Player Matchup

Arachne
Arachne
AK-47_haceBRRRRR
Arachne
Level 46
God Stats
80W - 33L
1,602 SR
Queue Stats
423W - 365L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
Jeniku0_xdd
Gilgamesh
Level 25
God Stats
11W - 5L
1,550 SR
Queue Stats
19W - 22L
1,366 Elo+
Party 2
Artemis
Artemis
Luis_el_menda
Artemis
Level 149
God Stats
5W - 3L
1,643 SR
Queue Stats
417W - 382L
1,478 Elo+
Party 3
Cerberus
Cerberus
TTV_BLITZ_CZ
Cerberus
Level 54
God Stats
6W - 5L
1,417 SR
Queue Stats
250W - 214L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
danikopiuzasny
Morgan Le Fay
Level 155
God Stats
26W - 18L
1,603 SR
Queue Stats
783W - 712L
1,507 Elo+
Party 2
Team Averages
Level 86
1,563 SR
1,456 Elo+

VS

Team Averages
Level 73
1,446 SR
1,451 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Combat 627
Skadi
Level 120
God Stats
2W - 4L
1,270 SR
Queue Stats
310W - 329L
1,414 Elo+
Solo
Janus
Janus
Latex DIO911
Janus
Level 49
God Stats
8W - 14L
1,283 SR
Queue Stats
380W - 437L
1,419 Elo+
Party 1
Ymir
Ymir
cormangar
Ymir
Level 46
God Stats
34W - 46L
1,536 SR
Queue Stats
95W - 107L
1,478 Elo+
Solo
Da Ji
Da Ji
tropSDUOGWEN
Da Ji
Level 78
God Stats
9W - 5L
1,639 SR
Queue Stats
311W - 321L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
9,048
646
7,039
10,638
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Jeniku0_xdd
Gilgamesh
13
3 / 0 / 3
8,155
583
3,432
7,809
3,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
14
4 / 0 / 0
7,355
525
6,494
7,080
2,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
TTV_BLITZ_CZ
Cerberus
11
0 / 2 / 5
6,784
485
3,158
6,367
3,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
danikopiuzasny
Morgan Le Fay
14
3 / 3 / 4
8,116
580
7,107
7,326
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 0
7,258
518
5,905
7,427
7,384
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
12
1 / 4 / 1
7,107
508
5,426
6,799
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 3
7,010
501
1,977
8,779
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
2 / 1 / 1
6,763
483
3,189
9,133
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 2
7,403
529
7,986
9,617
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
6
6
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
W
7
1
3
8.5
L
Skadi
1
4
1
0.38
W
Gilgamesh
Jeniku0_xdd
Gilgamesh
3
0
3
4.5
L
1
6
3
0.42
W
Artemis
4
0
0
4
W
Cerberus
TTV_BLITZ_CZ
Cerberus
0
2
5
1.25
L
Ymir
2
1
1
2.5
W
Morgan Le Fay
danikopiuzasny
Morgan Le Fay
3
3
4
1.67
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
24,483
39,220
Taken
41,755
16,214
Mitigated
22,248
17,427
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,905
239
0
1,098
7,427
7,384
0
526
6,901
44,484
0
W
7,039
4,597
0
6,540
10,638
4,566
0
2,194
8,444
0
58,765
L
Skadi
5,426
2,143
0
538
6,799
1,650
0
1,535
5,264
0
47,548
W
Gilgamesh
Jeniku0_xdd
Gilgamesh
3,432
644
71
2,216
7,809
3,392
570
4,516
3,293
0
25,747
L
1,977
208
0
903
8,779
3,024
0
5,597
3,182
38,238
0
W
Artemis
6,494
2,673
0
4,638
7,080
2,531
0
1,273
5,807
0
46,926
W
Cerberus
TTV_BLITZ_CZ
Cerberus
3,158
103
172
838
6,367
3,506
0
1,709
4,658
14,091
0
L
Ymir
3,189
519
0
1,690
9,133
5,848
0
1,811
7,322
25,690
0
W
Morgan Le Fay
danikopiuzasny
Morgan Le Fay
7,107
136
0
2,952
7,326
2,219
1,049
1,379
5,947
49,301
0
L
7,986
2,331
0
2,475
9,617
4,342
0
853
8,764
0
51,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,458
Gold Earned
35,541
381
Minions Killed
419
0
Camps Cleared
0
1,284,750
Distance Traveled
1,210,689
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,258
518
109
8
0
211,564
3
W
Arachne
9,048
646
108
8
0
323,377
0
L
Skadi
7,107
508
97
7
0
234,776
6
W
Gilgamesh
8,155
583
62
4
0
277,995
1
L
Janus
7,010
501
74
5
0
256,998
2
W
Artemis
7,355
525
92
7
0
225,651
5
W
Cerberus
6,784
485
33
2
0
202,594
2
L
Ymir
6,763
483
41
3
0
240,056
8
W
Morgan Le Fay
8,116
580
86
6
0
255,133
4
L
Da Ji
7,403
529
98
7
0
267,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role