Player Matchup

Neith
Neith
CocaSpy
Neith
Level 3
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 4L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
Krevet4220
Amaterasu
Level 5
God Stats
2W - 1L
1,588 SR
Queue Stats
12W - 6L
1,420 Elo+
Solo
Izanami
Izanami
alexcdo
Izanami
Level 22
God Stats
3W - 1L
1,696 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 1
Nemesis
Nemesis
bigrussan
Nemesis
Level 16
God Stats
19W - 11L
1,456 SR
Queue Stats
138W - 110L
1,451 Elo+
Solo
Scylla
Scylla
redwarrior9416
Scylla
Level 25
God Stats
3W - 7L
1,394 SR
Queue Stats
47W - 69L
1,397 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,445 Elo+

VS

Team Averages
Level 16
1,436 SR
1,444 Elo+
Artemis
Artemis
Jacomirro
Artemis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 106L
1,395 Elo+
Party 3
Guan Yu
Guan Yu
Matoss
Guan Yu
Level 59
God Stats
1W - 1L
1,720 SR
Queue Stats
96W - 119L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
MonoZeee
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,363 Elo+
Party 2
Zeus
Zeus
Pevirava
Zeus
Level 6
God Stats
1W - 2L
1,140 SR
Queue Stats
1W - 3L
1,363 Elo+
Party 2
Loki
Loki
toruuwu
Loki
Level 4
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CocaSpy
Neith
8
2 / 1 / 6
5,816
582
4,198
4,049
1,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Krevet4220
Amaterasu
11
4 / 1 / 4
6,887
689
4,217
7,963
7,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
alexcdo
Izanami
9
6 / 1 / 3
5,954
595
5,373
3,659
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
bigrussan
Nemesis
11
9 / 0 / 3
7,123
712
5,244
5,439
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 3
5,824
582
3,908
3,971
1,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jacomirro
Artemis
6
1 / 5 / 0
4,370
437
2,032
4,792
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Matoss
Guan Yu
8
1 / 4 / 0
5,194
519
4,497
7,708
4,841
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MonoZeee
Cthulhu
6
0 / 7 / 1
4,502
450
1,961
9,498
5,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
8
1 / 6 / 1
5,010
501
2,445
5,841
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
toruuwu
Loki
6
1 / 1 / 0
4,516
452
709
6,018
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
23
Kills
4
5
Deaths
23
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
CocaSpy
Neith
2
1
6
5
L
Artemis
Jacomirro
Artemis
1
5
0
0.2
W
Amaterasu
Krevet4220
Amaterasu
4
1
4
6
L
Guan Yu
Matoss
Guan Yu
1
4
0
0.25
L
Cthulhu
MonoZeee
Cthulhu
0
7
1
0.07
L
Zeus
1
6
1
0.25
W
Izanami
alexcdo
Izanami
6
1
3
7.5
W
Nemesis
bigrussan
Nemesis
9
0
3
10.5
W
2
2
3
1.75
L
Loki
toruuwu
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,940
Damage
11,644
25,081
Taken
33,857
12,345
Mitigated
14,500
8,802
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CocaSpy
Neith
4,198
1,748
0
1,211
4,049
1,071
585
930
3,119
0
10,047
L
Artemis
Jacomirro
Artemis
2,032
1,325
0
46
4,792
982
0
0
4,792
0
7,648
W
Amaterasu
Krevet4220
Amaterasu
4,217
1,026
0
2,968
7,963
7,277
425
411
7,512
0
26,219
L
Guan Yu
Matoss
Guan Yu
4,497
1,150
100
876
7,708
4,841
0
0
7,708
0
19,175
L
Cthulhu
MonoZeee
Cthulhu
1,961
535
0
760
9,498
5,722
0
630
8,868
7,510
0
L
Zeus
2,445
320
0
250
5,841
1,649
38
2,863
2,978
18,804
0
W
Izanami
alexcdo
Izanami
5,373
4,044
0
881
3,659
914
1,109
228
3,431
0
27,154
W
Nemesis
bigrussan
Nemesis
5,244
2,751
0
2,192
5,439
2,035
118
748
4,651
0
34,268
W
3,908
425
0
1,550
3,971
1,048
382
1,703
1,962
23,345
0
L
Loki
toruuwu
Loki
709
216
0
2,294
6,018
1,306
0
415
5,603
0
18,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
23,592
247
Minions Killed
123
0
Camps Cleared
0
889,341
Distance Traveled
943,578
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,816
582
17
2
0
183,037
0
L
Artemis
4,370
437
9
1
0
165,052
0
W
Amaterasu
6,887
689
68
7
0
137,774
4
L
Guan Yu
5,194
519
26
3
0
195,398
0
L
Cthulhu
4,502
450
10
1
0
204,003
0
L
Zeus
5,010
501
44
4
0
153,964
2
W
Izanami
5,954
595
57
6
0
170,496
2
W
Nemesis
7,123
712
65
7
0
219,353
2
W
Scylla
5,824
582
40
4
0
178,681
0
L
Loki
4,516
452
34
3
0
225,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role