earned
80,819
718
Minions Killed
635
0
Camps Cleared
0
2,608,669
Distance Traveled
2,454,723
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
22,212
653
225
7
0
587,993
3
L
Serqet
17,712
521
133
4
0
634,840
2
W
Loki
19,458
572
143
4
0
619,111
1
W
Sylvanus
15,415
453
123
4
0
472,284
0
L
Danzaburou
14,476
426
142
4
0
481,667
0
L
Hercules
13,730
404
23
1
0
222,814
2
W
Baron Samedi
15,151
446
131
4
0
437,080
0
L
Osiris
16,272
479
161
5
0
551,972
1
W
Ymir
14,431
424
96
3
0
492,201
0
L
Tiamat
18,629
548
176
5
0
563,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role