Player Matchup

Anubis
Anubis
AzzaxeTheLegends
Anubis
Level 8
God Stats
9W - 7L
1,490 SR
Queue Stats
30W - 31L
1,256 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kekxike
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,161 Elo+
Party 1
Bacchus
Bacchus
Killer20Qc
Bacchus
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 255L
1,252 Elo+
Party 3
Hachiman
Hachiman
MrConor
Hachiman
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,332 Elo+
Party 1
Ra
Ra
Szipu
Ra
Level 24
God Stats
2W - 5L
1,295 SR
Queue Stats
38W - 32L
1,182 Elo+
Party 1
Team Averages
Level 17
1,457 SR
1,237 Elo+

VS

Team Averages
Level 20
1,516 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
Meliodas89100
Tsukuyomi
Level 29
God Stats
15W - 26L
1,422 SR
Queue Stats
72W - 91L
1,386 Elo+
Party 2
Anhur
Anhur
PzycHoMiguel
Anhur
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
folking11
Cu Chulainn
Level 27
God Stats
3W - 2L
1,760 SR
Queue Stats
57W - 56L
1,418 Elo+
Party 2
Nox
Nox
lKimera
Nox
Level 28
God Stats
4W - 6L
1,396 SR
Queue Stats
35W - 38L
1,326 Elo+
Solo
Cerberus
Cerberus
uSTralll
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 7
10,940
521
15,401
16,480
8,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Kekxike
Tsukuyomi
18
4 / 2 / 10
11,407
543
8,340
13,337
5,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Killer20Qc
Bacchus
15
2 / 6 / 10
10,619
506
7,011
16,486
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MrConor
Hachiman
16
5 / 4 / 5
10,821
515
8,117
10,407
3,497
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
19
9 / 4 / 2
12,917
615
11,389
12,274
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Meliodas89100
Tsukuyomi
15
4 / 5 / 5
9,904
472
9,186
13,977
4,189
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 1 / 0
5,511
262
0
556
83
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
folking11
Cu Chulainn
16
8 / 5 / 10
10,995
524
16,440
19,718
16,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
16
6 / 7 / 6
10,441
497
9,295
13,178
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
uSTralll
Cerberus
16
4 / 9 / 4
9,983
475
11,497
21,746
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
27
Kills
22
22
Deaths
27
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
6
7
1.75
W
Tsukuyomi
Kekxike
Tsukuyomi
4
2
10
4.5
W
Bacchus
Killer20Qc
Bacchus
2
6
10
1.17
L
Tsukuyomi
Meliodas89100
Tsukuyomi
4
5
5
1.3
W
Hachiman
MrConor
Hachiman
5
4
5
1.88
L
0
1
0
0
W
Ra
9
4
2
2.5
L
Cu Chulainn
folking11
Cu Chulainn
8
5
10
2.6
L
Nox
6
7
6
1.29
L
Cerberus
uSTralll
Cerberus
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,258
Damage
46,418
68,984
Taken
69,175
35,997
Mitigated
42,287
21,489
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,401
889
0
6,661
16,480
8,747
1,130
9,535
6,945
57,839
0
W
Tsukuyomi
Kekxike
Tsukuyomi
8,340
2,201
0
5,744
13,337
5,323
0
2,283
11,054
0
77,629
W
Bacchus
Killer20Qc
Bacchus
7,011
1,334
0
3,841
16,486
12,719
0
4,264
12,222
38,402
0
L
Tsukuyomi
Meliodas89100
Tsukuyomi
9,186
4,187
0
749
13,977
4,189
0
3,733
10,176
0
47,374
W
Hachiman
MrConor
Hachiman
8,117
6,758
0
1,190
10,407
3,497
764
3,927
6,480
0
36,610
L
0
0
0
0
556
83
0
0
556
0
0
W
Ra
11,389
1,767
253
3,800
12,274
5,711
2,972
4,724
7,550
81,821
0
L
Cu Chulainn
folking11
Cu Chulainn
16,440
2,727
0
1,817
19,718
16,570
0
8,300
11,275
19,298
42,584
L
Nox
9,295
1,109
0
2,179
13,178
3,469
464
7,648
5,342
46,540
0
L
Cerberus
uSTralll
Cerberus
11,497
794
0
2,667
21,746
17,976
0
13,570
8,025
48,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,704
Gold Earned
46,834
500
Minions Killed
320
0
Camps Cleared
0
1,885,323
Distance Traveled
1,452,119
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,940
521
94
4
0
355,511
4
W
Tsukuyomi
11,407
543
114
5
0
369,046
2
W
Bacchus
10,619
506
42
2
0
417,700
1
L
Tsukuyomi
9,904
472
62
3
0
433,330
2
W
Hachiman
10,821
515
75
4
0
373,199
0
L
Anhur
5,511
262
0
0
0
20,831
0
W
Ra
12,917
615
175
8
0
369,867
0
L
Cu Chulainn
10,995
524
88
4
0
364,096
0
L
Nox
10,441
497
82
4
0
292,820
2
L
Cerberus
9,983
475
88
4
0
341,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role