Player Matchup

Hercules
Hercules
Amine12
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,710 Elo+
Solo
Medusa
Medusa
Carlossurf
Medusa
Level 26
God Stats
11W - 12L
1,472 SR
Queue Stats
297W - 273L
1,474 Elo+
Party 2
Loki
Loki
Swejdyaszx
Loki
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
146W - 105L
1,648 Elo+
Solo
Kukulkan
Kukulkan
steve38075
Kukulkan
Level 7
God Stats
2W - 0L
1,721 SR
Queue Stats
6W - 6L
1,511 Elo+
Solo
Ymir
Ymir
xkaossurf
Ymir
Level 19
God Stats
3W - 6L
1,322 SR
Queue Stats
360W - 361L
1,505 Elo+
Party 2
Team Averages
Level 19
1,503 SR
1,570 Elo+

VS

Team Averages
Level 20
1,527 SR
1,581 Elo+
Sylvanus
Sylvanus
Bombardier1679
Sylvanus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 105L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
Centurioooo
Cu Chulainn
Level 9
God Stats
3W - 2L
1,320 SR
Queue Stats
86W - 53L
1,552 Elo+
Party 1
Artemis
Artemis
S_pedy
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Solo
Ravana
Ravana
UpriseNemesis
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 42L
1,721 Elo+
Party 1
Merlin
Merlin
arthasian555
Merlin
Level 29
God Stats
1W - 1L
1,815 SR
Queue Stats
327W - 319L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amine12
Hercules
6
1 / 0 / 1
3,538
708
2,277
1,837
538
Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Carlossurf
Medusa
5
1 / 0 / 2
3,392
678
1,520
1,861
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
5 / 0 / 0
4,047
809
3,291
3,170
696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
steve38075
Kukulkan
5
0 / 1 / 0
3,074
615
42
1,626
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
2 / 0 / 0
3,315
663
2,127
2,804
977
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
0 / 0 / 0
3,164
633
1,164
2,791
886
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Centurioooo
Cu Chulainn
5
0 / 2 / 0
3,155
631
1,275
4,319
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
S_pedy
Artemis
1
0 / 3 / 0
2,566
513
282
2,174
473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 2 / 0
3,357
671
1,199
2,589
648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
5
0 / 2 / 0
3,251
650
1,415
2,095
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
9
Kills
1
1
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Amine12
Hercules
1
0
1
1.5
L
Sylvanus
0
0
0
0
W
Medusa
Carlossurf
Medusa
1
0
2
2
L
Cu Chulainn
Centurioooo
Cu Chulainn
0
2
0
0
L
Artemis
S_pedy
Artemis
0
3
0
0
W
5
0
0
5
L
1
2
0
0.5
L
Merlin
0
2
0
0
W
Kukulkan
steve38075
Kukulkan
0
1
0
0
W
Ymir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,257
Damage
5,335
11,298
Taken
13,968
3,052
Mitigated
4,338
4,158
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Amine12
Hercules
2,277
685
0
480
1,837
538
0
0
1,837
0
9,048
L
Sylvanus
1,164
595
285
1,098
2,791
886
0
895
1,896
8,669
0
W
Medusa
Carlossurf
Medusa
1,520
1,059
177
1,232
1,861
448
0
638
1,215
0
9,598
L
Cu Chulainn
Centurioooo
Cu Chulainn
1,275
175
0
1,587
4,319
1,964
0
0
4,319
0
10,613
L
Artemis
S_pedy
Artemis
282
223
0
38
2,174
473
0
1,232
942
0
1,459
W
3,291
836
0
1,199
3,170
696
0
331
2,787
0
10,499
L
1,199
321
0
876
2,589
648
0
0
2,589
0
10,152
L
Merlin
1,415
176
0
350
2,095
367
0
42
2,053
10,755
0
W
Kukulkan
steve38075
Kukulkan
42
42
0
20
1,626
393
0
696
852
9,517
0
W
Ymir
2,127
679
31
1,019
2,804
977
0
776
2,028
9,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,366
Gold Earned
15,493
101
Minions Killed
100
0
Camps Cleared
0
445,983
Distance Traveled
420,113
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,538
708
22
4
0
89,757
1
L
Sylvanus
3,164
633
17
3
0
73,194
0
W
Medusa
3,392
678
22
4
0
86,174
0
L
Cu Chulainn
3,155
631
27
5
0
97,944
0
L
Artemis
2,566
513
4
1
0
62,036
0
W
Loki
4,047
809
18
4
0
99,960
0
L
Ravana
3,357
671
30
6
0
93,682
0
L
Merlin
3,251
650
22
4
0
93,257
1
W
Kukulkan
3,074
615
20
4
0
82,134
0
W
Ymir
3,315
663
19
4
0
87,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role