Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Espinacox
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,500 Elo+
Party 2
Nemesis
Nemesis
Noposan
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RafaelMcZ
Cthulhu
Level 17
God Stats
0W - 2L
1,293 SR
Queue Stats
85W - 85L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Trunks-L2R2-
Kukulkan
Level 11
God Stats
19W - 16L
1,531 SR
Queue Stats
20W - 19L
1,486 Elo+
Solo
Team Averages
Level 13
1,465 SR
1,501 Elo+

VS

Team Averages
Level 23
1,475 SR
1,489 Elo+
Hades
Hades
Adrian3889
Hades
Level 27
God Stats
10W - 12L
1,587 SR
Queue Stats
44W - 52L
1,433 Elo+
Solo
Odin
Odin
Atom4399
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
JoSoares13
Xing Tian
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 46L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
Leptonsito
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,447 Elo+
Solo
Hou Yi
Hou Yi
Verokka
Hou Yi
Level 25
God Stats
2W - 2L
1,288 SR
Queue Stats
124W - 132L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 4 / 3
12,038
926
13,263
20,773
22,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Espinacox
Apollo
17
0 / 12 / 2
10,412
801
8,422
18,753
7,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Noposan
Nemesis
17
0 / 13 / 1
10,982
845
13,096
20,560
9,983
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
RafaelMcZ
Cthulhu
17
1 / 8 / 1
10,657
820
12,988
20,599
27,392
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Trunks-L2R2-
Kukulkan
17
2 / 8 / 1
11,487
884
16,470
15,599
6,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
16 / 0 / 20
13,948
1,073
17,576
10,434
3,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
20
4 / 3 / 28
12,067
928
12,836
14,815
15,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
JoSoares13
Xing Tian
20
10 / 0 / 30
14,416
1,109
23,711
15,928
19,994
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Leptonsito
Guan Yu
20
4 / 0 / 29
12,754
981
15,244
18,148
19,360
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Verokka
Hou Yi
20
11 / 0 / 21
14,008
1,078
20,328
11,531
4,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
173
3
Kills
45
45
Deaths
3
8
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
3
0.38
W
Hades
16
0
20
26
W
Odin
4
3
28
6
L
Apollo
Espinacox
Apollo
0
12
2
0.08
W
Xing Tian
JoSoares13
Xing Tian
10
0
30
25
W
Guan Yu
Leptonsito
Guan Yu
4
0
29
18.5
L
Nemesis
Noposan
Nemesis
0
13
1
0.04
L
Cthulhu
RafaelMcZ
Cthulhu
1
8
1
0.19
L
Kukulkan
Trunks-L2R2-
Kukulkan
2
8
1
0.31
W
Hou Yi
Verokka
Hou Yi
11
0
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,239
Damage
89,695
96,284
Taken
70,856
73,313
Mitigated
62,471
5,787
Healing
20,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
13,263
688
0
1,652
20,773
22,593
0
10,336
10,437
25,699
0
W
Hades
17,576
544
1,829
1,396
10,434
3,848
0
7,470
2,964
27,351
0
W
Odin
12,836
4,738
0
0
14,815
15,209
0
8,695
6,120
0
24,538
L
Apollo
Espinacox
Apollo
8,422
4,516
0
1,486
18,753
7,218
0
6,424
12,329
0
17,766
W
Xing Tian
JoSoares13
Xing Tian
23,711
1,231
0
0
15,928
19,994
0
9,756
6,172
41,747
0
W
Guan Yu
Leptonsito
Guan Yu
15,244
3,960
7,523
6,756
18,148
19,360
0
11,060
7,088
0
31,441
L
Nemesis
Noposan
Nemesis
13,096
5,092
0
1,272
20,560
9,983
0
8,112
12,448
0
33,226
L
Cthulhu
RafaelMcZ
Cthulhu
12,988
495
1,139
0
20,599
27,392
0
9,322
11,277
34,052
0
L
Kukulkan
Trunks-L2R2-
Kukulkan
16,470
1,572
0
238
15,599
6,127
0
7,093
8,506
52,526
0
W
Hou Yi
Verokka
Hou Yi
20,328
11,396
0
3,114
11,531
4,060
0
5,740
5,791
0
50,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,576
Gold Earned
67,193
222
Minions Killed
200
7
Camps Cleared
7
1,067,611
Distance Traveled
1,262,636
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,038
926
0
0
0
228,124
0
W
Hades
13,948
1,073
35
3
1
234,375
0
W
Odin
12,067
928
16
1
3
267,473
0
L
Apollo
10,412
801
7
1
2
183,409
2
W
Xing Tian
14,416
1,109
40
3
0
268,966
0
W
Guan Yu
12,754
981
33
3
0
258,397
0
L
Nemesis
10,982
845
61
5
3
243,551
3
L
Cthulhu
10,657
820
46
4
1
200,793
2
L
Kukulkan
11,487
884
108
8
1
211,734
0
W
Hou Yi
14,008
1,078
76
6
3
233,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role