Player Matchup

Merlin
Merlin
Chef Wren
Merlin
Level 13
God Stats
3W - 1L
1,800 SR
Queue Stats
62W - 51L
1,625 Elo+
Solo
Bastet
Bastet
DrearyZeus22932
Bastet
Level 26
God Stats
78W - 69L
1,454 SR
Queue Stats
435W - 419L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
Mosquito_Gunner
Baron Samedi
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 6L
1,353 Elo+
Solo
Scylla
Scylla
RYZ SHRUGGY
Scylla
Level 24
God Stats
7W - 13L
1,418 SR
Queue Stats
17W - 22L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sepase
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,352 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,453 Elo+

VS

Team Averages
Level 30
1,473 SR
1,477 Elo+
Gilgamesh
Gilgamesh
Keezus7891
Gilgamesh
Level 14
God Stats
21W - 19L
1,472 SR
Queue Stats
47W - 55L
1,431 Elo+
Solo
Izanami
Izanami
Retro_PROGAMEZ_Y
Izanami
Level 7
God Stats
25W - 19L
1,506 SR
Queue Stats
31W - 30L
1,425 Elo+
Party 1
Odin
Odin
SPSmoke767
Odin
Level 15
God Stats
9W - 3L
1,497 SR
Queue Stats
51W - 53L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
SnrDinoSnore
Nu Wa
Level 27
God Stats
21W - 11L
1,680 SR
Queue Stats
382W - 281L
1,616 Elo+
Solo
Loki
Loki
vSiinister__
Loki
Level 89
God Stats
3W - 4L
1,209 SR
Queue Stats
135W - 131L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chef Wren
Merlin
10
0 / 0 / 1
5,262
1,052
1,036
655
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 5 / 1
6,225
1,245
2,840
9,779
5,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Mosquito_Gunner
Baron Samedi
10
0 / 7 / 1
5,336
1,067
2,556
9,531
5,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
10
0 / 5 / 0
5,334
1,067
4,416
6,067
1,796
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
sepase
Morgan Le Fay
11
1 / 4 / 1
6,015
1,203
3,852
5,852
1,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

243

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Keezus7891
Gilgamesh
12
5 / 0 / 10
6,961
1,392
5,392
2,955
1,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 8
6,320
1,264
3,752
3,775
1,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 11
6,010
1,202
5,388
3,984
2,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
9 / 0 / 10
7,947
1,589
9,898
3,256
1,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
6 / 1 / 12
8,226
1,645
4,264
3,498
1,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
2
Kills
21
21
Deaths
2
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chef Wren
Merlin
0
0
1
0.5
L
1
5
1
0.3
W
Gilgamesh
Keezus7891
Gilgamesh
5
0
10
10
L
Baron Samedi
Mosquito_Gunner
Baron Samedi
0
7
1
0.07
L
Scylla
0
5
0
0
W
1
1
8
5
W
0
0
11
5.5
W
9
0
10
14
L
Morgan Le Fay
sepase
Morgan Le Fay
1
4
1
0.38
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,700
Damage
28,694
31,884
Taken
17,468
14,986
Mitigated
7,068
1,906
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chef Wren
Merlin
1,036
36
0
0
655
182
0
336
319
2,147
0
L
2,840
593
0
0
9,779
5,327
0
2,730
6,754
0
24,502
W
Gilgamesh
Keezus7891
Gilgamesh
5,392
1,448
0
78
2,955
1,254
0
2,472
483
0
9,944
L
Baron Samedi
Mosquito_Gunner
Baron Samedi
2,556
420
301
638
9,531
5,838
0
4,256
5,015
7,008
0
L
Scylla
4,416
106
0
270
6,067
1,796
0
1,428
4,580
10,952
0
W
3,752
2,757
0
468
3,775
1,253
0
2,203
1,544
0
15,777
W
5,388
1,648
0
416
3,984
2,246
0
2,363
1,579
0
6,618
W
9,898
4,627
82
502
3,256
1,061
0
1,971
1,259
21,732
0
L
Morgan Le Fay
sepase
Morgan Le Fay
3,852
459
143
554
5,852
1,843
0
994
4,647
11,815
0
W
4,264
687
36
983
3,498
1,254
0
2,687
743
0
16,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
35,464
79
Minions Killed
96
3
Camps Cleared
7
365,819
Distance Traveled
563,713
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,262
1,052
6
1
0
21,744
0
L
Bastet
6,225
1,245
41
8
0
115,362
1
W
Gilgamesh
6,961
1,392
6
1
1
139,005
1
L
Baron Samedi
5,336
1,067
5
1
1
81,877
0
L
Scylla
5,334
1,067
15
3
1
76,621
0
W
Izanami
6,320
1,264
21
4
3
82,652
0
W
Odin
6,010
1,202
5
1
0
110,681
0
W
Nu Wa
7,947
1,589
29
6
0
112,170
0
L
Morgan Le Fay
6,015
1,203
12
2
1
70,215
0
W
Loki
8,226
1,645
35
7
3
119,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role