Player Matchup

Ra
Ra
GordoDaBreja
Ra
Level 7
God Stats
0W - 1L
1,652 SR
Queue Stats
7W - 8L
1,478 Elo+
Party 1
Nemesis
Nemesis
SonMaluco
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
TALRIEL
Nu Wa
Level 22
God Stats
8W - 6L
1,464 SR
Queue Stats
9W - 7L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Udylol
Sun Wukong
Level 5
God Stats
1W - 4L
1,375 SR
Queue Stats
3W - 12L
1,248 Elo+
Party 1
Fenrir
Fenrir
dollynhoxk
Fenrir
Level 7
God Stats
2W - 8L
1,131 SR
Queue Stats
2W - 10L
1,184 Elo+
Party 1
Team Averages
Level 9
1,424 SR
1,335 Elo+

VS

Team Averages
Level 39
1,601 SR
1,501 Elo+
Medusa
Medusa
OdysseyMorghan
Medusa
Level 129
God Stats
3W - 0L
1,727 SR
Queue Stats
102W - 86L
1,636 Elo+
Party 2
Mercury
Mercury
ZKaynX
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,456 Elo+
Solo
Anubis
Anubis
kraievski
Anubis
Level 4
God Stats
7W - 3L
1,715 SR
Queue Stats
14W - 18L
1,474 Elo+
Party 2
Bacchus
Bacchus
sgtmaximiano
Bacchus
Level 29
God Stats
6W - 5L
1,563 SR
Queue Stats
156W - 183L
1,465 Elo+
Solo
Chernobog
Chernobog
wenderbonfim
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
689W - 725L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 10
12,590
968
10,350
17,626
6,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SonMaluco
Nemesis
20
3 / 11 / 17
12,696
977
12,897
22,519
8,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
TALRIEL
Nu Wa
20
1 / 5 / 17
12,660
974
16,602
13,479
9,338
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Udylol
Sun Wukong
20
8 / 11 / 12
14,320
1,102
18,990
31,101
30,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
dollynhoxk
Fenrir
20
10 / 13 / 8
14,220
1,094
16,046
30,603
13,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 2 / 11
18,032
1,387
35,275
14,956
6,419
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
ZKaynX
Mercury
20
11 / 6 / 20
15,509
1,193
30,495
17,665
10,050
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
kraievski
Anubis
20
6 / 7 / 27
14,452
1,112
21,426
19,125
9,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
sgtmaximiano
Bacchus
20
5 / 6 / 19
13,184
1,014
14,748
18,053
22,985
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
wenderbonfim
Chernobog
20
0 / 5 / 24
12,256
943
8,294
13,207
5,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
148
25
Kills
47
47
Deaths
26
64
Assists
101
Player
Kills
Deaths
Assists
KDA
L
3
7
10
1.14
W
25
2
11
15.25
L
Nemesis
SonMaluco
Nemesis
3
11
17
1.05
L
Nu Wa
TALRIEL
Nu Wa
1
5
17
1.9
L
Sun Wukong
Udylol
Sun Wukong
8
11
12
1.27
W
Mercury
ZKaynX
Mercury
11
6
20
3.5
L
Fenrir
dollynhoxk
Fenrir
10
13
8
1.08
W
Anubis
kraievski
Anubis
6
7
27
2.79
W
Bacchus
sgtmaximiano
Bacchus
5
6
19
2.42
W
Chernobog
wenderbonfim
Chernobog
0
5
24
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,885
Damage
110,238
115,328
Taken
83,006
68,504
Mitigated
53,981
10,712
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,350
1,943
1,484
792
17,626
6,420
0
5,409
12,217
52,941
0
W
35,275
24,215
0
1,347
14,956
6,419
0
4,482
10,474
0
60,896
L
Nemesis
SonMaluco
Nemesis
12,897
5,112
0
989
22,519
8,448
0
8,524
13,859
0
18,266
L
Nu Wa
TALRIEL
Nu Wa
16,602
7,916
0
1,754
13,479
9,338
0
3,104
10,375
46,535
0
L
Sun Wukong
Udylol
Sun Wukong
18,990
5,107
0
3,275
31,101
30,373
0
10,404
20,431
0
32,413
W
Mercury
ZKaynX
Mercury
30,495
20,638
0
2,300
17,665
10,050
0
4,987
12,678
0
61,144
L
Fenrir
dollynhoxk
Fenrir
16,046
5,299
0
2,418
30,603
13,925
0
8,840
21,763
0
22,338
W
Anubis
kraievski
Anubis
21,426
884
0
8,149
19,125
9,280
0
4,769
14,356
49,052
0
W
Bacchus
sgtmaximiano
Bacchus
14,748
1,249
0
498
18,053
22,985
0
7,671
10,094
32,443
0
W
Chernobog
wenderbonfim
Chernobog
8,294
3,740
0
1,023
13,207
5,247
0
5,043
6,793
107
32,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,486
Gold Earned
73,433
221
Minions Killed
252
4
Camps Cleared
11
1,145,762
Distance Traveled
1,172,378
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,590
968
107
8
3
222,341
0
W
Medusa
18,032
1,387
55
4
5
233,653
0
L
Nemesis
12,696
977
4
0
0
230,228
0
L
Nu Wa
12,660
974
57
4
0
229,004
3
L
Sun Wukong
14,320
1,102
31
2
1
251,225
0
W
Mercury
15,509
1,193
70
5
4
261,203
0
L
Fenrir
14,220
1,094
22
2
0
212,964
0
W
Anubis
14,452
1,112
69
5
0
210,835
0
W
Bacchus
13,184
1,014
21
2
1
241,771
2
W
Chernobog
12,256
943
37
3
1
224,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role