Player Matchup

He Bo
He Bo
LuiDuFu
He Bo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 108L
1,292 Elo+
Party 2
Neith
Neith
UBEEECH
Neith
Level 32
God Stats
17W - 20L
1,307 SR
Queue Stats
69W - 110L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
lilchavert12
Cthulhu
Level 21
God Stats
11W - 11L
1,550 SR
Queue Stats
62W - 91L
1,126 Elo+
Party 2
Team Averages
Level 39
1,452 SR
1,228 Elo+

VS

Team Averages
Level 26
1,426 SR
1,317 Elo+
Baron Samedi
Baron Samedi
KeltasDKain
Baron Samedi
Level 6
God Stats
1W - 4L
1,347 SR
Queue Stats
5W - 7L
1,379 Elo+
Party 1
Anubis
Anubis
Szpak12yPL
Anubis
Level 44
God Stats
39W - 50L
1,431 SR
Queue Stats
124W - 202L
1,290 Elo+
Solo
Set
Set
slaca
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LuiDuFu
He Bo
19
2 / 6 / 10
15,279
566
24,866
22,013
7,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
UBEEECH
Neith
20
13 / 5 / 3
17,607
652
21,849
22,462
7,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
lilchavert12
Cthulhu
20
2 / 0 / 14
15,671
580
15,527
37,239
37,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KeltasDKain
Baron Samedi
20
1 / 3 / 7
14,878
551
17,486
20,309
20,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Szpak12yPL
Anubis
20
6 / 4 / 3
16,317
604
26,554
29,521
13,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
slaca
Set
17
4 / 10 / 3
15,128
560
26,035
23,639
11,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
11
11
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
KeltasDKain
Baron Samedi
1
3
7
1.5
W
He Bo
LuiDuFu
He Bo
2
6
10
1.17
L
Anubis
Szpak12yPL
Anubis
6
4
3
1.88
W
Neith
UBEEECH
Neith
13
5
3
2.9
W
Cthulhu
lilchavert12
Cthulhu
2
0
14
9
L
Set
slaca
Set
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,242
Damage
70,075
81,714
Taken
73,469
52,106
Mitigated
45,665
24,606
Healing
31,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
KeltasDKain
Baron Samedi
17,486
1,097
2,048
3,388
20,309
20,544
774
10,348
9,961
65,852
0
W
He Bo
LuiDuFu
He Bo
24,866
648
677
3,922
22,013
7,216
171
12,360
9,653
55,343
0
L
Anubis
Szpak12yPL
Anubis
26,554
696
1,762
20,328
29,521
13,530
724
18,999
10,522
106,535
0
W
Neith
UBEEECH
Neith
21,849
10,951
0
4,004
22,462
7,779
2,285
13,181
9,281
0
86,979
W
Cthulhu
lilchavert12
Cthulhu
15,527
1,080
739
15,264
37,239
37,111
72
18,944
18,295
51,914
0
L
Set
slaca
Set
26,035
9,973
921
3,194
23,639
11,591
0
11,046
12,593
459
60,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
46,323
244
Minions Killed
280
0
Camps Cleared
0
1,419,217
Distance Traveled
1,263,851
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,878
551
87
3
0
442,679
0
W
He Bo
15,279
566
71
3
0
452,729
1
L
Anubis
16,317
604
132
5
0
432,138
0
W
Neith
17,607
652
100
4
0
452,601
6
W
Cthulhu
15,671
580
73
3
0
513,887
0
L
Set
15,128
560
61
2
0
389,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role