Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DrVennk
Chiron
Level 129
God Stats
4W - 6L
1,545 SR
Queue Stats
200W - 221L
1,440 Elo+
Solo
Chang'e
Chang'e
Eruvataris
Chang'e
Level 144
God Stats
1W - 4L
1,677 SR
Queue Stats
106W - 105L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
HugeRegret
Gilgamesh
Level 127
God Stats
0W - 2L
1,331 SR
Queue Stats
61W - 72L
1,468 Elo+
Solo
Mercury
Mercury
Radreck
Mercury
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,359 Elo+
Solo
Team Averages
Level 122
1,511 SR
1,447 Elo+

VS

Team Averages
Level 81
1,468 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Furchtaroma
Bastet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ares
Ares
Moebowski
Ares
Level 59
God Stats
1W - 0L
1,342 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Vulcan
Vulcan
PhiL070
Vulcan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Soul2832
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 1 / 3
6,198
563
1,217
3,060
2,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
DrVennk
Chiron
16
3 / 4 / 6
8,538
776
10,506
11,907
4,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Eruvataris
Chang'e
17
4 / 5 / 5
9,393
854
13,043
15,495
5,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
HugeRegret
Gilgamesh
14
1 / 6 / 8
8,173
743
9,400
18,068
15,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Radreck
Mercury
15
6 / 6 / 5
9,123
829
8,500
10,122
3,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
10 / 1 / 10
10,999
1,000
16,624
6,506
4,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
17
6 / 3 / 11
9,765
888
9,187
10,853
7,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
15
1 / 2 / 15
9,476
861
6,550
14,659
20,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
PhiL070
Vulcan
17
4 / 4 / 14
10,038
913
11,936
8,989
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Soul2832
Sylvanus
15
1 / 5 / 18
9,140
831
6,691
16,014
17,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
14
Kills
22
22
Deaths
15
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
3
1.5
W
Medusa
 
Medusa
10
1
10
15
L
Chiron
DrVennk
Chiron
3
4
6
1.5
L
Chang'e
Eruvataris
Chang'e
4
5
5
1.3
W
Bastet
6
3
11
3.83
L
Gilgamesh
HugeRegret
Gilgamesh
1
6
8
0.83
W
Ares
1
2
15
4.25
W
Vulcan
PhiL070
Vulcan
4
4
14
2.75
L
Mercury
Radreck
Mercury
6
6
5
1.42
W
Sylvanus
Soul2832
Sylvanus
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,666
Damage
50,988
58,652
Taken
57,021
32,209
Mitigated
55,190
20,668
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,217
28
201
334
3,060
2,665
0
1,068
1,992
2,082
0
W
Medusa
 
Medusa
16,624
6,615
1,000
1,748
6,506
4,619
2,657
421
6,061
0
44,003
L
Chiron
DrVennk
Chiron
10,506
2,391
3,101
3,445
11,907
4,510
0
6,898
5,002
0
25,561
L
Chang'e
Eruvataris
Chang'e
13,043
352
4,444
5,819
15,495
5,999
0
8,545
6,950
29,854
0
W
Bastet
9,187
2,842
1,158
947
10,853
7,137
14
2,650
8,135
0
15,357
L
Gilgamesh
HugeRegret
Gilgamesh
9,400
866
338
1,847
18,068
15,239
0
6,067
12,001
0
20,197
W
Ares
6,550
252
1,950
1,810
14,659
20,493
601
4,167
10,206
9,302
0
W
Vulcan
PhiL070
Vulcan
11,936
1,876
1,428
386
8,989
5,196
1,707
2,028
6,869
37,313
0
L
Mercury
Radreck
Mercury
8,500
2,004
691
448
10,122
3,796
0
2,599
7,523
0
19,758
W
Sylvanus
Soul2832
Sylvanus
6,691
485
6,450
4,501
16,014
17,745
383
4,300
11,490
8,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
49,418
133
Minions Killed
127
0
Camps Cleared
0
957,398
Distance Traveled
1,117,428
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,198
563
2
0
0
89,112
1
W
Medusa
10,999
1,000
52
5
0
223,468
1
L
Chiron
8,538
776
36
3
0
212,138
0
L
Chang'e
9,393
854
48
4
0
222,429
4
W
Bastet
9,765
888
17
2
0
239,185
0
L
Gilgamesh
8,173
743
23
2
0
207,891
4
W
Ares
9,476
861
2
0
0
236,336
0
W
Vulcan
10,038
913
51
5
0
227,228
0
L
Mercury
9,123
829
24
2
0
225,828
2
W
Sylvanus
9,140
831
5
0
0
191,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role