Player Matchup

Cabrakan
Cabrakan
Chumami
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,382 Elo+
Party 1
Neith
Neith
HestiaWinery
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Ravens20
Fenrir
Level 28
God Stats
1W - 1L
1,252 SR
Queue Stats
47W - 54L
1,268 Elo+
Solo
Vamana
Vamana
SpaaK20
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,310 Elo+
Party 1
Discordia
Discordia
WillBlackXD
Discordia
Level 27
God Stats
30W - 28L
1,631 SR
Queue Stats
321W - 381L
1,304 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,353 Elo+

VS

Team Averages
Level 21
1,493 SR
1,464 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TBOBARDO
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 63L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Ti1198
Cthulhu
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
cj7760
Ymir
Level 25
God Stats
1W - 1L
1,277 SR
Queue Stats
25W - 22L
1,289 Elo+
Solo
Arachne
Arachne
pookzz13
Arachne
Level 25
God Stats
13W - 10L
1,688 SR
Queue Stats
57W - 57L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chumami
Cabrakan
13
2 / 6 / 2
7,958
398
4,517
13,003
14,440
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 2
8,356
418
6,860
8,542
3,243
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Ravens20
Fenrir
13
3 / 7 / 3
8,714
436
7,609
15,860
10,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
SpaaK20
Vamana
14
1 / 5 / 4
10,399
520
7,840
23,852
20,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
WillBlackXD
Discordia
16
9 / 5 / 2
10,182
509
14,009
10,139
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 2 / 11
9,399
470
4,390
13,192
5,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TBOBARDO
Neith
17
8 / 2 / 4
11,407
570
15,988
11,327
4,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Ti1198
Cthulhu
13
0 / 12 / 11
9,218
461
6,560
18,469
15,917
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
cj7760
Ymir
17
1 / 0 / 6
11,783
589
3,238
9,789
9,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
pookzz13
Arachne
20
19 / 2 / 1
14,099
705
23,461
18,621
11,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
16
Kills
28
28
Deaths
18
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
11
2.75
L
Cabrakan
Chumami
Cabrakan
2
6
2
0.5
L
1
5
2
0.4
L
Fenrir
Ravens20
Fenrir
3
7
3
0.64
L
Vamana
SpaaK20
Vamana
1
5
4
0.6
W
Neith
TBOBARDO
Neith
8
2
4
5
W
Cthulhu
Ti1198
Cthulhu
0
12
11
0.46
L
Discordia
WillBlackXD
Discordia
9
5
2
2
W
Ymir
cj7760
Ymir
1
0
6
4
W
Arachne
pookzz13
Arachne
19
2
1
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
53,637
71,396
Taken
71,398
51,913
Mitigated
46,413
13,333
Healing
20,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,390
356
1,550
6,518
13,192
5,162
1,776
3,870
9,138
37,963
0
L
Cabrakan
Chumami
Cabrakan
4,517
502
0
842
13,003
14,440
90
2,347
10,656
25,235
0
L
6,860
3,326
0
616
8,542
3,243
1,079
1,765
6,777
0
40,034
L
Fenrir
Ravens20
Fenrir
7,609
1,491
0
3,570
15,860
10,410
0
4,254
11,606
0
47,897
L
Vamana
SpaaK20
Vamana
7,840
4,560
0
6,335
23,852
20,675
405
3,251
20,601
0
41,370
W
Neith
TBOBARDO
Neith
15,988
7,542
0
1,908
11,327
4,446
6,776
2,027
9,230
0
77,579
W
Cthulhu
Ti1198
Cthulhu
6,560
680
0
295
18,469
15,917
306
7,293
10,644
30,028
0
L
Discordia
WillBlackXD
Discordia
14,009
1,417
0
1,970
10,139
3,145
310
2,626
7,513
55,327
0
W
Ymir
cj7760
Ymir
3,238
385
0
568
9,789
9,154
692
1,413
8,284
40,874
0
W
Arachne
pookzz13
Arachne
23,461
15,341
0
9,829
18,621
11,734
2,334
2,936
15,576
0
117,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,609
Gold Earned
55,906
374
Minions Killed
505
0
Camps Cleared
0
1,644,729
Distance Traveled
1,756,206
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,399
470
80
4
0
368,862
2
L
Cabrakan
7,958
398
42
2
0
272,318
1
L
Neith
8,356
418
83
4
0
296,999
0
L
Fenrir
8,714
436
75
4
0
371,848
6
L
Vamana
10,399
520
71
4
0
355,782
3
W
Neith
11,407
570
137
7
0
333,485
2
W
Cthulhu
9,218
461
42
2
0
284,404
0
L
Discordia
10,182
509
103
5
0
347,782
0
W
Ymir
11,783
589
64
3
0
330,677
0
W
Arachne
14,099
705
182
9
0
438,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role