Player Matchup

Ao Kuang
Ao Kuang
Gabrinelson8625
Ao Kuang
Level 64
God Stats
21W - 24L
1,432 SR
Queue Stats
210W - 261L
1,379 Elo+
Solo
Chronos
Chronos
Lucas2310i
Chronos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,191 Elo+
Party 3
Achilles
Achilles
Murilittlw
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,257 Elo+
Party 3
Nike
Nike
Wasquez17
Nike
Level 48
God Stats
7W - 6L
1,333 SR
Queue Stats
334W - 378L
1,390 Elo+
Solo
Eset
Eset
digo4622
Eset
Level 56
God Stats
4W - 7L
1,349 SR
Queue Stats
17W - 56L
1,179 Elo+
Party 3
Team Averages
Level 55
1,423 SR
1,279 Elo+

VS

Team Averages
Level 94
1,551 SR
1,411 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BrodaYT
Arachne
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,220 Elo+
Party 1
Chang'e
Chang'e
Oxelfer
Chang'e
Level 25
God Stats
35W - 25L
1,577 SR
Queue Stats
176W - 178L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
ThePicant
Baron Samedi
Level 27
God Stats
7W - 1L
1,808 SR
Queue Stats
65W - 57L
1,418 Elo+
Party 1
Medusa
Medusa
douglinhaix
Medusa
Level 122
God Stats
1W - 5L
1,369 SR
Queue Stats
199W - 203L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 2 / 3
6,507
542
4,011
9,417
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Lucas2310i
Chronos
9
0 / 6 / 3
5,261
438
4,915
9,807
3,477
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Murilittlw
Achilles
9
3 / 4 / 0
5,776
481
7,053
10,586
7,351
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
12
0 / 0 / 1
6,509
542
1,528
6,871
5,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
10
1 / 5 / 2
6,130
511
3,253
6,556
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 0
6,493
541
3,753
4,374
3,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
BrodaYT
Arachne
14
8 / 0 / 2
8,265
689
5,060
7,673
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Oxelfer
Chang'e
11
2 / 1 / 7
6,904
575
5,747
8,786
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ThePicant
Baron Samedi
12
1 / 1 / 4
7,014
585
4,044
5,563
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
6 / 2 / 3
6,769
564
11,092
8,062
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
17
17
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
0
0
W
Arachne
BrodaYT
Arachne
8
0
2
9
L
Ao Kuang
1
2
3
1.25
L
Chronos
Lucas2310i
Chronos
0
6
3
0.25
L
Achilles
Murilittlw
Achilles
3
4
0
0.75
W
Chang'e
Oxelfer
Chang'e
2
1
7
5.5
W
Baron Samedi
ThePicant
Baron Samedi
1
1
4
3
L
Nike
0
0
1
0.5
L
Eset
1
5
2
0.4
W
Medusa
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
29,696
43,237
Taken
34,458
20,543
Mitigated
19,677
11,752
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,753
835
0
345
4,374
3,007
175
1,065
3,309
34,578
0
W
Arachne
BrodaYT
Arachne
5,060
3,438
0
5,105
7,673
3,963
0
1,639
5,930
0
50,952
L
Ao Kuang
4,011
928
0
4,349
9,417
2,833
0
2,012
7,405
41,564
0
L
Chronos
Lucas2310i
Chronos
4,915
1,786
450
1,706
9,807
3,477
0
2,261
7,546
27,054
0
L
Achilles
Murilittlw
Achilles
7,053
1,544
0
1,798
10,586
7,351
0
3,400
7,186
0
20,651
W
Chang'e
Oxelfer
Chang'e
5,747
938
1,449
3,791
8,786
7,980
138
3,472
5,250
17,920
0
W
Baron Samedi
ThePicant
Baron Samedi
4,044
334
135
1,339
5,563
2,162
812
2,794
2,521
32,509
0
L
Nike
1,528
262
0
2,160
6,871
5,105
0
3,458
3,413
0
37,110
L
Eset
3,253
0
94
1,195
6,556
1,777
127
2,413
4,143
26,357
0
W
Medusa
11,092
5,318
0
2,230
8,062
2,565
659
2,777
5,269
0
42,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
35,445
348
Minions Killed
321
0
Camps Cleared
0
1,173,282
Distance Traveled
1,177,827
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,493
541
56
5
0
216,292
3
W
Arachne
8,265
689
94
8
0
294,627
8
L
Ao Kuang
6,507
542
90
8
0
247,719
4
L
Chronos
5,261
438
44
4
0
209,282
4
L
Achilles
5,776
481
46
4
0
245,010
0
W
Chang'e
6,904
575
34
3
0
209,261
1
W
Baron Samedi
7,014
585
69
6
0
234,216
2
L
Nike
6,509
542
98
8
0
260,413
3
L
Eset
6,130
511
70
6
0
210,858
1
W
Medusa
6,769
564
68
6
0
223,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role