Player Matchup

Agni
Agni
Br4dK1rk
Agni
Level 121
God Stats
0W - 1L
1,668 SR
Queue Stats
36W - 42L
1,435 Elo+
Solo
Cabrakan
Cabrakan
Curtis_Meades
Cabrakan
Level 107
God Stats
7W - 11L
1,542 SR
Queue Stats
319W - 304L
1,461 Elo+
Party 1
Da Ji
Da Ji
Noonyy719
Da Ji
Level 107
God Stats
5W - 4L
1,123 SR
Queue Stats
573W - 571L
1,447 Elo+
Party 1
Artio
Artio
RockMacaroon68
Artio
Level 66
God Stats
93W - 89L
1,512 SR
Queue Stats
653W - 729L
1,421 Elo+
Solo
Neith
Neith
Silenced Might
Neith
Level 132
God Stats
37W - 36L
1,565 SR
Queue Stats
567W - 573L
1,464 Elo+
Solo
Team Averages
Level 107
1,482 SR
1,446 Elo+

VS

Team Averages
Level 103
1,542 SR
1,495 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
DR DELIC
Chiron
Level 54
God Stats
15W - 10L
1,640 SR
Queue Stats
149W - 153L
1,457 Elo+
Solo
Chaac
Chaac
KemaX19
Chaac
Level 123
God Stats
11W - 2L
1,657 SR
Queue Stats
112W - 123L
1,538 Elo+
Party 2
Sobek
Sobek
asert422117
Sobek
Level 104
God Stats
4W - 5L
1,380 SR
Queue Stats
66W - 57L
1,476 Elo+
Party 2
Sol
Sol
ursusbox
Sol
Level 108
God Stats
23W - 9L
1,533 SR
Queue Stats
361W - 393L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 3 / 1
5,344
534
2,636
4,099
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Curtis_Meades
Cabrakan
9
1 / 3 / 0
5,544
554
3,887
6,594
4,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Noonyy719
Da Ji
8
1 / 3 / 1
5,164
516
2,785
6,714
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

8
1 / 3 / 1
4,766
477
4,562
7,066
4,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 1
5,590
559
3,656
6,133
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 0 / 3
5,872
587
3,069
5,893
1,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
DR DELIC
Chiron
11
1 / 2 / 2
6,078
608
3,882
5,190
1,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
KemaX19
Chaac
11
3 / 1 / 2
6,634
663
6,673
7,396
4,250
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 0 / 6
5,403
540
1,295
5,659
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 1 / 3
7,291
729
3,974
6,894
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
14
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
3
4.5
L
Agni
0
3
1
0.17
L
Cabrakan
Curtis_Meades
Cabrakan
1
3
0
0.33
W
Chiron
DR DELIC
Chiron
1
2
2
1
W
Chaac
KemaX19
Chaac
3
1
2
4
L
Da Ji
Noonyy719
Da Ji
1
3
1
0.5
L
1
3
1
0.5
L
1
2
1
0.75
W
1
0
6
4
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,526
Damage
18,893
30,606
Taken
31,032
13,882
Mitigated
12,213
8,528
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,069
738
0
2,066
5,893
1,914
0
959
4,934
0
33,201
L
Agni
2,636
0
0
893
4,099
1,247
0
1,875
2,224
20,693
0
L
Cabrakan
Curtis_Meades
Cabrakan
3,887
943
0
1,610
6,594
4,059
0
104
6,490
20,579
0
W
Chiron
DR DELIC
Chiron
3,882
1,355
265
1,823
5,190
1,295
0
1,361
3,829
0
37,427
W
Chaac
KemaX19
Chaac
6,673
1,724
0
3,558
7,396
4,250
464
4,120
2,976
0
38,597
L
Da Ji
Noonyy719
Da Ji
2,785
778
0
1,622
6,714
2,002
0
1,034
5,680
0
18,779
L
4,562
332
266
1,737
7,066
4,703
120
1,945
5,121
19,342
0
L
3,656
1,343
0
2,400
6,133
1,871
452
311
5,822
0
34,993
W
1,295
73
0
2,127
5,659
2,623
0
1,929
3,730
7,543
0
W
3,974
1,361
0
4,140
6,894
2,131
2,337
2,158
4,478
36,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,408
Gold Earned
31,278
242
Minions Killed
324
0
Camps Cleared
0
915,579
Distance Traveled
996,815
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,872
587
63
6
0
202,563
0
L
Agni
5,344
534
58
6
0
172,183
1
L
Cabrakan
5,544
554
56
6
0
166,356
2
W
Chiron
6,078
608
81
8
0
180,288
5
W
Chaac
6,634
663
82
8
0
212,574
5
L
Da Ji
5,164
516
31
3
0
213,930
2
L
Artio
4,766
477
35
4
0
191,720
4
L
Neith
5,590
559
62
6
0
171,390
1
W
Sobek
5,403
540
15
2
0
210,617
1
W
Sol
7,291
729
83
8
0
190,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role