Player Matchup

Chang'e
Chang'e
Gold III
ThirtyFourthRule
Chang'e
Gold III
Level 115
God Stats
16W - 8L
1,614 SR
Queue Stats
138W - 121L
1,580 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
funsieca22
Kuzenbo
Gold II
Level 106
God Stats
13W - 14L
1,509 SR
Queue Stats
36W - 33L
1,761 MMR
Party 1
Chernobog
Chernobog
Gold IV
lucas-cintra192
Chernobog
Gold IV
Level 125
God Stats
2W - 0L
1,635 SR
Queue Stats
259W - 298L
1,381 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,586 SR
1,574 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,509 SR
1,580 MMR
King Arthur
King Arthur
Gold II
Instigator200
King Arthur
Gold II
Level 112
God Stats
28W - 40L
1,483 SR
Queue Stats
404W - 454L
1,559 MMR
Solo
Fenrir
Fenrir
Gold II
SickNoSkillz
Fenrir
Gold II
Level 155
God Stats
38W - 41L
1,591 SR
Queue Stats
453W - 513L
1,573 MMR
Solo
Discordia
Discordia
Silver I
UnicornPunter
Discordia
Silver I
Level 67
God Stats
6W - 11L
1,452 SR
Queue Stats
29W - 36L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 6
18,830
628
23,953
35,815
19,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
funsieca22
Kuzenbo
20
3 / 1 / 12
18,824
627
34,614
54,057
111,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
lucas-cintra192
Chernobog
20
6 / 7 / 7
18,534
618
27,316
30,892
16,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayGilgameshAphroditeCabrakanSkadi

VS

Bans
Cu ChulainnYmirAchillesKumbhakarnaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Instigator200
King Arthur
20
3 / 3 / 9
17,737
591
32,344
51,567
69,097
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
20
6 / 9 / 7
18,943
631
26,636
35,984
52,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
UnicornPunter
Discordia
20
5 / 4 / 7
17,806
594
38,028
20,715
10,894
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
16
Kills
14
14
Deaths
16
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Instigator200
King Arthur
3
3
9
2.5
L
Fenrir
6
9
7
1.06
W
7
6
6
1.67
L
Discordia
UnicornPunter
Discordia
5
4
7
2.13
W
Kuzenbo
funsieca22
Kuzenbo
3
1
12
9
W
Chernobog
lucas-cintra192
Chernobog
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,883
Damage
97,008
120,764
Taken
108,266
147,568
Mitigated
132,172
43,298
Healing
23,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Instigator200
King Arthur
32,344
1,864
1,191
15,215
51,567
69,097
473
26,797
24,770
24,128
98,061
L
Fenrir
26,636
5,426
0
2,504
35,984
52,181
1,853
16,293
18,509
0
57,032
W
23,953
443
7,512
14,050
35,815
19,402
466
13,810
21,437
101,185
0
L
Discordia
UnicornPunter
Discordia
38,028
1,825
603
3,538
20,715
10,894
1,077
15,477
5,238
123,277
0
W
Kuzenbo
funsieca22
Kuzenbo
34,614
7,773
0
16,116
54,057
111,661
944
17,136
35,976
104,683
0
W
Chernobog
lucas-cintra192
Chernobog
27,316
16,918
0
5,620
30,892
16,505
2,386
10,160
20,152
0
107,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,188
Gold Earned
54,486
327
Minions Killed
295
0
Camps Cleared
0
1,630,792
Distance Traveled
1,695,469
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
17,737
591
97
3
0
617,879
5
L
Fenrir
18,943
631
49
2
0
547,545
2
W
Chang'e
18,830
628
99
3
0
588,822
6
L
Discordia
17,806
594
149
5
0
530,045
8
W
Kuzenbo
18,824
627
80
3
0
600,579
3
W
Chernobog
18,534
618
148
5
0
441,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role