Player Matchup

Janus
Janus
Kent40
Janus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 147L
1,398 Elo+
Solo
Nemesis
Nemesis
PanyMecos
Nemesis
Level 4
God Stats
0W - 2L
1,651 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Taricki
Zeus
Level 7
God Stats
0W - 2L
1,260 SR
Queue Stats
4W - 15L
1,252 Elo+
Solo
Jormungandr
Jormungandr
Tedzoka
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,740 Elo+
Solo
King Arthur
King Arthur
choochiii
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,503 Elo+
Solo
Team Averages
Level 13
1,482 SR
1,479 Elo+

VS

Team Averages
Level 23
1,512 SR
1,449 Elo+
Scylla
Scylla
 
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ShrekDS
Guan Yu
Level 28
God Stats
24W - 21L
1,486 SR
Queue Stats
390W - 373L
1,447 Elo+
Solo
Anubis
Anubis
cybertronics27
Anubis
Level 29
God Stats
24W - 26L
1,557 SR
Queue Stats
172W - 158L
1,495 Elo+
Solo
Anhur
Anhur
jodo199
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,437 Elo+
Solo
Loki
Loki
juniorlvlz
Loki
Level 6
God Stats
23W - 13L
1,515 SR
Queue Stats
31W - 22L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kent40
Janus
15
0 / 9 / 2
8,941
993
13,938
14,091
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
PanyMecos
Nemesis
14
1 / 11 / 1
8,452
939
7,754
18,134
4,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Taricki
Zeus
15
2 / 14 / 2
9,437
1,049
13,215
16,056
2,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Tedzoka
Jormungandr
14
1 / 6 / 0
8,396
933
6,525
13,055
10,359
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
choochiii
King Arthur
15
0 / 10 / 3
8,475
942
10,741
24,202
10,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 2 / 28
10,070
1,119
7,868
9,258
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ShrekDS
Guan Yu
19
13 / 1 / 26
11,227
1,247
17,556
18,805
20,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
19 / 0 / 21
12,880
1,431
25,689
11,937
6,443
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
jodo199
Anhur
18
10 / 0 / 22
10,580
1,176
19,508
10,120
3,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 29
10,945
1,216
7,805
7,406
2,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
176
4
Kills
50
50
Deaths
4
8
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
28
8
L
Janus
Kent40
Janus
0
9
2
0.11
L
Nemesis
PanyMecos
Nemesis
1
11
1
0.14
W
Guan Yu
ShrekDS
Guan Yu
13
1
26
26
L
Zeus
Taricki
Zeus
2
14
2
0.21
L
Jormungandr
Tedzoka
Jormungandr
1
6
0
0.17
L
King Arthur
choochiii
King Arthur
0
10
3
0.15
W
19
0
21
29.5
W
Anhur
jodo199
Anhur
10
0
22
21
W
6
1
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,173
Damage
78,426
85,538
Taken
57,526
31,479
Mitigated
36,249
2,878
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,868
2,099
0
1,550
9,258
2,998
0
6,822
2,436
17,109
0
L
Janus
Kent40
Janus
13,938
770
0
0
14,091
3,000
0
4,566
9,525
45,611
0
L
Nemesis
PanyMecos
Nemesis
7,754
2,539
0
2,155
18,134
4,868
0
7,079
10,817
0
15,877
W
Guan Yu
ShrekDS
Guan Yu
17,556
4,695
4,205
5,360
18,805
20,714
0
8,849
9,803
972
22,244
L
Zeus
Taricki
Zeus
13,215
2,536
0
0
16,056
2,843
0
7,887
8,123
26,768
0
L
Jormungandr
Tedzoka
Jormungandr
6,525
1,237
0
0
13,055
10,359
0
5,577
7,347
22,751
0
L
King Arthur
choochiii
King Arthur
10,741
1,574
0
723
24,202
10,409
0
8,883
15,275
0
19,094
W
25,689
1,847
0
8,169
11,937
6,443
0
6,707
5,230
49,775
0
W
Anhur
jodo199
Anhur
19,508
11,219
0
0
10,120
3,607
0
6,055
4,065
0
35,689
W
7,805
964
0
0
7,406
2,487
0
5,245
2,161
0
20,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
55,702
161
Minions Killed
176
4
Camps Cleared
6
840,920
Distance Traveled
965,831
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,070
1,119
32
4
2
167,685
0
L
Janus
8,941
993
89
10
1
171,768
0
L
Nemesis
8,452
939
11
1
1
179,108
0
W
Guan Yu
11,227
1,247
6
1
0
205,923
0
L
Zeus
9,437
1,049
19
2
2
137,884
2
L
Jormungandr
8,396
933
26
3
0
163,500
1
L
King Arthur
8,475
942
16
2
0
188,660
0
W
Anubis
12,880
1,431
74
8
0
179,763
0
W
Anhur
10,580
1,176
42
5
4
185,408
0
W
Loki
10,945
1,216
22
2
0
227,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role