Player Matchup

Kali
Kali
SSJwho
Kali
Level 67
God Stats
3W - 2L
1,701 SR
Queue Stats
198W - 220L
1,500 Elo+
Party 2
Hel
Hel
Sewarzs
Hel
Level 105
God Stats
133W - 98L
1,527 SR
Queue Stats
802W - 756L
1,538 Elo+
Solo
Sol
Sol
TheDeutschBlitz
Sol
Level 59
God Stats
1W - 3L
1,424 SR
Queue Stats
139W - 130L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
TheLegendTakano
Sylvanus
Level 45
God Stats
5W - 3L
1,972 SR
Queue Stats
171W - 153L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TweakedOutSloth
Ah Muzen Cab
Level 82
God Stats
1W - 2L
1,539 SR
Queue Stats
346W - 352L
1,495 Elo+
Party 2
Team Averages
Level 72
1,632 SR
1,524 Elo+

VS

Team Averages
Level 83
1,498 SR
1,562 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Psykk
Vamana
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 93L
1,689 Elo+
Solo
Aphrodite
Aphrodite
Stewpot04
Aphrodite
Level 45
God Stats
2W - 1L
1,488 SR
Queue Stats
126W - 125L
1,552 Elo+
Party 1
Anubis
Anubis
Tommy2Clutch
Anubis
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 197L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
SSJwho
Kali
12
2 / 5 / 3
7,963
468
6,688
14,261
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
14
3 / 8 / 0
8,695
511
5,096
14,815
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 3
8,442
497
7,776
8,694
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
10
1 / 3 / 1
6,552
385
5,222
11,752
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
TweakedOutSloth
Ah Muzen Cab
12
0 / 4 / 1
7,038
414
4,566
9,823
3,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 0 / 4
9,978
587
13,708
10,847
4,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
16
3 / 1 / 1
9,361
551
5,765
8,014
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Psykk
Vamana
16
8 / 0 / 1
10,230
602
14,507
16,024
14,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Stewpot04
Aphrodite
11
0 / 3 / 4
7,573
445
761
11,411
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
4 / 2 / 4
9,736
573
8,222
8,991
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
21
22
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
4
8
W
Artemis
 
Artemis
3
1
1
3.5
W
Vamana
Psykk
Vamana
8
0
1
8.5
L
Kali
SSJwho
Kali
2
5
3
0.7
L
Hel
3
8
0
0.38
W
Aphrodite
Stewpot04
Aphrodite
0
3
4
0.67
L
0
2
3
0.75
L
Sylvanus
1
3
1
0.5
W
Anubis
4
2
4
3
L
Ah Muzen Cab
TweakedOutSloth
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,348
Damage
42,963
59,345
Taken
55,287
22,276
Mitigated
36,154
22,472
Healing
26,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,708
1,343
0
4,265
10,847
4,519
1,234
2,026
8,821
76,565
0
W
Artemis
 
Artemis
5,765
1,670
0
3,197
8,014
2,559
3,110
1,711
6,303
0
63,893
W
Vamana
Psykk
Vamana
14,507
6,064
0
8,798
16,024
14,902
74
5,301
10,723
0
67,400
L
Kali
SSJwho
Kali
6,688
2,972
0
2,007
14,261
4,288
286
4,963
9,164
0
47,456
L
Hel
5,096
348
1,966
4,982
14,815
7,179
0
4,101
9,882
44,728
0
W
Aphrodite
Stewpot04
Aphrodite
761
455
1,749
4,016
11,411
10,402
529
4,638
6,773
19,325
0
L
7,776
823
0
3,971
8,694
2,646
596
4,332
4,164
58,062
0
L
Sylvanus
5,222
1,747
2,311
4,642
11,752
4,790
0
6,311
5,441
24,045
8,194
W
Anubis
8,222
802
0
3,975
8,991
3,772
674
4,021
4,970
61,140
0
L
Ah Muzen Cab
TweakedOutSloth
Ah Muzen Cab
4,566
867
0
2,593
9,823
3,373
0
3,149
6,625
0
36,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,690
Gold Earned
46,878
389
Minions Killed
573
0
Camps Cleared
0
1,564,539
Distance Traveled
1,595,544
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,978
587
135
8
0
343,531
6
W
Artemis
9,361
551
130
8
0
314,757
8
W
Vamana
10,230
602
130
8
0
347,924
1
L
Kali
7,963
468
76
4
0
334,018
5
L
Hel
8,695
511
94
6
0
293,825
2
W
Aphrodite
7,573
445
44
3
0
301,452
1
L
Sol
8,442
497
112
7
0
349,457
7
L
Sylvanus
6,552
385
46
3
0
291,051
5
W
Anubis
9,736
573
134
8
0
287,880
5
L
Ah Muzen Cab
7,038
414
61
4
0
296,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role