Player Matchup

Gilgamesh
Gilgamesh
Dirtyace94
Gilgamesh
Level 18
God Stats
12W - 10L
1,500 SR
Queue Stats
90W - 99L
1,387 Elo+
Solo
Hou Yi
Hou Yi
EDUARDOENRRIQ954
Hou Yi
Level 27
God Stats
2W - 2L
1,875 SR
Queue Stats
61W - 60L
1,532 Elo+
Solo
Hel
Hel
NeroPoc
Hel
Level 29
God Stats
22W - 20L
1,635 SR
Queue Stats
230W - 206L
1,477 Elo+
Solo
Anubis
Anubis
ScottsTots_21
Anubis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 18L
1,442 Elo+
Solo
Ares
Ares
elimbecil
Ares
Level 24
God Stats
1W - 2L
1,768 SR
Queue Stats
89W - 86L
1,476 Elo+
Solo
Team Averages
Level 25
1,656 SR
1,463 Elo+

VS

Team Averages
Level 26
1,605 SR
1,496 Elo+
Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Frosty238
Heimdallr
Level 26
God Stats
11W - 2L
1,648 SR
Queue Stats
41W - 34L
1,550 Elo+
Party 1
Ares
Ares
SquishyAutumn7
Ares
Level 41
God Stats
20W - 15L
1,622 SR
Queue Stats
83W - 66L
1,497 Elo+
Party 1
Bakasura
Bakasura
SyndullaAV
Bakasura
Level 15
God Stats
4W - 3L
1,508 SR
Queue Stats
27W - 42L
1,472 Elo+
Solo
Sol
Sol
iNisuma
Sol
Level 24
God Stats
1W - 0L
1,746 SR
Queue Stats
39W - 35L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dirtyace94
Gilgamesh
14
2 / 9 / 0
8,842
491
6,521
17,712
6,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 6 / 3
8,542
475
12,690
12,330
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
13
1 / 6 / 1
8,035
446
6,439
11,533
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 5 / 4
8,430
468
10,512
11,287
4,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
6
0 / 2 / 1
6,589
366
1,469
3,615
1,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 2 / 5
9,453
525
5,983
16,743
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Frosty238
Heimdallr
13
0 / 5 / 8
8,261
459
5,281
9,085
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
11 / 2 / 2
11,371
632
14,470
16,036
23,252
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
SyndullaAV
Bakasura
13
1 / 1 / 6
8,480
471
2,341
11,414
3,887
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
16
12 / 1 / 2
10,640
591
13,030
11,580
4,677
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
28
28
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
5
3.25
L
Gilgamesh
Dirtyace94
Gilgamesh
2
9
0
0.22
L
4
6
3
0.92
W
Heimdallr
Frosty238
Heimdallr
0
5
8
0.8
L
Hel
1
6
1
0.25
L
4
5
4
1.2
W
11
2
2
6
W
Bakasura
SyndullaAV
Bakasura
1
1
6
4
L
Ares
0
2
1
0.25
W
Sol
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
41,105
56,477
Taken
64,858
20,908
Mitigated
43,954
12,872
Healing
22,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,983
696
0
7,122
16,743
9,486
437
7,695
9,048
28,955
0
L
Gilgamesh
Dirtyace94
Gilgamesh
6,521
3,131
0
1,222
17,712
6,968
1,626
11,293
6,419
301
49,621
L
12,690
5,926
0
1,678
12,330
4,302
0
6,391
5,939
0
55,378
W
Heimdallr
Frosty238
Heimdallr
5,281
2,253
0
311
9,085
2,652
476
2,360
6,725
0
39,762
L
Hel
6,439
244
1,131
3,555
11,533
3,373
0
7,489
3,879
46,795
0
L
10,512
1,574
339
4,582
11,287
4,743
177
7,142
4,145
36,002
0
W
14,470
1,335
260
2,725
16,036
23,252
1,605
2,227
13,809
69,423
0
W
Bakasura
SyndullaAV
Bakasura
2,341
1,894
0
5,620
11,414
3,887
537
2,390
9,024
0
32,442
L
Ares
1,469
25
0
365
3,615
1,522
0
1,168
2,447
5,425
0
W
Sol
13,030
2,989
0
6,351
11,580
4,677
3,133
4,251
7,329
69,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,438
Gold Earned
48,205
344
Minions Killed
432
0
Camps Cleared
0
1,346,719
Distance Traveled
1,670,644
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,453
525
32
2
0
338,500
3
L
Gilgamesh
8,842
491
87
5
0
294,870
1
L
Hou Yi
8,542
475
98
5
0
370,025
2
W
Heimdallr
8,261
459
85
5
0
333,094
1
L
Hel
8,035
446
93
5
0
308,609
3
L
Anubis
8,430
468
54
3
0
242,046
0
W
Ares
11,371
632
127
7
0
328,763
3
W
Bakasura
8,480
471
74
4
0
330,458
0
L
Ares
6,589
366
12
1
0
131,169
3
W
Sol
10,640
591
114
6
0
339,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role