Player Matchup

Chaac
Chaac
ItsOdin x
Chaac
Level 128
God Stats
10W - 6L
1,710 SR
Queue Stats
308W - 295L
1,515 Elo+
Solo
Vulcan
Vulcan
Nitas423
Vulcan
Level 108
God Stats
4W - 3L
1,350 SR
Queue Stats
439W - 385L
1,561 Elo+
Solo
Bakasura
Bakasura
TiltedGrizzlies
Bakasura
Level 31
God Stats
14W - 1L
1,797 SR
Queue Stats
42W - 29L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Y0MattyB0ii
Baron Samedi
Level 89
God Stats
3W - 2L
1,546 SR
Queue Stats
158W - 136L
1,512 Elo+
Solo
Xbalanque
Xbalanque
chinosyt
Xbalanque
Level 89
God Stats
3W - 4L
1,333 SR
Queue Stats
380W - 385L
1,507 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,532 Elo+

VS

Team Averages
Level 84
1,524 SR
1,573 Elo+
Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
JDiaz69
Loki
Level 62
God Stats
65W - 69L
1,444 SR
Queue Stats
377W - 401L
1,491 Elo+
Solo
Cthulhu
Cthulhu
JacobSnape4
Cthulhu
Level 14
God Stats
1W - 1L
1,737 SR
Queue Stats
26W - 18L
1,813 Elo+
Party 1
Chaac
Chaac
Peak7877
Chaac
Level 103
God Stats
0W - 3L
1,297 SR
Queue Stats
12W - 13L
1,504 Elo+
Solo
Medusa
Medusa
dirtyvarmint
Medusa
Level 148
God Stats
36W - 22L
1,640 SR
Queue Stats
39W - 23L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItsOdin x
Chaac
20
7 / 4 / 14
16,656
617
27,438
37,346
60,332
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
Nitas423
Vulcan
20
5 / 4 / 3
15,960
591
13,682
16,893
9,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
15 / 2 / 11
17,779
658
31,588
29,341
15,489
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Y0MattyB0ii
Baron Samedi
20
2 / 1 / 17
13,568
503
18,816
21,253
21,336
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
chinosyt
Xbalanque
20
6 / 3 / 10
15,767
584
17,532
29,734
13,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
2 / 7 / 5
12,556
465
17,444
23,302
10,435
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
JDiaz69
Loki
19
2 / 6 / 3
12,655
469
12,641
24,069
11,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
JacobSnape4
Cthulhu
20
7 / 7 / 1
14,097
522
25,277
31,221
35,562
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chaac
Peak7877
Chaac
16
1 / 6 / 2
11,736
435
11,318
38,631
39,700
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
17
2 / 9 / 3
10,878
403
16,706
19,506
8,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
35
Kills
14
14
Deaths
35
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
5
0.64
W
Chaac
ItsOdin x
Chaac
7
4
14
3.5
L
Loki
JDiaz69
Loki
2
6
3
0.58
L
Cthulhu
JacobSnape4
Cthulhu
7
7
1
1.07
W
Vulcan
Nitas423
Vulcan
5
4
3
1.63
L
Chaac
Peak7877
Chaac
1
6
2
0.33
W
Bakasura
15
2
11
10.25
W
Baron Samedi
Y0MattyB0ii
Baron Samedi
2
1
17
10.5
W
Xbalanque
chinosyt
Xbalanque
6
3
10
3.67
L
Medusa
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,056
Damage
83,386
134,567
Taken
136,729
120,861
Mitigated
105,191
69,422
Healing
38,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,444
4,150
0
8,189
23,302
10,435
0
6,372
16,058
110,912
0
W
Chaac
ItsOdin x
Chaac
27,438
3,779
0
18,225
37,346
60,332
1,832
12,825
24,521
14,891
98,482
L
Loki
JDiaz69
Loki
12,641
3,041
0
7,104
24,069
11,489
166
5,405
17,647
0
94,678
L
Cthulhu
JacobSnape4
Cthulhu
25,277
1,958
101
4,286
31,221
35,562
551
5,642
24,167
110,375
0
W
Vulcan
Nitas423
Vulcan
13,682
4,265
0
8,452
16,893
9,837
714
5,067
11,826
112,110
0
L
Chaac
Peak7877
Chaac
11,318
515
511
15,061
38,631
39,700
60
15,083
22,106
0
44,393
W
Bakasura
31,588
26,371
0
11,743
29,341
15,489
611
8,760
20,581
0
186,749
W
Baron Samedi
Y0MattyB0ii
Baron Samedi
18,816
2,122
3,831
10,690
21,253
21,336
1,757
8,549
12,704
68,964
0
W
Xbalanque
chinosyt
Xbalanque
17,532
10,163
0
16,481
29,734
13,867
6,290
8,838
20,896
0
130,979
L
Medusa
16,706
8,292
0
3,000
19,506
8,005
1,034
4,395
14,578
0
67,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,730
Gold Earned
61,922
899
Minions Killed
692
0
Camps Cleared
0
2,792,643
Distance Traveled
2,308,853
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,556
465
169
6
0
434,695
4
W
Chaac
16,656
617
206
8
0
529,336
0
L
Loki
12,655
469
160
6
0
492,959
3
L
Cthulhu
14,097
522
196
7
0
431,706
2
W
Vulcan
15,960
591
192
7
0
558,012
5
L
Chaac
11,736
435
57
2
0
491,140
0
W
Bakasura
17,779
658
226
8
0
714,170
5
W
Baron Samedi
13,568
503
80
3
0
516,827
0
W
Xbalanque
15,767
584
195
7
0
474,298
3
L
Medusa
10,878
403
110
4
0
458,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role