Player Matchup

Ganesha
Ganesha
Gold V
DarkxSiren
Ganesha
Gold V
Level 114
God Stats
15W - 18L
1,565 SR
Queue Stats
264W - 249L
1,352 MMR
Solo
Bakasura
Bakasura
Gold V
Dispariti
Bakasura
Gold V
Level 140
God Stats
9W - 9L
1,686 SR
Queue Stats
193W - 187L
1,461 MMR
Solo
Jing Wei
Jing Wei
Gold IV
HaruNoYukki
Jing Wei
Gold IV
Level 147
God Stats
1W - 1L
1,317 SR
Queue Stats
92W - 98L
1,381 MMR
Solo
Jormungandr
Jormungandr
Gold III
KeepAnEyxOut
Jormungandr
Gold III
Level 158
God Stats
586W - 489L
1,614 SR
Queue Stats
1,217W - 1,206L
1,382 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Velocity_Lx98
Baron Samedi
Silver II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,430 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,536 SR
1,401 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,578 SR
1,402 MMR
Arachne
Arachne
Silver III
JaySpex
Arachne
Silver III
Level 87
God Stats
1W - 3L
1,522 SR
Queue Stats
100W - 92L
1,398 MMR
Solo
Fafnir
Fafnir
Gold V
KingDeathSkull2
Fafnir
Gold V
Level 160
God Stats
10W - 16L
1,637 SR
Queue Stats
336W - 324L
1,334 MMR
Solo
Tyr
Tyr
Gold V
Rake_67
Tyr
Gold V
Level 118
God Stats
45W - 42L
1,572 SR
Queue Stats
484W - 486L
1,394 MMR
Solo
Janus
Janus
Gold IV
SircPradaL
Janus
Gold IV
Level 120
God Stats
9W - 17L
1,485 SR
Queue Stats
198W - 208L
1,458 MMR
Solo
Skadi
Skadi
Gold IV
stevietaye
Skadi
Gold IV
Level 147
God Stats
10W - 10L
1,673 SR
Queue Stats
572W - 585L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarkxSiren
Ganesha
18
0 / 1 / 15
13,231
509
4,862
19,513
26,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Dispariti
Bakasura
20
7 / 1 / 7
15,662
602
19,925
21,726
15,712
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
HaruNoYukki
Jing Wei
20
9 / 2 / 3
15,278
588
16,690
14,833
5,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
KeepAnEyxOut
Jormungandr
20
4 / 1 / 8
14,514
558
17,179
20,184
22,525
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Velocity_Lx98
Baron Samedi
20
3 / 4 / 5
14,081
542
19,631
20,285
10,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
TiamatAthenaMorgan Le FayChironMercury

VS

Bans
SetIzanamiLokiCu ChulainnRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JaySpex
Arachne
18
2 / 5 / 2
11,394
438
5,860
21,619
7,384
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 3
8,421
324
6,220
23,154
26,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyr
19
1 / 4 / 1
12,005
462
6,351
24,780
20,041
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
20
3 / 5 / 1
13,345
513
5,028
17,183
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
18
3 / 4 / 3
11,726
451
18,836
17,651
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
23
Kills
9
9
Deaths
23
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DarkxSiren
Ganesha
0
1
15
7.5
W
Bakasura
Dispariti
Bakasura
7
1
7
10.5
W
Jing Wei
HaruNoYukki
Jing Wei
9
2
3
5.25
L
Arachne
JaySpex
Arachne
2
5
2
0.6
W
Jormungandr
KeepAnEyxOut
Jormungandr
4
1
8
8
L
0
5
3
0.3
L
Tyr
1
4
1
0.38
L
Janus
3
5
1
0.7
W
Baron Samedi
Velocity_Lx98
Baron Samedi
3
4
5
1.38
L
Skadi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,287
Damage
42,295
96,541
Taken
104,387
80,552
Mitigated
65,782
41,190
Healing
21,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DarkxSiren
Ganesha
4,862
210
0
5,274
19,513
26,044
1,196
2,614
16,845
37,226
0
W
Bakasura
Dispariti
Bakasura
19,925
12,883
0
11,011
21,726
15,712
1,257
1,516
20,192
0
111,318
W
Jing Wei
HaruNoYukki
Jing Wei
16,690
14,693
0
8,104
14,833
5,816
8,740
1,991
12,842
0
128,020
L
Arachne
JaySpex
Arachne
5,860
3,805
0
4,774
21,619
7,384
0
7,076
13,025
0
80,864
W
Jormungandr
KeepAnEyxOut
Jormungandr
17,179
2,754
0
4,432
20,184
22,525
1,880
2,296
17,826
95,180
0
L
6,220
719
0
1,792
23,154
26,340
15
8,727
12,946
17,704
0
L
Tyr
6,351
897
0
7,484
24,780
20,041
0
9,306
13,390
0
88,411
L
Janus
5,028
312
134
2,718
17,183
6,008
0
9,517
7,200
99,341
0
W
Baron Samedi
Velocity_Lx98
Baron Samedi
19,631
2,154
1,819
10,550
20,285
10,455
2,388
4,446
15,570
121,362
0
L
Skadi
18,836
7,469
0
4,530
17,651
6,009
1,035
5,977
10,923
0
104,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,766
Gold Earned
56,891
771
Minions Killed
709
0
Camps Cleared
0
2,635,362
Distance Traveled
2,404,504
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,231
509
12
0
0
510,350
8
W
Bakasura
15,662
602
205
8
0
622,212
2
W
Jing Wei
15,278
588
175
7
0
498,745
2
L
Arachne
11,394
438
122
5
0
519,589
2
W
Jormungandr
14,514
558
183
7
0
525,760
7
L
Fafnir
8,421
324
23
1
0
437,949
0
L
Tyr
12,005
462
173
7
0
498,837
2
L
Janus
13,345
513
214
8
0
483,224
5
W
Baron Samedi
14,081
542
196
8
0
478,295
6
L
Skadi
11,726
451
177
7
0
464,905
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role