Player Matchup

Jormungandr
Jormungandr
Hawkesbury-
Jormungandr
Level 124
God Stats
0W - 1L
1,198 SR
Queue Stats
27W - 24L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Magnum1734
Ah Muzen Cab
Level 128
God Stats
1W - 3L
1,743 SR
Queue Stats
71W - 74L
1,566 Elo+
Solo
Awilix
Awilix
ScarecrowLullaby
Awilix
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
161W - 155L
1,521 Elo+
Solo
Hun Batz
Hun Batz
SweetBabyJ
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 170L
1,517 Elo+
Solo
Cthulhu
Cthulhu
TUpApI0000
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,223 Elo+
Solo
Team Averages
Level 107
1,445 SR
1,460 Elo+

VS

Team Averages
Level 102
1,526 SR
1,549 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BanHammerGlamor
Loki
Level 143
God Stats
1W - 0L
1,654 SR
Queue Stats
11W - 7L
1,571 Elo+
Solo
Thoth
Thoth
Dunlikai
Thoth
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,457 Elo+
Solo
The Morrigan
The Morrigan
JoystickRenegade
The Morrigan
Level 122
God Stats
1W - 0L
1,475 SR
Queue Stats
53W - 56L
1,520 Elo+
Solo
Xing Tian
Xing Tian
XKiritoKunX
Xing Tian
Level 86
God Stats
2W - 0L
1,502 SR
Queue Stats
30W - 15L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hawkesbury-
Jormungandr
20
4 / 5 / 10
11,559
680
24,826
24,233
25,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Magnum1734
Ah Muzen Cab
19
5 / 3 / 7
10,989
646
21,009
16,791
7,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 11 / 8
10,979
646
12,252
22,892
9,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
SweetBabyJ
Hun Batz
14
0 / 10 / 9
8,880
522
7,904
16,564
6,650
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
TUpApI0000
Cthulhu
18
1 / 7 / 13
10,558
621
18,022
35,037
23,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
11 / 4 / 22
13,315
783
35,567
19,839
15,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 2 / 21
12,297
723
12,055
28,633
27,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Dunlikai
Thoth
20
6 / 1 / 24
13,107
771
23,463
9,325
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
JoystickRenegade
The Morrigan
20
13 / 4 / 11
12,808
753
17,360
13,146
6,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
XKiritoKunX
Xing Tian
18
3 / 5 / 22
11,024
648
12,934
25,751
36,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
136
16
Kills
36
36
Deaths
16
47
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
11
4
22
5.5
W
3
2
21
6.75
W
Thoth
Dunlikai
Thoth
6
1
24
18
L
Jormungandr
Hawkesbury-
Jormungandr
4
5
10
1.8
W
The Morrigan
JoystickRenegade
The Morrigan
13
4
11
4.63
L
Ah Muzen Cab
Magnum1734
Ah Muzen Cab
5
3
7
2.83
L
6
11
8
0.91
L
Hun Batz
SweetBabyJ
Hun Batz
0
10
9
0.45
L
Cthulhu
TUpApI0000
Cthulhu
1
7
13
1.07
W
Xing Tian
XKiritoKunX
Xing Tian
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,013
Damage
101,379
115,517
Taken
96,694
73,046
Mitigated
90,574
37,351
Healing
40,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
35,567
8,656
4,219
6,891
19,839
15,527
1,895
11,505
8,334
0
52,422
W
12,055
1,909
4,847
15,261
28,633
27,243
647
9,213
19,420
0
24,956
W
Thoth
Dunlikai
Thoth
23,463
410
1,026
1,428
9,325
4,594
1,518
4,752
4,573
50,612
0
L
Jormungandr
Hawkesbury-
Jormungandr
24,826
3,552
2,071
6,639
24,233
25,979
0
8,928
15,305
54,089
0
W
The Morrigan
JoystickRenegade
The Morrigan
17,360
2,261
2,512
1,418
13,146
6,837
832
8,217
4,929
30,014
4,352
L
Ah Muzen Cab
Magnum1734
Ah Muzen Cab
21,009
8,700
2,248
8,911
16,791
7,184
1,210
7,139
9,652
0
46,414
L
12,252
4,479
1,700
1,406
22,892
9,439
0
10,909
11,983
0
17,147
L
Hun Batz
SweetBabyJ
Hun Batz
7,904
1,273
1,660
1,830
16,564
6,650
157
6,087
10,477
0
16,668
L
Cthulhu
TUpApI0000
Cthulhu
18,022
189
1,419
9,467
35,037
23,794
0
17,349
17,688
36,163
209
W
Xing Tian
XKiritoKunX
Xing Tian
12,934
1,310
889
2,247
25,751
36,373
397
9,112
16,639
20,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,965
Gold Earned
62,551
192
Minions Killed
213
0
Camps Cleared
0
1,440,111
Distance Traveled
1,630,216
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,315
783
38
2
0
359,170
2
W
Loki
12,297
723
28
2
0
335,315
1
W
Thoth
13,107
771
82
5
0
337,598
0
L
Jormungandr
11,559
680
46
3
0
294,836
1
W
The Morrigan
12,808
753
46
3
0
284,469
0
L
Ah Muzen Cab
10,989
646
63
4
0
345,053
0
L
Awilix
10,979
646
17
1
0
255,522
0
L
Hun Batz
8,880
522
23
1
0
275,708
0
L
Cthulhu
10,558
621
43
3
0
268,992
0
W
Xing Tian
11,024
648
19
1
0
313,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role