Player Matchup

Merlin
Merlin
InValidReyFound
Merlin
Level 16
God Stats
3W - 5L
1,561 SR
Queue Stats
103W - 99L
1,325 Elo+
Party 1
Horus
Horus
OsmanthusWine
Horus
Level 35
God Stats
3W - 2L
1,852 SR
Queue Stats
28W - 23L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zachkillerz777
Ah Muzen Cab
Level 68
God Stats
2W - 6L
1,698 SR
Queue Stats
140W - 118L
1,325 Elo+
Party 1
Team Averages
Level 40
1,704 SR
1,399 Elo+

VS

Team Averages
Level 53
1,510 SR
1,369 Elo+
Morgan Le Fay
Morgan Le Fay
JUPITER_2030
Morgan Le Fay
Level 65
God Stats
5W - 9L
1,564 SR
Queue Stats
209W - 323L
1,325 Elo+
Solo
Agni
Agni
facetoshe
Agni
Level 89
God Stats
8W - 8L
1,466 SR
Queue Stats
37W - 53L
1,282 Elo+
Solo
Thor
Thor
toyrobott
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 5
7,605
761
7,309
8,387
3,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 9
7,971
797
3,947
13,047
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
zachkillerz777
Ah Muzen Cab
11
5 / 0 / 6
8,257
826
7,774
8,176
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JUPITER_2030
Morgan Le Fay
10
3 / 4 / 1
6,897
690
12,169
8,232
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
11
1 / 2 / 2
6,700
670
7,254
6,420
2,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
7
0 / 6 / 1
5,784
578
2,876
8,178
2,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
Morgan Le Fay
JUPITER_2030
Morgan Le Fay
3
4
1
0.88
W
2
0
9
6.5
L
Agni
1
2
2
1
L
Thor
0
6
1
0.08
W
Ah Muzen Cab
zachkillerz777
Ah Muzen Cab
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
22,299
29,610
Taken
22,830
20,624
Mitigated
8,299
15,079
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,309
772
598
474
8,387
3,256
192
6,386
1,643
21,870
0
L
Morgan Le Fay
JUPITER_2030
Morgan Le Fay
12,169
830
89
1,987
8,232
2,787
0
1,943
6,289
22,227
0
W
3,947
1,566
4,547
6,364
13,047
13,517
18
6,555
6,060
0
9,748
L
Agni
7,254
26
131
1,656
6,420
2,954
0
2,045
4,375
27,968
0
L
Thor
2,876
350
0
0
8,178
2,558
0
3,321
4,857
0
8,008
W
Ah Muzen Cab
zachkillerz777
Ah Muzen Cab
7,774
2,300
824
2,272
8,176
3,851
593
5,380
2,484
0
27,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
19,381
103
Minions Killed
88
0
Camps Cleared
0
546,978
Distance Traveled
465,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,605
761
42
4
0
157,425
0
L
Morgan Le Fay
6,897
690
32
3
0
155,635
0
W
Horus
7,971
797
14
1
0
199,542
0
L
Agni
6,700
670
45
5
0
175,530
0
L
Thor
5,784
578
11
1
0
134,566
0
W
Ah Muzen Cab
8,257
826
47
5
0
190,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role