Player Matchup

Scylla
Scylla
Argha29
Scylla
Level 119
God Stats
10W - 10L
1,559 SR
Queue Stats
219W - 202L
1,567 Elo+
Party 1
Artemis
Artemis
Moffell
Artemis
Level 147
God Stats
11W - 3L
1,745 SR
Queue Stats
130W - 72L
1,607 Elo+
Party 4
Hercules
Hercules
RAYFAX
Hercules
Level 14
God Stats
4W - 4L
1,552 SR
Queue Stats
22W - 20L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
SpikedEagle
Guan Yu
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 2L
1,837 Elo+
Party 4
Discordia
Discordia
TakeItAll
Discordia
Level 77
God Stats
30W - 14L
1,821 SR
Queue Stats
177W - 149L
1,613 Elo+
Party 4
Team Averages
Level 72
1,678 SR
1,622 Elo+

VS

Team Averages
Level 78
1,536 SR
1,443 Elo+
Heimdallr
Heimdallr
Dibitrix
Heimdallr
Level 2
God Stats
5W - 5L
1,310 SR
Queue Stats
39W - 32L
1,291 Elo+
Party 2
Zhong Kui
Zhong Kui
GodOfTheArenaa
Zhong Kui
Level 32
God Stats
4W - 2L
1,749 SR
Queue Stats
17W - 24L
1,497 Elo+
Party 3
Artio
Artio
MathieuH96
Artio
Level 110
God Stats
7W - 2L
1,542 SR
Queue Stats
110W - 86L
1,575 Elo+
Party 3
Guan Yu
Guan Yu
Schnittchen011
Guan Yu
Level 141
God Stats
4W - 5L
1,578 SR
Queue Stats
262W - 252L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
derToasty
Kukulkan
Level 103
God Stats
21W - 13L
1,500 SR
Queue Stats
165W - 149L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Argha29
Scylla
20
13 / 8 / 10
15,928
1,138
33,108
20,695
6,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Moffell
Artemis
20
9 / 16 / 13
15,932
1,138
49,011
35,667
11,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
RAYFAX
Hercules
20
4 / 2 / 14
13,937
996
10,411
30,773
34,357
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
SpikedEagle
Guan Yu
20
0 / 12 / 20
12,602
900
9,097
25,183
26,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
TakeItAll
Discordia
20
3 / 8 / 24
14,413
1,030
31,079
17,445
6,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dibitrix
Heimdallr
20
3 / 11 / 25
13,216
944
12,460
26,569
11,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
GodOfTheArenaa
Zhong Kui
20
5 / 7 / 31
14,384
1,027
28,385
35,396
39,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
20
11 / 2 / 29
15,877
1,134
23,046
32,980
48,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
14 / 1 / 20
16,587
1,185
23,515
25,075
29,819
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
derToasty
Kukulkan
20
13 / 8 / 21
15,934
1,138
35,262
20,191
8,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
172
29
Kills
46
46
Deaths
29
81
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Scylla
Argha29
Scylla
13
8
10
2.25
W
Heimdallr
Dibitrix
Heimdallr
3
11
25
1.41
W
Zhong Kui
GodOfTheArenaa
Zhong Kui
5
7
31
2.93
W
Artio
11
2
29
12.75
L
Artemis
Moffell
Artemis
9
16
13
0.97
L
Hercules
RAYFAX
Hercules
4
2
14
5.5
W
14
1
20
24
L
Guan Yu
SpikedEagle
Guan Yu
0
12
20
0.83
L
Discordia
TakeItAll
Discordia
3
8
24
1.88
W
Kukulkan
derToasty
Kukulkan
13
8
21
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,706
Damage
122,668
129,763
Taken
140,211
85,554
Mitigated
137,700
21,059
Healing
34,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Argha29
Scylla
33,108
3,567
0
1,360
20,695
6,842
0
11,167
9,528
80,587
0
W
Heimdallr
Dibitrix
Heimdallr
12,460
5,310
0
1,883
26,569
11,409
0
16,421
10,148
0
28,932
W
Zhong Kui
GodOfTheArenaa
Zhong Kui
28,385
3,935
0
7,313
35,396
39,455
0
13,494
21,902
45,000
0
W
Artio
23,046
1,225
5,964
8,960
32,980
48,208
0
11,598
21,382
48,406
0
L
Artemis
Moffell
Artemis
49,011
24,180
0
5,223
35,667
11,110
0
27,196
8,471
0
94,840
L
Hercules
RAYFAX
Hercules
10,411
2,920
0
10,886
30,773
34,357
0
20,281
10,492
0
22,016
W
23,515
4,129
4,488
5,684
25,075
29,819
0
10,330
14,745
0
41,125
L
Guan Yu
SpikedEagle
Guan Yu
9,097
1,763
1,850
1,740
25,183
26,946
0
17,433
7,750
0
13,697
L
Discordia
TakeItAll
Discordia
31,079
704
0
0
17,445
6,299
0
10,616
6,829
48,320
0
W
Kukulkan
derToasty
Kukulkan
35,262
3,899
0
0
20,191
8,809
0
12,344
7,847
56,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,812
Gold Earned
75,998
266
Minions Killed
228
7
Camps Cleared
8
1,395,255
Distance Traveled
1,346,402
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,928
1,138
89
6
3
288,012
1
W
Heimdallr
13,216
944
36
3
0
246,347
2
W
Zhong Kui
14,384
1,027
47
3
3
225,446
2
W
Artio
15,877
1,134
52
4
1
290,347
0
L
Artemis
15,932
1,138
122
9
2
231,554
3
L
Hercules
13,937
996
17
1
0
345,762
0
W
Guan Yu
16,587
1,185
30
2
4
330,275
0
L
Guan Yu
12,602
900
4
0
1
256,594
1
L
Discordia
14,413
1,030
34
2
1
273,333
1
W
Kukulkan
15,934
1,138
63
5
0
253,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role