Player Matchup

Pele
Pele
ElvinWithaE
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Hel
Hel
NeroPoc
Hel
Level 29
God Stats
22W - 20L
1,684 SR
Queue Stats
230W - 206L
1,487 Elo+
Solo
Bellona
Bellona
SKYGUY989
Bellona
Level 17
God Stats
27W - 19L
1,529 SR
Queue Stats
87W - 75L
1,472 Elo+
Solo
Artemis
Artemis
TheRealNeckGod
Artemis
Level 16
God Stats
53W - 37L
1,731 SR
Queue Stats
226W - 219L
1,428 Elo+
Solo
Rama
Rama
timpets
Rama
Level 22
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,637 SR
1,438 Elo+

VS

Team Averages
Level 18
1,548 SR
1,506 Elo+
Persephone
Persephone
Fishboy2
Persephone
Level 7
God Stats
9W - 6L
1,594 SR
Queue Stats
33W - 36L
1,302 Elo+
Solo
Chiron
Chiron
Gros_Vesca
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 84L
1,550 Elo+
Party 1
Pele
Pele
OhShigaraki
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,647 Elo+
Solo
Arachne
Arachne
Trophies_MasteR
Arachne
Level 28
God Stats
45W - 35L
1,645 SR
Queue Stats
90W - 83L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
elimbecil
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 86L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,313
483
3,209
6,219
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
10
2 / 0 / 0
5,889
535
5,174
5,602
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SKYGUY989
Bellona
10
0 / 4 / 0
5,831
530
2,765
8,960
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 0
5,679
516
5,183
7,665
1,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
timpets
Rama
7
0 / 7 / 0
4,533
412
2,202
7,712
1,921
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fishboy2
Persephone
9
1 / 3 / 3
5,840
531
3,878
5,731
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Gros_Vesca
Chiron
10
5 / 0 / 1
6,270
570
5,062
5,789
1,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 1 / 0
8,483
771
8,620
10,579
4,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 1
6,932
630
5,117
8,202
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
elimbecil
Cthulhu
9
0 / 0 / 4
5,234
476
2,493
4,748
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
18
18
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Persephone
Fishboy2
Persephone
1
3
3
0.83
W
Chiron
Gros_Vesca
Chiron
5
0
1
5.5
L
Hel
2
0
0
2
W
7
1
0
7
L
Bellona
SKYGUY989
Bellona
0
4
0
0
L
2
4
0
0.5
W
5
1
1
5.5
W
Cthulhu
elimbecil
Cthulhu
0
0
4
2
L
Rama
timpets
Rama
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
25,170
36,158
Taken
35,049
12,209
Mitigated
15,153
9,247
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,209
1,133
0
2,178
6,219
1,552
0
781
5,321
0
17,336
W
Persephone
Fishboy2
Persephone
3,878
56
0
1,528
5,731
1,611
914
3,070
2,658
23,257
0
W
Chiron
Gros_Vesca
Chiron
5,062
1,962
321
1,297
5,789
1,967
1,008
0
5,789
0
28,525
L
Hel
5,174
0
531
2,770
5,602
1,365
237
1,553
3,779
34,765
0
W
8,620
2,777
0
6,201
10,579
4,663
288
0
10,579
0
56,816
L
Bellona
SKYGUY989
Bellona
2,765
1,672
0
1,852
8,960
5,540
0
0
8,930
0
29,674
L
5,183
2,613
0
1,916
7,665
1,831
0
1,129
6,218
0
24,076
W
5,117
2,937
0
4,390
8,202
3,401
0
367
7,835
0
50,060
W
Cthulhu
elimbecil
Cthulhu
2,493
66
0
1,805
4,748
3,511
52
1,735
3,013
13,658
0
L
Rama
timpets
Rama
2,202
1,829
0
0
7,712
1,921
565
1,935
5,509
0
10,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,245
Gold Earned
32,759
249
Minions Killed
336
0
Camps Cleared
0
935,897
Distance Traveled
1,110,963
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,313
483
42
4
0
158,030
0
W
Persephone
5,840
531
48
4
0
196,857
1
W
Chiron
6,270
570
55
5
0
189,454
0
L
Hel
5,889
535
72
7
0
232,633
4
W
Pele
8,483
771
123
11
0
225,680
3
L
Bellona
5,831
530
80
7
0
172,474
2
L
Artemis
5,679
516
37
3
0
179,287
1
W
Arachne
6,932
630
92
8
0
265,950
0
W
Cthulhu
5,234
476
18
2
0
233,022
7
L
Rama
4,533
412
18
2
0
193,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role