Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ArbItraryA
Artemis
Level 69
God Stats
11W - 4L
1,459 SR
Queue Stats
223W - 213L
1,490 Elo+
Party 1
Bakasura
Bakasura
WillyZap
Bakasura
Level 107
God Stats
3W - 2L
1,491 SR
Queue Stats
169W - 124L
1,568 Elo+
Party 1
Fafnir
Fafnir
awesomejake314
Fafnir
Level 62
God Stats
2W - 2L
1,605 SR
Queue Stats
34W - 14L
1,731 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,558 Elo+

VS

Team Averages
Level 123
1,648 SR
1,506 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Ki_ANG3L
Izanami
Level 123
God Stats
75W - 52L
1,659 SR
Queue Stats
336W - 333L
1,523 Elo+
Party 3
Awilix
Awilix
PauloC25
Awilix
Level 106
God Stats
25W - 20L
1,614 SR
Queue Stats
149W - 147L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
ThePaleHokage
Gilgamesh
Level 87
God Stats
14W - 13L
1,608 SR
Queue Stats
634W - 606L
1,508 Elo+
Party 3
Sylvanus
Sylvanus
effeww
Sylvanus
Level 142
God Stats
11W - 3L
1,861 SR
Queue Stats
338W - 329L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
12 / 2 / 7
10,088
673
16,995
12,113
5,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
15
3 / 4 / 12
9,058
604
8,882
9,178
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ArbItraryA
Artemis
15
6 / 2 / 2
9,302
620
6,077
8,870
3,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
WillyZap
Bakasura
14
4 / 2 / 4
8,931
595
4,564
11,862
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 16
9,041
603
6,597
14,334
14,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 4 / 1
8,982
599
10,324
9,962
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Ki_ANG3L
Izanami
13
3 / 4 / 0
8,064
538
6,761
10,209
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
PauloC25
Awilix
12
1 / 6 / 10
8,031
535
7,680
15,126
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
ThePaleHokage
Gilgamesh
9
2 / 6 / 0
6,635
442
3,435
9,731
4,445
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
effeww
Sylvanus
12
0 / 6 / 5
6,694
446
6,536
11,645
9,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
26
Kills
12
12
Deaths
26
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
2
7
7.75
W
Chiron
 
Chiron
3
4
12
2.25
L
Ra
 
Ra
6
4
1
1.63
W
Artemis
ArbItraryA
Artemis
6
2
2
3.5
L
Izanami
Ki_ANG3L
Izanami
3
4
0
0.75
L
Awilix
PauloC25
Awilix
1
6
10
1
L
Gilgamesh
ThePaleHokage
Gilgamesh
2
6
0
0.33
W
Bakasura
WillyZap
Bakasura
4
2
4
3
W
1
2
16
4.5
L
Sylvanus
effeww
Sylvanus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,115
Damage
34,736
56,357
Taken
56,673
32,738
Mitigated
25,442
19,818
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,995
718
206
5,719
12,113
5,923
1,936
3,107
9,006
55,239
0
W
Chiron
 
Chiron
8,882
3,403
399
2,800
9,178
3,197
1,546
4,230
4,935
0
62,728
L
Ra
 
Ra
10,324
491
1,101
2,556
9,962
3,570
0
3,228
6,714
54,210
0
W
Artemis
ArbItraryA
Artemis
6,077
3,374
0
1,986
8,870
3,136
0
1,285
7,585
0
70,338
L
Izanami
Ki_ANG3L
Izanami
6,761
3,418
0
2,141
10,209
3,220
451
4,596
5,138
0
50,882
L
Awilix
PauloC25
Awilix
7,680
3,206
0
3,380
15,126
4,220
0
5,538
9,084
0
37,256
L
Gilgamesh
ThePaleHokage
Gilgamesh
3,435
476
0
1,722
9,731
4,445
0
5,262
4,408
0
22,279
W
Bakasura
WillyZap
Bakasura
4,564
2,837
0
5,916
11,862
5,498
0
2,715
9,147
0
55,619
W
6,597
2,266
0
2,792
14,334
14,984
9
4,650
9,684
15,553
0
L
Sylvanus
effeww
Sylvanus
6,536
2,312
1,077
2,411
11,645
9,987
0
4,433
6,756
25,137
8,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,420
Gold Earned
38,406
451
Minions Killed
356
0
Camps Cleared
0
1,495,504
Distance Traveled
1,248,130
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,088
673
94
6
0
273,257
5
W
Chiron
9,058
604
105
7
0
319,227
4
L
Ra
8,982
599
109
7
0
302,700
3
W
Artemis
9,302
620
125
8
0
288,669
2
L
Izanami
8,064
538
90
6
0
249,535
6
L
Awilix
8,031
535
65
4
0
277,795
4
L
Gilgamesh
6,635
442
41
3
0
184,398
3
W
Bakasura
8,931
595
109
7
0
336,560
1
W
Fafnir
9,041
603
18
1
0
277,791
1
L
Sylvanus
6,694
446
51
3
0
233,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role