Player Matchup

Artio
Artio
AfricanJuses
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 75L
1,486 Elo+
Solo
Merlin
Merlin
KING_559144
Merlin
Level 27
God Stats
112W - 92L
1,460 SR
Queue Stats
168W - 166L
1,359 Elo+
Solo
Yemoja
Yemoja
Sexitø
Yemoja
Level 22
God Stats
3W - 4L
1,400 SR
Queue Stats
32W - 17L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
XxTigrKiNGxX
Baron Samedi
Level 28
God Stats
11W - 12L
1,579 SR
Queue Stats
240W - 259L
1,475 Elo+
Solo
Cthulhu
Cthulhu
fpueyes9
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,496 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,490 Elo+

VS

Team Averages
Level 14
1,617 SR
1,524 Elo+
Hel
Hel
Alexsuuu
Hel
Level 8
God Stats
8W - 3L
1,703 SR
Queue Stats
26W - 12L
1,630 Elo+
Party 1
Ravana
Ravana
BuNNysKull07
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,228 Elo+
Solo
Kukulkan
Kukulkan
Garbansos
Kukulkan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,568 Elo+
Party 1
Rama
Rama
KohiX
Rama
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 73L
1,587 Elo+
Party 1
Xing Tian
Xing Tian
iBananaMan
Xing Tian
Level 26
God Stats
6W - 3L
1,883 SR
Queue Stats
139W - 100L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 3
8,957
896
2,794
20,520
21,683
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
16
3 / 4 / 1
10,070
1,007
8,586
13,803
5,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Sexitø
Yemoja
16
3 / 2 / 4
10,200
1,020
19,626
12,956
5,828
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
XxTigrKiNGxX
Baron Samedi
16
2 / 2 / 3
10,209
1,021
12,543
15,028
6,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
fpueyes9
Cthulhu
17
1 / 6 / 7
10,117
1,012
9,291
16,309
15,590
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

180

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
10,426
1,043
10,459
14,636
6,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
0 / 1 / 0
8,060
806
238
681
223
Kukulkan
Garbansos
Kukulkan
18
7 / 2 / 14
11,855
1,186
28,927
11,893
4,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
KohiX
Rama
18
10 / 3 / 12
11,846
1,185
19,863
13,345
4,749
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
iBananaMan
Xing Tian
18
3 / 1 / 19
10,856
1,086
14,176
17,853
26,448
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
9
Kills
22
22
Deaths
9
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
2
2
15
4.75
W
Ravana
0
1
0
0
W
Kukulkan
Garbansos
Kukulkan
7
2
14
7
L
Merlin
3
4
1
0.88
W
Rama
KohiX
Rama
10
3
12
5.33
L
Yemoja
Sexitø
Yemoja
3
2
4
2.5
L
Baron Samedi
XxTigrKiNGxX
Baron Samedi
2
2
3
1.75
L
Cthulhu
fpueyes9
Cthulhu
1
6
7
0.75
W
Xing Tian
iBananaMan
Xing Tian
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,840
Damage
73,663
78,616
Taken
58,408
54,894
Mitigated
42,557
8,253
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,794
449
292
613
20,520
21,683
0
14,254
6,266
10,489
0
W
10,459
1,391
12,703
7,835
14,636
6,465
0
13,916
720
25,294
0
W
Ravana
238
26
0
10
681
223
0
681
0
0
238
W
Kukulkan
Garbansos
Kukulkan
28,927
2,617
0
424
11,893
4,672
0
11,245
648
59,661
0
L
Merlin
8,586
755
0
203
13,803
5,072
0
8,935
4,868
25,630
0
W
Rama
KohiX
Rama
19,863
18,025
0
1,712
13,345
4,749
0
12,547
798
0
32,470
L
Yemoja
Sexitø
Yemoja
19,626
2,093
924
0
12,956
5,828
0
8,196
4,760
39,827
0
L
Baron Samedi
XxTigrKiNGxX
Baron Samedi
12,543
207
3,018
3,109
15,028
6,721
0
11,783
3,245
36,101
0
L
Cthulhu
fpueyes9
Cthulhu
9,291
554
94
0
16,309
15,590
0
10,394
5,915
21,445
0
W
Xing Tian
iBananaMan
Xing Tian
14,176
1,288
0
0
17,853
26,448
0
14,451
3,402
30,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,553
Gold Earned
53,043
188
Minions Killed
198
2
Camps Cleared
3
957,065
Distance Traveled
821,137
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,957
896
17
2
0
200,243
1
W
Hel
10,426
1,043
58
6
0
208,684
0
W
Ravana
8,060
806
0
0
0
16,150
0
W
Kukulkan
11,855
1,186
84
8
0
201,263
1
L
Merlin
10,070
1,007
38
4
0
188,339
0
W
Rama
11,846
1,185
31
3
2
183,907
1
L
Yemoja
10,200
1,020
38
4
0
202,061
1
L
Baron Samedi
10,209
1,021
61
6
2
194,056
0
L
Cthulhu
10,117
1,012
34
3
0
172,366
1
W
Xing Tian
10,856
1,086
25
3
1
211,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role