Player Matchup

Ymir
Ymir
Buzz0Lightyear
Ymir
Level 42
God Stats
1W - 3L
1,277 SR
Queue Stats
122W - 158L
1,376 Elo+
Party 2
Bakasura
Bakasura
SUPRIME03
Bakasura
Level 11
God Stats
1W - 4L
1,502 SR
Queue Stats
6W - 14L
1,231 Elo+
Party 2
Raijin
Raijin
darck_noa50
Raijin
Level 27
God Stats
5W - 9L
1,875 SR
Queue Stats
135W - 168L
1,403 Elo+
Solo
Loki
Loki
sonda567rotativa
Loki
Level 28
God Stats
35W - 50L
1,454 SR
Queue Stats
72W - 101L
1,293 Elo+
Solo
Ares
Ares
yakudza5306
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,361 Elo+

VS

Team Averages
Level 22
1,430 SR
1,284 Elo+
Medusa
Medusa
HJF No0b123
Medusa
Level 25
God Stats
37W - 25L
1,553 SR
Queue Stats
102W - 94L
1,314 Elo+
Solo
Mercury
Mercury
JKusmus
Mercury
Level 24
God Stats
5W - 2L
1,672 SR
Queue Stats
76W - 64L
1,375 Elo+
Party 1
Hades
Hades
Just-Chris040
Hades
Level 18
God Stats
15W - 10L
1,259 SR
Queue Stats
49W - 52L
1,200 Elo+
Party 1
Guan Yu
Guan Yu
ales_cerdan
Guan Yu
Level 15
God Stats
1W - 1L
1,292 SR
Queue Stats
14W - 18L
1,318 Elo+
Solo
Tsukuyomi
Tsukuyomi
muay-nico
Tsukuyomi
Level 29
God Stats
22W - 32L
1,372 SR
Queue Stats
27W - 42L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,740
437
4,851
14,553
15,180
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
SUPRIME03
Bakasura
13
1 / 11 / 3
8,027
401
7,352
18,408
8,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
10
8 / 4 / 0
8,251
413
7,082
8,082
3,039
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 10 / 0
7,880
394
4,367
12,862
4,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 9 / 7
8,068
403
5,714
15,178
14,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 0 / 1
13,023
651
7,855
6,176
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
JKusmus
Mercury
18
11 / 2 / 2
12,082
604
12,829
14,573
6,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
10 / 1 / 10
11,961
598
15,523
12,351
6,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
ales_cerdan
Guan Yu
16
2 / 0 / 4
10,517
526
3,151
10,102
9,499
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
muay-nico
Tsukuyomi
13
4 / 10 / 8
9,471
474
7,389
14,845
5,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
12
Kills
34
36
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Medusa
7
0
1
7.5
W
Mercury
JKusmus
Mercury
11
2
2
6
W
10
1
10
15
L
Bakasura
SUPRIME03
Bakasura
1
11
3
0.23
W
Guan Yu
ales_cerdan
Guan Yu
2
0
4
4
L
Raijin
8
4
0
2
W
Tsukuyomi
muay-nico
Tsukuyomi
4
10
8
0.8
L
1
10
0
0.1
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
46,747
69,083
Taken
58,047
45,745
Mitigated
30,536
7,299
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,851
421
150
1,413
14,553
15,180
195
4,286
10,267
43,688
0
W
Medusa
7,855
4,389
0
0
6,176
2,208
5,797
67
6,109
0
105,348
W
Mercury
JKusmus
Mercury
12,829
7,909
0
0
14,573
6,624
0
2,487
11,853
0
106,049
W
15,523
1,358
880
7,639
12,351
6,893
1,687
5,264
7,057
64,816
0
L
Bakasura
SUPRIME03
Bakasura
7,352
5,241
0
2,885
18,408
8,400
837
4,309
14,099
0
49,514
W
Guan Yu
ales_cerdan
Guan Yu
3,151
552
182
1,718
10,102
9,499
849
4,356
5,746
0
46,868
L
Raijin
7,082
1,440
0
1,611
8,082
3,039
188
3,795
4,287
30,426
0
W
Tsukuyomi
muay-nico
Tsukuyomi
7,389
2,764
232
965
14,845
5,312
1,250
5,540
9,295
0
25,419
L
4,367
913
0
246
12,862
4,148
522
0
12,862
0
34,338
L
5,714
1,086
0
994
15,178
14,978
480
6,678
8,500
26,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,966
Gold Earned
57,054
316
Minions Killed
569
0
Camps Cleared
0
1,481,306
Distance Traveled
1,927,935
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,740
437
75
4
0
324,505
1
W
Medusa
13,023
651
178
9
0
364,468
1
W
Mercury
12,082
604
145
7
0
447,726
0
W
Hades
11,961
598
115
6
0
363,055
2
L
Bakasura
8,027
401
94
5
0
378,432
0
W
Guan Yu
10,517
526
93
5
0
391,718
2
L
Raijin
8,251
413
52
3
0
170,551
0
W
Tsukuyomi
9,471
474
38
2
0
360,968
1
L
Loki
7,880
394
55
3
0
311,832
0
L
Ares
8,068
403
40
2
0
295,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role