Player Matchup

Anubis
Anubis
AzzaxeTheLegends
Anubis
Level 8
God Stats
9W - 7L
1,576 SR
Queue Stats
30W - 31L
1,282 Elo+
Party 2
Ymir
Ymir
Cha0sXshoTz
Ymir
Level 24
God Stats
16W - 14L
1,502 SR
Queue Stats
60W - 64L
1,396 Elo+
Solo
Freya
Freya
GalaxiesNinja
Freya
Level 25
God Stats
2W - 2L
1,167 SR
Queue Stats
125W - 129L
1,381 Elo+
Solo
Awilix
Awilix
Killer20Qc
Awilix
Level 27
God Stats
36W - 46L
1,322 SR
Queue Stats
175W - 255L
1,267 Elo+
Party 2
Achilles
Achilles
galieushindarak
Achilles
Level 4
God Stats
1W - 2L
1,270 SR
Queue Stats
1W - 4L
1,162 Elo+
Solo
Team Averages
Level 18
1,367 SR
1,297 Elo+

VS

Team Averages
Level 27
1,622 SR
1,447 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeViLsJoKeR_89
Hel
Level 22
God Stats
0W - 2L
1,672 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
NoxiiouS_1
Neith
Level 39
God Stats
9W - 8L
1,544 SR
Queue Stats
17W - 22L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
UncleNastee
Xing Tian
Level 27
God Stats
4W - 7L
1,598 SR
Queue Stats
27W - 36L
1,420 Elo+
Party 1
Agni
Agni
WeinerPrince
Agni
Level 19
God Stats
0W - 1L
1,796 SR
Queue Stats
66W - 56L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
9,104
607
10,586
7,350
3,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 3 / 6
7,641
509
1,720
12,000
5,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 2
8,564
571
8,027
11,645
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
Killer20Qc
Awilix
12
5 / 4 / 7
8,172
545
8,363
8,660
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
11
1 / 7 / 2
6,909
461
3,477
10,768
7,860
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 6 / 4
6,712
447
3,010
8,461
5,084
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 3
6,495
433
1,473
5,400
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
11
4 / 4 / 0
6,820
455
5,536
8,730
2,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
UncleNastee
Xing Tian
9
1 / 3 / 4
6,949
463
3,650
10,259
3,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
9 / 1 / 1
9,053
604
9,098
8,557
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
19
Kills
16
17
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
4
0.5
W
8
1
2
9
W
0
3
6
1
L
1
6
3
0.42
W
5
2
2
3
W
Awilix
Killer20Qc
Awilix
5
4
7
2.13
L
Neith
4
4
0
1
L
Xing Tian
UncleNastee
Xing Tian
1
3
4
1
L
9
1
1
9.5
W
Achilles
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
22,767
50,423
Taken
41,407
24,208
Mitigated
14,412
15,368
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,010
250
0
1,064
8,461
5,084
301
5,272
3,189
21,117
0
W
10,586
464
0
3,856
7,350
3,908
651
2,819
4,515
44,053
0
W
1,720
843
0
3,723
12,000
5,634
356
1,498
10,502
27,612
0
L
1,473
461
94
331
5,400
1,602
279
2,283
3,117
16,530
0
W
8,027
2,373
0
7,039
11,645
3,883
331
4,596
6,867
54,908
0
W
Awilix
Killer20Qc
Awilix
8,363
3,109
0
440
8,660
2,923
96
1,997
6,611
0
39,338
L
Neith
5,536
2,655
43
3,047
8,730
2,055
0
3,223
5,507
0
39,454
L
Xing Tian
UncleNastee
Xing Tian
3,650
283
0
1,244
10,259
3,138
0
6,095
4,164
12,133
0
L
9,098
1,373
0
3,131
8,557
2,533
755
3,460
5,097
41,192
0
W
Achilles
3,477
752
0
310
10,768
7,860
154
5,603
4,697
0
26,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,390
Gold Earned
36,029
314
Minions Killed
238
0
Camps Cleared
0
1,327,764
Distance Traveled
1,164,831
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,712
447
38
3
0
198,332
0
W
Anubis
9,104
607
69
5
0
237,964
3
W
Ymir
7,641
509
51
3
0
284,525
1
L
Hel
6,495
433
33
2
0
244,381
0
W
Freya
8,564
571
88
6
0
285,617
3
W
Awilix
8,172
545
64
4
0
298,528
0
L
Neith
6,820
455
65
4
0
222,595
3
L
Xing Tian
6,949
463
17
1
0
256,705
1
L
Agni
9,053
604
85
6
0
242,818
0
W
Achilles
6,909
461
42
3
0
221,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role