Player Matchup

Sun Wukong
Sun Wukong
Eratoss
Sun Wukong
Level 29
God Stats
1W - 0L
1,281 SR
Queue Stats
12W - 10L
1,322 Elo+
Party 2
Nemesis
Nemesis
HungaroCC
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hel
Hel
IBloodBeastI
Hel
Level 42
God Stats
22W - 15L
1,479 SR
Queue Stats
97W - 82L
1,365 Elo+
Party 3
Hades
Hades
LibraScales
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,390 Elo+
Party 2
Hou Yi
Hou Yi
TheXUntouchable
Hou Yi
Level 18
God Stats
2W - 3L
1,265 SR
Queue Stats
21W - 18L
1,361 Elo+
Party 3
Team Averages
Level 23
1,405 SR
1,388 Elo+

VS

Team Averages
Level 9
1,402 SR
1,309 Elo+
Olorun
Olorun
CyberCAR2021
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
OM3GAW01F
Mercury
Level 6
God Stats
7W - 11L
1,398 SR
Queue Stats
23W - 35L
1,193 Elo+
Solo
Thor
Thor
OnesZeros
Thor
Level 7
God Stats
12W - 12L
1,425 SR
Queue Stats
193W - 210L
1,233 Elo+
Party 1
Ullr
Ullr
Qahnaarin_lotr
Ullr
Level 14
God Stats
6W - 10L
1,500 SR
Queue Stats
225W - 247L
1,255 Elo+
Party 1
Bacchus
Bacchus
chochoel
Bacchus
Level 18
God Stats
3W - 9L
1,188 SR
Queue Stats
38W - 44L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eratoss
Sun Wukong
15
7 / 0 / 5
10,171
565
6,624
8,358
9,305
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
HungaroCC
Nemesis
14
9 / 2 / 5
9,818
545
5,996
11,748
3,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 6 / 11
9,706
539
11,737
13,417
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
9 / 0 / 8
10,763
598
8,091
10,511
7,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 4 / 8
10,411
578
11,093
13,961
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 10 / 1
7,952
442
8,313
13,802
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
OM3GAW01F
Mercury
13
1 / 8 / 2
7,877
438
4,989
14,210
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
12
4 / 12 / 0
8,528
474
3,804
12,835
4,241
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 10 / 3
7,630
424
7,858
14,949
4,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
chochoel
Bacchus
6
1 / 2 / 2
5,887
327
2,228
4,974
3,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
39
Kills
10
12
Deaths
42
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
10
1
0.25
W
Sun Wukong
Eratoss
Sun Wukong
7
0
5
9.5
W
Nemesis
HungaroCC
Nemesis
9
2
5
5.75
W
6
6
11
1.92
W
9
0
8
13
L
Mercury
OM3GAW01F
Mercury
1
8
2
0.25
L
Thor
4
12
0
0.33
L
2
10
3
0.35
W
8
4
8
3
L
Bacchus
chochoel
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,541
Damage
27,192
57,995
Taken
60,770
30,109
Mitigated
23,241
22,579
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,313
4,438
0
2,448
13,802
5,052
0
7,263
6,539
29,205
6,195
W
Sun Wukong
Eratoss
Sun Wukong
6,624
1,382
0
432
8,358
9,305
2,200
163
8,195
0
47,072
W
Nemesis
HungaroCC
Nemesis
5,996
3,327
0
2,785
11,748
3,926
1,992
1,893
9,855
0
37,122
W
11,737
1,091
5,365
5,784
13,417
4,643
2,256
4,025
9,392
48,246
0
W
8,091
1,223
1,303
5,922
10,511
7,268
3,878
1,976
8,535
50,589
0
L
Mercury
OM3GAW01F
Mercury
4,989
2,679
0
0
14,210
5,375
0
3,192
11,018
0
27,200
L
Thor
3,804
533
0
0
12,835
4,241
0
3,230
9,605
0
35,989
L
7,858
5,324
0
2,112
14,949
4,825
819
3,897
11,052
0
44,576
W
11,093
5,741
0
988
13,961
4,967
3,247
1,330
12,631
0
51,019
L
Bacchus
chochoel
Bacchus
2,228
784
0
0
4,974
3,748
54
2,474
2,500
6,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,869
Gold Earned
37,874
375
Minions Killed
230
0
Camps Cleared
0
1,559,383
Distance Traveled
1,210,977
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,952
442
50
3
0
244,987
2
W
Sun Wukong
10,171
565
65
4
0
329,268
1
W
Nemesis
9,818
545
58
3
0
308,491
2
W
Hel
9,706
539
70
4
0
292,748
1
W
Hades
10,763
598
104
6
0
313,171
2
L
Mercury
7,877
438
61
3
0
275,193
0
L
Thor
8,528
474
49
3
0
256,798
1
L
Ullr
7,630
424
57
3
0
295,290
5
W
Hou Yi
10,411
578
78
4
0
315,705
6
L
Bacchus
5,887
327
13
1
0
138,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role