Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Devilsmerc
Ymir
Level 48
God Stats
41W - 39L
1,485 SR
Queue Stats
322W - 373L
1,463 Elo+
Party 2
Janus
Janus
Iamdasi
Janus
Level 29
God Stats
6W - 7L
1,506 SR
Queue Stats
85W - 75L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
McMayo
Morgan Le Fay
Level 25
God Stats
21W - 13L
1,716 SR
Queue Stats
55W - 63L
1,477 Elo+
Party 2
Artemis
Artemis
PetDeadbush
Artemis
Level 98
God Stats
6W - 4L
1,569 SR
Queue Stats
112W - 118L
1,497 Elo+
Party 2
Team Averages
Level 62
1,555 SR
1,484 Elo+

VS

Team Averages
Level 49
1,452 SR
1,527 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DaBomb Venom
Sol
Level 59
God Stats
13W - 12L
1,519 SR
Queue Stats
267W - 228L
1,465 Elo+
Party 3
Hachiman
Hachiman
Tíka
Hachiman
Level 27
God Stats
1W - 3L
1,240 SR
Queue Stats
186W - 97L
1,631 Elo+
Party 3
Athena
Athena
cubeofIce74
Athena
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 129L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 4 / 0
4,421
442
2,674
7,432
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 2 / 1
3,809
381
477
3,149
978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Iamdasi
Janus
8
0 / 3 / 0
4,597
460
1,842
4,843
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
McMayo
Morgan Le Fay
9
1 / 1 / 0
5,468
547
3,269
2,948
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
PetDeadbush
Artemis
4
1 / 2 / 1
4,068
407
826
1,372
175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 0 / 1
6,037
604
4,848
6,351
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
 
Hercules
10
0 / 1 / 0
5,595
560
711
5,833
1,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 2
6,113
611
1,612
2,877
1,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Tíka
Hachiman
11
4 / 1 / 2
6,863
686
3,868
4,824
1,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
8
1 / 1 / 7
5,641
564
2,618
4,275
1,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
W
Thor
 
Thor
4
0
1
4.5
W
Hercules
 
Hercules
0
1
0
0
W
2
0
2
3
L
0
2
1
0.25
L
Janus
Iamdasi
Janus
0
3
0
0
L
Morgan Le Fay
McMayo
Morgan Le Fay
1
1
0
1
L
Artemis
PetDeadbush
Artemis
1
2
1
0.75
W
Hachiman
Tíka
Hachiman
4
1
2
5
W
Athena
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,088
Damage
13,657
19,744
Taken
24,160
5,816
Mitigated
7,651
2,354
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,674
108
0
876
7,432
2,726
0
1,276
6,156
0
21,313
W
Thor
 
Thor
4,848
842
0
2,996
6,351
1,890
0
642
5,657
0
32,612
W
Hercules
 
Hercules
711
148
0
2,872
5,833
1,862
0
2,671
2,937
0
28,863
W
1,612
520
0
1,921
2,877
1,049
1,337
539
2,338
31,890
0
L
477
123
0
380
3,149
978
0
985
2,164
2,185
0
L
Janus
Iamdasi
Janus
1,842
123
0
410
4,843
1,115
0
1,747
3,096
19,074
0
L
Morgan Le Fay
McMayo
Morgan Le Fay
3,269
508
0
688
2,948
822
0
59
2,889
25,406
0
L
Artemis
PetDeadbush
Artemis
826
736
0
0
1,372
175
0
163
1,209
0
2,777
W
Hachiman
Tíka
Hachiman
3,868
2,416
0
2,644
4,824
1,284
1,165
686
4,138
0
33,691
W
Athena
2,618
802
0
740
4,275
1,566
46
773
3,502
10,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,363
Gold Earned
30,249
145
Minions Killed
304
0
Camps Cleared
0
659,603
Distance Traveled
900,816
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,421
442
41
4
0
197,419
0
W
Thor
6,037
604
66
7
0
200,326
1
W
Hercules
5,595
560
65
7
0
173,155
4
W
Sol
6,113
611
73
7
0
182,977
2
L
Ymir
3,809
381
4
0
0
62,692
0
L
Janus
4,597
460
35
4
0
178,332
1
L
Morgan Le Fay
5,468
547
63
6
0
178,520
3
L
Artemis
4,068
407
2
0
0
42,640
0
W
Hachiman
6,863
686
81
8
0
162,469
0
W
Athena
5,641
564
19
2
0
181,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role