Player Matchup

Danzaburou
Danzaburou
Blackzilla823
Danzaburou
Level 81
God Stats
3W - 2L
1,571 SR
Queue Stats
166W - 162L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Dread-wolf93
Cthulhu
Level 28
God Stats
7W - 6L
1,491 SR
Queue Stats
17W - 24L
1,402 Elo+
Party 1
Artemis
Artemis
Meh1234567
Artemis
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 10L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ilphscient
Baba Yaga
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,621 Elo+
Party 1
Bastet
Bastet
n0elzy
Bastet
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,232 Elo+
Solo
Team Averages
Level 25
1,512 SR
1,452 Elo+

VS

Team Averages
Level 17
1,456 SR
1,475 Elo+
Cupid
Cupid
 
Cupid
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JeanCOT
Thor
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 42L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Silver787
Morgan Le Fay
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
fright74
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Pele
Pele
jodo199
Pele
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
15W - 17L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackzilla823
Danzaburou
19
12 / 3 / 13
14,337
1,303
19,845
13,356
4,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Dread-wolf93
Cthulhu
19
5 / 4 / 16
12,060
1,096
9,612
13,124
16,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Meh1234567
Artemis
20
13 / 3 / 17
13,323
1,211
32,365
11,152
3,994
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
ilphscient
Baba Yaga
20
1 / 5 / 27
12,079
1,098
9,373
11,579
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
n0elzy
Bastet
20
7 / 5 / 14
13,202
1,200
17,494
14,760
5,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 7 / 6
11,347
1,032
4,698
20,033
6,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
JeanCOT
Thor
15
0 / 1 / 0
8,681
789
503
1,893
494
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Silver787
Morgan Le Fay
19
3 / 9 / 14
12,564
1,142
22,907
17,793
7,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
fright74
Hercules
17
2 / 11 / 11
11,295
1,027
13,313
30,007
16,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pele
jodo199
Pele
19
11 / 10 / 5
14,093
1,281
17,332
24,783
8,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
56
38
Kills
20
20
Deaths
38
87
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
7
6
1
W
Danzaburou
Blackzilla823
Danzaburou
12
3
13
6.17
W
Cthulhu
Dread-wolf93
Cthulhu
5
4
16
3.25
L
Thor
JeanCOT
Thor
0
1
0
0
W
Artemis
Meh1234567
Artemis
13
3
17
7.17
L
Morgan Le Fay
Silver787
Morgan Le Fay
3
9
14
1.11
L
Hercules
fright74
Hercules
2
11
11
0.68
W
Baba Yaga
ilphscient
Baba Yaga
1
5
27
2.9
L
Pele
jodo199
Pele
11
10
5
1.35
W
Bastet
n0elzy
Bastet
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,689
Damage
58,753
63,971
Taken
94,509
36,139
Mitigated
38,992
6,326
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,698
1,432
655
1,126
20,033
6,453
0
5,466
14,567
0
27,212
W
Danzaburou
Blackzilla823
Danzaburou
19,845
10,805
0
2,211
13,356
4,736
0
3,182
10,002
0
53,295
W
Cthulhu
Dread-wolf93
Cthulhu
9,612
479
658
0
13,124
16,595
0
6,859
5,970
23,767
0
L
Thor
JeanCOT
Thor
503
81
0
0
1,893
494
0
256
1,637
0
1,410
W
Artemis
Meh1234567
Artemis
32,365
22,438
306
1,206
11,152
3,994
0
3,248
7,796
0
52,676
L
Morgan Le Fay
Silver787
Morgan Le Fay
22,907
2,627
0
2,863
17,793
7,126
0
5,257
12,536
47,495
0
L
Hercules
fright74
Hercules
13,313
5,116
0
5,190
30,007
16,042
0
4,495
25,512
0
24,534
W
Baba Yaga
ilphscient
Baba Yaga
9,373
557
0
1,945
11,579
4,902
0
3,991
7,314
33,627
0
L
Pele
jodo199
Pele
17,332
3,083
0
988
24,783
8,877
0
3,511
21,272
0
49,382
W
Bastet
n0elzy
Bastet
17,494
6,503
0
0
14,760
5,912
0
4,592
9,982
0
29,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,001
Gold Earned
57,980
235
Minions Killed
206
8
Camps Cleared
5
1,064,584
Distance Traveled
821,638
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,347
1,032
59
5
1
199,246
0
W
Danzaburou
14,337
1,303
74
7
2
203,593
0
W
Cthulhu
12,060
1,096
22
2
1
194,075
0
L
Thor
8,681
789
1
0
0
34,001
0
W
Artemis
13,323
1,211
52
5
3
195,221
0
L
Morgan Le Fay
12,564
1,142
64
6
1
176,259
1
L
Hercules
11,295
1,027
15
1
3
197,561
0
W
Baba Yaga
12,079
1,098
59
5
1
220,563
0
L
Pele
14,093
1,281
67
6
0
214,571
0
W
Bastet
13,202
1,200
28
3
1
251,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role