Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChildsHope
Medusa
Level 113
God Stats
0W - 4L
1,198 SR
Queue Stats
55W - 65L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
Dymytrie
Xing Tian
Level 128
God Stats
1W - 1L
1,726 SR
Queue Stats
35W - 40L
1,473 Elo+
Party 1
Artemis
Artemis
PauerRangis
Artemis
Level 138
God Stats
0W - 2L
1,335 SR
Queue Stats
33W - 45L
1,439 Elo+
Party 1
Cerberus
Cerberus
mateus10
Cerberus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,402 Elo+
Solo
Team Averages
Level 133
1,452 SR
1,454 Elo+

VS

Team Averages
Level 135
1,542 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BENG4
Horus
Level 155
God Stats
1W - 1L
1,668 SR
Queue Stats
60W - 33L
1,674 Elo+
Solo
Agni
Agni
SopinhadoXeba
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 302L
1,474 Elo+
Solo
Xbalanque
Xbalanque
sonimk3A
Xbalanque
Level 152
God Stats
5W - 2L
1,540 SR
Queue Stats
237W - 233L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 2 / 4
8,384
699
11,891
11,213
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
ChildsHope
Medusa
14
3 / 5 / 2
8,472
706
11,926
11,312
4,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Dymytrie
Xing Tian
14
1 / 5 / 4
8,053
671
4,289
23,126
14,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
PauerRangis
Artemis
14
0 / 3 / 6
8,082
674
10,839
10,570
3,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
mateus10
Cerberus
12
0 / 5 / 3
7,722
644
8,057
19,894
23,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 0 / 14
9,831
819
13,644
11,660
5,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
 
Ah Puch
16
4 / 0 / 13
9,529
794
14,659
10,095
5,012
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
BENG4
Horus
14
1 / 3 / 17
9,249
771
3,856
18,184
22,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 0 / 13
9,839
820
14,164
7,772
3,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
sonimk3A
Xbalanque
17
7 / 3 / 12
10,017
835
25,940
10,582
5,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
6
Kills
20
20
Deaths
6
19
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
4
2
W
Neith
 
Neith
5
0
14
12
W
Ah Puch
 
Ah Puch
4
0
13
10.5
W
Horus
BENG4
Horus
1
3
17
3.17
L
Medusa
ChildsHope
Medusa
3
5
2
0.8
L
Xing Tian
Dymytrie
Xing Tian
1
5
4
0.6
L
Artemis
PauerRangis
Artemis
0
3
6
1
W
3
0
13
9.5
L
Cerberus
mateus10
Cerberus
0
5
3
0.3
W
Xbalanque
sonimk3A
Xbalanque
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,002
Damage
72,263
76,115
Taken
58,293
50,888
Mitigated
41,930
28,824
Healing
30,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,891
552
7,145
5,221
11,213
5,496
0
3,845
7,368
29,799
0
W
Neith
 
Neith
13,644
4,444
0
2,002
11,660
5,790
496
5,467
6,193
0
26,732
W
Ah Puch
 
Ah Puch
14,659
387
3,320
1,890
10,095
5,012
308
4,518
5,577
35,750
0
W
Horus
BENG4
Horus
3,856
1,476
8,600
8,451
18,184
22,204
184
5,921
12,263
0
5,253
L
Medusa
ChildsHope
Medusa
11,926
3,938
299
1,331
11,312
4,278
0
4,020
7,292
0
30,825
L
Xing Tian
Dymytrie
Xing Tian
4,289
101
782
5,967
23,126
14,016
0
7,291
15,835
6,608
0
L
Artemis
PauerRangis
Artemis
10,839
3,587
107
1,951
10,570
3,973
0
5,750
4,820
0
22,065
W
14,164
1,929
1,955
1,075
7,772
3,601
1,478
3,231
4,541
27,582
0
L
Cerberus
mateus10
Cerberus
8,057
150
1,859
4,162
19,894
23,125
0
7,917
11,977
11,065
0
W
Xbalanque
sonimk3A
Xbalanque
25,940
8,619
1,430
1,530
10,582
5,323
2,083
5,100
5,482
0
40,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
48,465
147
Minions Killed
149
0
Camps Cleared
0
1,121,624
Distance Traveled
1,191,408
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,384
699
40
3
0
226,692
0
W
Neith
9,831
819
35
3
0
258,519
4
W
Ah Puch
9,529
794
49
4
0
252,861
3
W
Horus
9,249
771
3
0
0
214,318
4
L
Medusa
8,472
706
54
5
0
221,275
1
L
Xing Tian
8,053
671
1
0
0
241,394
0
L
Artemis
8,082
674
34
3
0
242,555
0
W
Agni
9,839
820
33
3
0
233,379
7
L
Cerberus
7,722
644
18
2
0
189,708
0
W
Xbalanque
10,017
835
29
2
0
232,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role