Player Matchup

Sylvanus
Sylvanus
Gold V
FuxCows2369
Sylvanus
Gold V
Level 111
God Stats
18W - 25L
1,486 SR
Queue Stats
207W - 219L
1,184 MMR
Solo
Pele
Pele
Gold V
MeAgainGen
Pele
Gold V
Level 78
God Stats
25W - 23L
1,579 SR
Queue Stats
61W - 62L
1,319 MMR
Party 2
Poseidon
Poseidon
Gold V
SIR POOTIE III
Poseidon
Gold V
Level 157
God Stats
10W - 12L
1,489 SR
Queue Stats
274W - 284L
1,189 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
ThatBoyDante-
Sun Wukong
Silver III
Level 64
God Stats
6W - 9L
1,610 SR
Queue Stats
37W - 43L
993 MMR
Party 2
Cthulhu
Cthulhu
Silver II
TrumpVote2024
Cthulhu
Silver II
Level 138
God Stats
1W - 4L
1,412 SR
Queue Stats
1,095W - 1,100L
1,159 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,515 SR
1,169 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,490 SR
1,169 MMR
Danzaburou
Danzaburou
Silver IV
Bigbutt141
Danzaburou
Silver IV
Level 142
God Stats
3W - 1L
1,523 SR
Queue Stats
59W - 53L
999 MMR
Party 1
Thanatos
Thanatos
Silver IV
Madd Lockx
Thanatos
Silver IV
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 35L
1,148 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Syrcorax
Morgan Le Fay
Gold I
Level 120
God Stats
1W - 1L
1,577 SR
Queue Stats
112W - 109L
1,347 MMR
Party 1
Sobek
Sobek
Gold V
hecko5
Sobek
Gold V
Level 48
God Stats
23W - 26L
1,343 SR
Queue Stats
146W - 146L
1,169 MMR
Solo
Chaac
Chaac
Gold V
theknud9
Chaac
Gold V
Level 127
God Stats
4W - 5L
1,507 SR
Queue Stats
339W - 346L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FuxCows2369
Sylvanus
8
0 / 2 / 1
4,632
463
1,740
6,002
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 0
5,381
538
3,213
5,048
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
10
2 / 1 / 0
5,801
580
4,970
3,090
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ThatBoyDante-
Sun Wukong
8
0 / 2 / 1
4,991
499
2,085
6,174
2,275
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
6
0 / 1 / 0
4,163
416
961
5,769
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetAthenaCu ChulainnGilgameshScylla

VS

Bans
TiamatSkadiKaliOdinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigbutt141
Danzaburou
10
2 / 1 / 1
6,294
629
4,209
5,415
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Madd Lockx
Thanatos
7
0 / 2 / 1
4,690
469
815
4,827
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Syrcorax
Morgan Le Fay
10
1 / 1 / 1
5,742
574
1,742
5,274
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
hecko5
Sobek
9
2 / 0 / 1
6,027
603
858
5,629
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
theknud9
Chaac
12
2 / 1 / 1
6,637
664
4,325
6,807
3,822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
7
7
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bigbutt141
Danzaburou
2
1
1
2.5
L
Sylvanus
FuxCows2369
Sylvanus
0
2
1
0.25
W
Thanatos
Madd Lockx
Thanatos
0
2
1
0.25
L
3
1
0
3
L
Poseidon
2
1
0
2
W
Morgan Le Fay
Syrcorax
Morgan Le Fay
1
1
1
1.5
L
Sun Wukong
ThatBoyDante-
Sun Wukong
0
2
1
0.25
L
Cthulhu
0
1
0
0
W
Sobek
hecko5
Sobek
2
0
1
2.5
W
Chaac
theknud9
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,969
Damage
11,949
26,083
Taken
27,952
9,980
Mitigated
11,695
9,644
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bigbutt141
Danzaburou
4,209
1,750
0
2,444
5,415
1,631
1,368
2,344
3,071
0
38,266
L
Sylvanus
FuxCows2369
Sylvanus
1,740
772
69
1,796
6,002
3,943
0
335
5,667
20,588
0
W
Thanatos
Madd Lockx
Thanatos
815
262
0
1,825
4,827
1,340
0
1,353
3,474
0
14,329
L
3,213
985
0
2,474
5,048
1,258
0
716
4,287
0
26,968
L
Poseidon
4,970
428
0
1,284
3,090
886
0
1,389
1,701
35,269
0
W
Morgan Le Fay
Syrcorax
Morgan Le Fay
1,742
54
0
1,286
5,274
1,824
0
2,733
2,541
37,359
0
L
Sun Wukong
ThatBoyDante-
Sun Wukong
2,085
262
0
1,858
6,174
2,275
0
0
5,870
0
24,738
L
Cthulhu
961
37
0
2,163
5,769
1,618
0
160
5,609
16,435
0
W
Sobek
hecko5
Sobek
858
225
0
2,785
5,629
3,078
607
1,504
4,125
12,105
0
W
Chaac
theknud9
Chaac
4,325
586
0
3,735
6,807
3,822
384
0
6,807
0
42,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
29,390
264
Minions Killed
304
0
Camps Cleared
0
838,240
Distance Traveled
936,946
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,294
629
75
8
0
169,073
1
L
Sylvanus
4,632
463
33
3
0
154,272
2
W
Thanatos
4,690
469
32
3
0
201,548
1
L
Pele
5,381
538
69
7
0
203,890
0
L
Poseidon
5,801
580
72
7
0
187,155
3
W
Morgan Le Fay
5,742
574
70
7
0
183,384
4
L
Sun Wukong
4,991
499
62
6
0
167,469
2
L
Cthulhu
4,163
416
28
3
0
125,454
0
W
Sobek
6,027
603
30
3
0
193,270
7
W
Chaac
6,637
664
97
10
0
189,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role